#Persona 3 Reload | Master Quest

1 messages · Page 16 of 1

dreamy orchid
hollow trail
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interesting

dreamy orchid
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i actually did have evade slash proc

hollow trail
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lucky

dreamy orchid
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these are kinda mid but i needed phys fuckers

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rakshasa i just fused cus i knew i needed slash

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but yeah good fight i'd say

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its def pretty simple but i think it has a good flow to it

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i'll try upload the other fights tomorrow tho

hollow trail
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nice

dreamy orchid
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priestess, arqa 1 bosses and emperor/empress

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fucking

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you need to see the change relic fight

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it was horrible

hollow trail
dreamy orchid
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yukari getting one shot while tarunda was active was so funny

hollow trail
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you were still faster than zer0 so

dreamy orchid
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literally had to adapt with sukunda shit

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how long was their run?

hollow trail
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11 minutes

celest kindle
dreamy orchid
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mine was like 5:30

hollow trail
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but zer0 was guarding with everyone and doing wack shit like

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tarukaja on yukari

dreamy orchid
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oh lol

hollow trail
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then guarding with her

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????

dreamy orchid
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all you'd need to do is like, guard with who is gonna get hit

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since the cycle is pre-determined

celest kindle
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Nah it's cuz i forgot i could just

hollow trail
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yea

celest kindle
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Pretty much always distress the boss

dreamy orchid
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for tactics, you could technically adapt to that by doing rakukaja on the person who is gonna get hit

celest kindle
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To go for crits and AOA

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But i only realized that way later

dreamy orchid
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but then the boss just attacks them while they're down anyways and kills them

celest kindle
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So it was a tad slower

dreamy orchid
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so for tactics you need sukunda meme strats

hollow trail
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wait tarunda + rakukaja doesn't work?

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you need to succ strat?

dreamy orchid
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yea if the boss attacks them twice they still die

celest kindle
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Akihiko was my source of distresses which works but would be dumb

dreamy orchid
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if it attacks someone else they can live tho

hollow trail
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omfg

dreamy orchid
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aki and junpei can tank a hit with just tarunda

hollow trail
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what abt distressing

dreamy orchid
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but yukari will die without both

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uh distress can work but tactics will remove it

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junpei will always remove it unless on heal/support

hollow trail
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i mean

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i was gonna raku bot him

dreamy orchid
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nah he is the goat for damage there

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with fucking

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the sword you get in arqa

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thats the best attack in the party

hollow trail
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oh you're normal attacking with him

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that's so fucking funny

dreamy orchid
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it has as high crit as his skills cus its crit rate up (low)

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so its factually better than his skills

hollow trail
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i might have to nerf that

dreamy orchid
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no don't pls

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he needs it to keep up with aki sonic punch lmao

hollow trail
dreamy orchid
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it feels good though

hollow trail
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hm fair enough

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its just the free aspect of it that's a bit iffy

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free weapon

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free cost

dreamy orchid
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weapon outclasses his skills before assault dive, then after that skills are always better

hollow trail
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no downside

dreamy orchid
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erm its not a free weapon, it costs 3 twilight fragments!

iron pilot
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I don't mind it either

dreamy orchid
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i think cleave being outclassed by weapon is fine tho

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assault dive comes next dungeon and is way better

hollow trail
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does he detect the sword is better

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on tactics

dreamy orchid
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no

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you need to manually use rush on his turns

hollow trail
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:)

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what a good game

iron pilot
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to be fair

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we do that with elemental weapons in FES too!!!!

dreamy orchid
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he will default to sword if the enemy has low hp or is weak to slash

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but otherwise you need to do it manually

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he will also use agi over sword if his hp is low lmao

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you gotta adapt to it

hollow trail
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yeah that's unfixable

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well

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actually

dreamy orchid
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nah dw i think its funny

hollow trail
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conserve sp low hp does sword

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i know that

native garden
dreamy orchid
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i prefer act freely on junpeak

