#Anime Music Expansion not working, log below

43 messages ยท Page 1 of 1 (latest)

frigid silo
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Log here

left ether
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I'll take a closer look tomorrow evening but the one potential solution i can think of right now is to download BGME Framework API and set it as a dependency for AME.

BGME Framework API did not exist when this mod was made but iirc it's necessary to make BGME mods work now

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if that doesn't work then I'll look more into it (unless someone else finds a solution sooner) but again, I can't look until tomorrow night

left ether
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I can't reproduce the issues you're having but I did notice that you indeed do not have BGME Framework API downloaded, I'd recommend downloading it here (and also update your BGME version while you're at it) https://gamebanana.com/mods/477399

GameBanana

Add, randomize, and customize game BGM!... A Persona 5 Royal (PC) (P5R (PC)) Mod in the Other/Misc category, submitted by zutomayofan50

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BGME Framework API is needed for BGME Framework itself, it should auto download but it seems it hasn't

frigid silo
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Is it maybe the order of my mods?

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This is my current order, should I change anything? Ignore the unchecked mods, as I was just testing what works and what doesn't

frigid silo
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Attempted to delete and redownload the mods

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Now it's just the music mods

left ether
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do both anime music expansion and music enhancement pack cause crashes?

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I'll point out too that MEP uses Ying Yang for the culprit fight already, so the middle music mod is unnecessary

frigid silo
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yes

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both cause crashes now

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MEP did not prior

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but it does now

left ether
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probably an issue with the BGME installation. I'm trying to figure out why you have BGME Reactive as a dependency for something, I'm guessing it's for Ying Yang in Culprit Battle

frigid silo
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want me to delete it?

left ether
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try manually deleting both of those mods

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(BGME Reactive and Ying Yang in Culprit Battle)

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hopefully there isn't an error that pops up or something ๐Ÿ’€

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I'm not sure if BGME reactive is causing conflicts with BGME framework, I don't know enough about reactive to know that for sure.

if that doesn't work though then send another log (also, AME should be below MEP)

frigid silo
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error SadGe

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grabbing log

left ether
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also, can you post a full image of your mod list so I can see the versions?

frigid silo
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sure!

left ether
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delete BGME Framework and reinstall it, looks like it's missing a file

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actually yeah definitely reinstall it looks like you don't have the right version

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should be like 2.x.x or something at this point

frigid silo
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Im grabbing off of p4g 64 bit. Is that an outdated one?

left ether
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yeah, download it from the P5R page (it works between P3P, P4G, and P5R)

frigid silo
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Ah

left ether
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although I'm surprised it didn't prompt you to update

frigid silo
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That... Seems to have fixed it?

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Lemme find a scene to test it

left ether
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if you start a new game, that first scene where you meet Dojima has new music

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although if it booted without issues it should be fine

frigid silo
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Got it, tysm!

left ether
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solved?

frigid silo
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Yup yup, music is working and everything!