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cus he's good at shifting with it

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conserve sp is mostly for akihiko rn

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letting him just spam sonic punch is a godsend

native garden
dreamy orchid
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yea junpei is the best character rn boss

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he's goated

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i think aigis will outclass when she joins tho

iron pilot
dreamy orchid
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for yabbashah i'll probs just run full phys team or maybe bring yukari with junpei/aigis

iron pilot
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I think if I ever do an MQ run

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I'll compare it with my Akihiko sucks run

hollow trail
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it will be

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akihiko haxx run

native garden
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Let Aki cook

dreamy orchid
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mq akihiko will also suck for quite a while but i think he will be useful in hierophant/lovers

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once he gets auto-tarukaja tho he might cook

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he'll def be good for chariot/justice

native garden
dreamy orchid
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thats the one fight where his awful theurgia won't hold him back

hollow trail
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ngl i have a very faint suspicion i over-corrected aki

dreamy orchid
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uh i think he's quite fine for now

native garden
iron pilot
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I don't think so

dreamy orchid
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late game he might be overcentralising

iron pilot
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Because like

hollow trail
dreamy orchid
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but early game he def needed it lmao

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base game aki is horrible at early-mid game

iron pilot
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the main thing I keep seeing in the playthrough is needing matarukaja to make him perform

dreamy orchid
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now he is less horrible

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oh wait fuck

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im gonna need mataru

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for fucking buff amp

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lmaooo

native garden
# hollow trail level 30

Huh…idk how to feel about him learning an auto skill. Considering how that is going to get yeeted later in the game

dreamy orchid
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im gonna get crit amp first regardless

hollow trail
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when the time comes to yeet

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you yeet

dreamy orchid
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well the auto skill helps his mid game

hollow trail
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no big deal lmao

iron pilot
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when you can yeet it you have auto matarukaja equip

dreamy orchid
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i think auto-taru might be a bit of a bandaid tbh but like it works

hollow trail
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aki has a fuckkkkkkkton of skills

iron pilot
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then you can transition to using an auto bot after

dreamy orchid
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personally i think auto-suku would maybe make more sense but auto-taru is def stronger

hollow trail
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like

iron pilot
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assuming you didn't mutate auto matarukaja

hollow trail
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half of what i added is junk really, but it makes him versatile

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you can do

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magic aki

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phys aki

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all rounder aki

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evasion meme build

dreamy orchid
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i think the only real garbage skill you added is evade strike

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everything else has a clear purpose

iron pilot
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high counter being a shinji skill is fire

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and charge

dreamy orchid
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oh right

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charge is also dogshit besides for the theurgia charge meme shit

hollow trail
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yesnt

dreamy orchid
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i wonder how tactics will adapt to that

hollow trail
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he won't charge if tarukaja is active

dreamy orchid
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i think charge is bad on aki cus he can't use it for his theurgia

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so its use case is kind of limited

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mitsuru can use concentrate on her theurgia so its worth using even with buffs

hollow trail
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it has a very (very) niche use for nyx i think

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for disabling phases

iron pilot
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Making him a shift boost/amp mf using charge is fire tho

dreamy orchid
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shit boost

iron pilot
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but that needs direct commands to be fully realized

dreamy orchid
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oh boy i can't wait to see how tactics react to theurgia shit

hollow trail
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also i can confirm that tactics update is workin

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i saw him god's hand a frozen enemy

dreamy orchid
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if i can make ken spam divine intervention then idc

hollow trail
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synergy with mitsuru

dreamy orchid
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also yea they use phys skills against distress now!

hollow trail
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if ken is on heal/support he will spam divine aggressively

dreamy orchid
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although sometimes party members still grief with aoe magic against distress but like

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i imagin thats unrelated

hollow trail
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unavoidable sadly

dreamy orchid
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yea

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dw its kosher

hollow trail
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unless i did like

dreamy orchid
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i can just use rush to avoid it

hollow trail
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well

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i can make it so that the function to use magic skills (non-knockdown) checks for 0x40

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and if 0x40 is true

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dont magic

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but

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that would check all enemies

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which would grief even harder

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so im afraid not

dreamy orchid
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yea that might be more jank

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dw about it

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this only rly effects early game anyways cus of sonic punch

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i don't even know how to get yukari to use pulinpa anyways. i saw her do it once and never again

hollow trail
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for bosses ensure mitsuru is immediately before junpei/aki or whatever and the freeze synergy is literally unavoidable

dreamy orchid
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so rn ailments are just not part of my strategy besides with sonic punch

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is there like

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any way to make characters use them

hollow trail
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use what

dreamy orchid
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ailment skills

iron pilot
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my prediction is Akihiko's going to start performing when Shinjiro kicks the bucket

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that's when his theurgia becomes good fr

dreamy orchid
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if not its no biggie but i kinda wish yukari would pulinpa sometimes

hollow trail
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ailment skills are an act freely thing

i had coded mitsuru to be more aggressive with it to charge theurgia but she was literally marin karinning normal enemies (and marakundaing too)

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so i axed it

dreamy orchid
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thats when he gets single target boost too

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once he gets that he'll be cracked

dreamy orchid
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im gonna try use everyone but i won't lie

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i think late game koromaru kinda mid lmao

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so i probs will not use him for the last couple blocks

hollow trail
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its very possible he falls off hard yes

iron pilot
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his single target boost gigantic fist is going to be similarly compared to Myriad Arrows and Torrent Shot so yeah he's just going to be aight

dreamy orchid
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i would say i think koro could use at least one more phys move

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its kinda weird that he only gets two

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either that or like

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give him apt pupil in his kit

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or crit rate amp

iron pilot
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hmmmmmmmmmmm

dreamy orchid
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crits charge his theurgia just as much as weaknesses and he has crit support anyways so it fits

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im still in favour of him getting heaven's blade or brave blade tho

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that'd be fire

hollow trail
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heavens blade cuz it's his previous owner giving him helping hand aaaa get it lollllll troll

dreamy orchid
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TRUE

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it does fit his archetype tho

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and like, junpei already has brave blade, so...

iron pilot
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40% crit rate Koromaru

dreamy orchid
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i think he needs something to make up for the removal of debilitate

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especially considering you NUKED his main attacking skill

hollow trail
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getsu-trolled

iron pilot
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lmao

dreamy orchid
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heaven's blade would be sick tho

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either that or like inferno idfk

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DEMONIC DECREE naotroll

iron pilot
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ok bro but a dark dog from the underworld gets heaven's blade

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sounds like an L

hollow trail
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it's more that heaven's blade is extremely exclusive to the mc

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ik single target boost is too

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but that feels

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different

dreamy orchid
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well like what else could you give him

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cus he def needs something

hollow trail
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scarlet havoc.

dreamy orchid
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he has the worst damage in the entire party now

iron pilot
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true!!!!

dreamy orchid
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so i think he really does need a new offensive skill

hollow trail
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if fatal end wasnt ass

dreamy orchid
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well fatal end is early-mid game

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he needs some endgame shit

iron pilot
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I'm not opposed to heaven's blade purely because the debilitate removal means soul shift is the defacto skill now

so getting complimented as a baton pass bot with a crit skill is a decent synergy

dreamy orchid
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yea plus like its lower damage but higher crit which fits his whole archetype

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you could do brave blade too but thats kind of copying junpei a bit

hollow trail
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heavens blade is sqrt 500 wdym

iron pilot
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you could also give him innate dark boost to make his dark skill better by default

dreamy orchid
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i don't think heaven's blade is really that good that it needs to be mc exclusive

dreamy orchid
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make it like

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450

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then make it inheritable

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gg

hollow trail
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no this is vanilla

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i didnt lower

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i lowered crit

dreamy orchid
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yeah but you lowered brave blade to 500

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so now heaven's blade is just better lol

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whereas before it was a sidegrade

hollow trail
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i dont see an issue

dreamy orchid
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its less unique 😔

hollow trail
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cant call it sidegrade when brave is way earlier, cheaper, and in more personas

dreamy orchid
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actually, heaven's blade is cheaper

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it costs less hp than brave blade

hollow trail
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no it aint

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not in mq

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25 vs 35

dreamy orchid
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i meant for base game

hollow trail
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fuck base game!

dreamy orchid
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as my argument would be that heaven's blade should be weaker but higher crit

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idk man koromaru needs something i don't want him to be mid 😭

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maybe brave blade + apt pupil combo??

hollow trail
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heaven's blade is the most expensive skill in MQ

iron pilot
hollow trail
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im not sure koro can handle 35% costs

dreamy orchid
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actually, he can!

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he has the highest hp of any party member

hollow trail
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excuse me

iron pilot
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don't worry bro low HP is theurgia synergy

dreamy orchid
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yes even higher than aki and aigis

iron pilot
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also yeah he's highest if Shinjiro's yeeted

hollow trail
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dog tank

dreamy orchid
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but yeah idk

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i think heaven's blade on dog would be both fitting and quite funny

iron pilot
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heaven's blade oni will be reallll

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that or Chernobog

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technically I can mutate for it\

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that or I don't give two shits about arms master

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hmmmmmmmmmmmmmmmmmmmmmmmmm

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I'll think about it

hollow trail
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I'll think about buffing Koro but I prefer practice over theory before I make a big change like giving the dog heaven's blade

moveset changes affect ongoing runs and saves

iron pilot
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what kind of testing

dreamy orchid
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it'd only affect endgame

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bdjk, run endgame mq bosses with koro

hollow trail
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yeah then I'll wait for someone to legitimately reach endgame

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mq is released i can't rapid fire balance changes like this

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i need a full run of the game

iron pilot
dreamy orchid
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im playing through the whole game mf

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plus installing save files is effort

hollow trail
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i know

iron pilot
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lmao

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honestly not bad

dreamy orchid
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well ig ken can't either but he has the karn bullshit to make up for it

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which i'd say is a lot better than koro's stuff in the context of mq

hollow trail
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is dog charge really that shit now

iron pilot
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not really

dreamy orchid
#

he's reliant on crits for theurgia charge and you nerfed all crit rates so it'll def be one of the slowest

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but its probably manageable still

hollow trail
#

MC + Aigis + Junpei + Dog seems like a good phys nuking party if that's what you're after

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like yeah dog himself is bad damage

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but

dreamy orchid
#

yea but its kind of weird that the one with aoe charge doesn't have at least decent phys damage

hollow trail
#

he's a support

dreamy orchid
#

like yukari's kinda mid but her damage is still good with boost + amp stacked

hollow trail
dreamy orchid
#

yea but aki's a support and he has crazy damage

iron pilot
#

says here dog gets 15% charge from phys skill while 20% for crit

dreamy orchid
#

mitsuru's also technically support

iron pilot
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he's similar to Junpei

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in this regard

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so he should be on par with Junpei in charge rates

dreamy orchid
#

junpei's boost is higher but yea

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junpei also crits much more frequently

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he has higher innate crit and +10 for free

iron pilot
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clearly we can buff tempest slash crit rate

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(emperor runs will be invalid now)

dreamy orchid
#

unironically either buff tempest slash or get him a new skill tbh naotroll

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i don't think he's like awful cus the theurgia and revolution will always be good

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but i feel like full phys party is a lot more effort than full ma party now for arguably worse results

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full phys party also means no healer whereas full magic party gets yukari

hollow trail
#

to be fair.

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I am following the standard atlus philosophy of phys being a viable plan B

iron pilot
#

I think the ideal party is a mix

dreamy orchid
#

yeah but like

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idk put it this way

iron pilot
#

the magic only is good is a nyx only thing

dreamy orchid
#

koromaru is kind of a hybrid character who is bad at both phys and ma

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but he is supposed to be the backbone of a phys comp

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so i think he could do with his phys being a little bit better

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he'd still not be anywhere near the top attackers but it'd at least give him a leg up

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like just cus if you're running koromaru, you're either sacrificing a much better damage dealer or your party's healer

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which seems like a huge tradeoff given that bosses are more threatening now

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and healing items are gone

iron pilot
#

give Koro Mediarama

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ez gg

dreamy orchid
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lmfao

hollow trail
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i get all that

dreamy orchid
#

mediaram kanji

hollow trail
#

i think we'll see when we get there

dreamy orchid
#

i do think its an idea to keep in the back of the head tho

hollow trail
#

I'd like to actually experience koro being ass first

dreamy orchid
#

what is tempest slash's stats actually

hollow trail
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i forgor and don't have table rn

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it's in pins im sure

iron pilot
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thank you haxman graph man

dreamy orchid
#

wait you left tempest slash unchanged?

iron pilot
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Koro tempest slash is guaranteed 3 hits (sukunda and sukukaja)

dreamy orchid
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no it isn't

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i've had it hit only once with both active

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its just very likely to hit 3+ times

iron pilot
#

smells like a skill issue

dreamy orchid
#

i've had my share of awful rng lately lmao

warm dew
#

HOLY FUCK I BEAT PRIESTESS WITH 5 SECONDS TO SPARE

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actually had me sweating

iron pilot
#

Dogbilitate

plucky dust
native garden
native garden
iron pilot
#

you guys can see my blind playthrough

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Jack Frost with Agi solo'd

native garden
#

Yea guys, Emperor and Empress is totally easy in Master Quest…||just ignore the fact that there’s a trap waiting for you at the start of the fight and if you fall for it, you may as well reset||

celest kindle
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Just guard

iron pilot
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or buff up

celest kindle
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Yea that too

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Mitsuru and Yukari say a cutscene before that nothing's working

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so don't try anything

native garden
native garden
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Reminds me of Hades from KH2

native garden
#

MQ Emperor and Empress in a shellnut, cheap “tutorial” fight

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don’t wanna say it’s easy(it’s not), wouldn’t want to Meowvvcat any ideas

celest kindle
#

first time i see somebody say "in a shellnut" instead of "in a nutshell"

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ig i can see the design of a tutorial fight though it doesn't the challenge despite being a tutorial fight

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you only get about 2 chances of seeing the weaknesses of Empress and Emperor before Fuuka's SP runs out

native garden
#

So I had to play the guessing game. Turns out ||she ended up being weak to Pierce before she died||

celest kindle
#

Meovv recommends focusing Empress because her weakness is easier to predict

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She never switches to strike

native garden
native garden
celest kindle
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It's intended

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she just doesn't

native garden
#

That’s a MQ thing or that’s only in vanilla?

celest kindle
#

They talked abt the optimal strat when they saw that i took 20 mins on the fight 😭

celest kindle
native garden
#

Ohhh. rip Aki

atomic swallowBOT
#

Basically

turn 1: support/don't attack

turn 2: same thing

after they change affinities: scan both

spam all-out attacks

when they change, scan ONLY emperor (to save SP), do the opposite phys element on Empress (slash->pierce or vice versa)

keep spamming aoa and only scanning emperor

Jump

[Go to message!](#1218154340775231508 message)

celest kindle
#

he has elec

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he can go for Emperor

native garden
#

At least after the fight, I get access to of the best party members this game has to offer and one of them kinda sucks because one of their therugy got nerfed. Nvm

celest kindle
#

I'm assuming you mean Fuuka

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I think the nerf was warranted

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With the stuff Fuuka can offer you like full SP recovery it'd make things a tad easier

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Not like she doesn't give u good stuff though

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in an environment where item usage is mostly out of the fight, that SP Recover Mid-Fight can help a lot

iron pilot
#

It's easy to predict in vanilla, literally just pierce/elec then strike/ice then slash/fire

native garden
celest kindle
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She has full heals

native garden
celest kindle
#

Didn't find Soma to be extravagantly rare tbh

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But sure

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SH2 Influence over MQ

native garden
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They’re kinda rare imo

celest kindle
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Idk i didn't count

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But you get i think 2 in the lead up to the Takaya Fight before Nyx

hollow trail
#

problem

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it's possible to manipulate a really easy shuffle time on floor 18 by saving and reloading every time you defeat a shadow

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it's fine for yen

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but then on the way back to the entrance you can also grind gold hands, which are level 7

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i kinda miscalculated the xp cap it seems and it's possible to grind these for yukari to get media before priestess

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not sure if this is problematic

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the gold hands seem like more of an issue than the manip, since the hands are weak to bash, so the cup card farm manip can be done on them too

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i really thought the cap locked yukari at 10 but i guess not

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question is do i want to allow a really stubborn grinder to get media

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fighting against grinding is a lost battle imo so im not sure this needs to be fixed

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simplest fixes to this would be

  • Removing slash weakness from cowardly maya
  • Removing strike weakness from Wealth Hand
  • Adding a second shadow to the manippable encounter on floor 18 so you can't get a shuffle with rush
  • Lowering Wealth Hand's level to 6
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I don't really want to do any of these KEKW

ashen pulsar
#

what does floor 18 do

hollow trail
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it's the rush tutorial, so its shadows are low level, but the cards are rank 3

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if you save and reload

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the first shadow you fight is 100% guaranteed to be 2 cowardly mayas

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meaning you can aoa for free turn 1

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always

ashen pulsar
#

i feel like that's not too significant in the grand scheme of things

hollow trail
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not really, all it enables is getting social stats faster because you can afford arcade every night

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the problem is hands

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i'm not sure if i want yukari to have media on priestess

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on the other hand

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it's a reward for being a stubborn mf

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no normal brained player would grind level 11 here

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ive been here for 3 hours

ashen pulsar
#

how did it take that long

hollow trail
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have you not read the mq changelog

ashen pulsar
#

no

hollow trail
#

no point explaining then

ashen pulsar
#

wouldn't it be as simple as hitting l1 until you get a gold hand to spawn, rinse and repeat?

hollow trail
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yes, with increasingly diminishing returns

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you need like 20 hands to get level 11

dreamy orchid
#

like gold hands shouldn't feel impossible to kill lol

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ig you could do a different weakness but still its kinda silly

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you'd have to grind tons of them to get to level 11 on yukari anyways tho right

hollow trail
#

yes i didnt even know it was possible

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i legit was under the assumption you capped at 10

dreamy orchid
#

ig if its really a problem you can just lower wealth hand to level 6

hollow trail
#

well here's what i'll do

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i'm gonna keep grinding

dreamy orchid
#

but i think grinding that much shouldn't necessarily be punished cus they're already wasting their time

hollow trail
#

if media ends up being op

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i'll lower to 6

ashen pulsar
#

make media later 😈

dreamy orchid
#

TRUE

hollow trail
#

i could make it lv12

dreamy orchid
#

make it 22 like in p3 naotroll

hollow trail
#

die

dreamy orchid
#

protag gets it at 12 tho

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so ig 12 is also fine

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media helps a lot for tactics mq arqa but on direct commands its really not necessary

#

i don't think it being pushed back even somewhat considerably would be the end of the world

#

but ik you don't want mq to be a full overhaul

hollow trail
#

I'm trying to avoid post-release balance changes as absolutely as much as possible

#

since people are already mid-run

dreamy orchid
#

thats fair yea

#

i don't think it needs changed really

hollow trail
#

if the fight becomes a cakewalk with yukari having media

#

i'll consider it

dreamy orchid
#

keeping it more in-line with vanilla makes sense

hollow trail
#

otherwise it's such a waste of time bro

#

ive been grinding for like 4 hours

dreamy orchid
#

the grinder omg

hollow trail
#

honestly i think casual players having the safety net of "if i'm a stubborn mf and grind here yukari will get media which is op!!!" isn't that bad of a problem

#

i think amy did @inland crystal

dreamy orchid
#

yea if its taking actual hours to do it then who cares

#

their loss imo

hollow trail
#

im just feeling miffed about it because i really thought media was juuuust on the edge of being unobtainable

#

and it was this whole time

#

lmao i just glitched a gold hand

#

it started spinning instead of running away

#

is there a limit to how many coin cards can spawn

#

they just

#

dont drop anymore

#

LOL

#

nvm

hollow trail
#

(380/3)/4

#

should be 31 xp dunno how it ended up being even less

#

maybe the xp share also takes teammate level into account

#

oh yeah nvm bro the manip is fine

#

you can scum twilight fragments anyway

#

it's a losing battle

#

media's really the only thing here that needs checking

#

removing junpei to get yukari to 11 faster KEKW

#

if this was vanilla p3r

#

i'd already be like level 30

#

no cap

errant pumice
#

I didn’t do that in this playthrough since I already know how boring it was, lmao.

#

I wasn’t gonna spend 2-3 hours of reloading the floors again

hollow trail
#

i'm testing the boss with media now

#

hope it's not too piss easy

#

cuz uh

#

i'll absolutely nerf it if i have to

#

rewarding mindless grind isn't exactly what i'm tryna do here

#

at the same time if it's fair i don't mind giving a small reward for someone who's stubborn af

warm dew
#

tbh if they spend several dozen hours just to get that one level they deserve it imo

hollow trail
#

its like 5 hours i think

warm dew
#

still applies

celest kindle
#

hmm

#

usually i play for 2 hours (if i play during the week) and i do spend a bunch of time on Tartarus

#

though usually it wasn't like hours on end grinding and gambling because I don't got that BDJK in me

#

i usually have around 3 Tartarus Visits per story boss

#

I could try replicating what i was doing before to see if it's really unfeasible without any hardline grinding

#

speaking of, would killing every shadow on the floors that appears as you progress fall under grinding in this case? (not counting the respawning ones)

hollow trail
#

no but they also give 0 xp

iron pilot
#

I think relying on grinding will just be a skill issue

#

I don't think you need the grind

#

But if they insist on making their time miserable then by all means

celest kindle
#

Yeah it's not really necessary

left spear
#

i feel like the only way to actually balance this would be a level cap

celest kindle
#

Most of the time i just beat all bosses and pick a fight with every shadow on the way there

left spear
#

the grind is already 5 hours long

#

if someone is willing to cheat by grinding for 5 hours then theyre willing to cheat by grinding however many hours are necessary

iron pilot
#

Soft level cap is there, I don't think that needs further tweaking

celest kindle
#

If they're that intent on not playing normally, their opinion on the skill progression might be a little biased

hollow trail
#

the cap is just one level higher than i thought it was

#

i'm trying to figure out if it's a big deal

left spear
#

ohhhhhhhhhhhh

dreamy orchid
#

the xp scaling is kind of funny though

#

because aki genuinely just doesn't gain xp for most of arqa

#

because he's either on par with or higher leveled than every enemy

#

including most bosses

#

it makes normal fights feel a bit pointless sometimes. i still do them cus im addicted to shuffle time gambling but if i didn't care for the tiny chance to get arrow rain i'd just avoid them entirely after getting arcana burst

ashen pulsar
#

addict

warm dew
#

if you hit lvl cap is xp distributed to lower level party members or does the xp just disappear

hollow trail
#

im not sure but if you want to be safe remove the overleveled members from your party

warm dew
#

@hollow trail If afflicted with confusion, party members are still able to use healing items such as life stones in combat. unsure if this would technically fall under AI tactics rules or not but it's something I just discovered while fighting the first Arqa gatekeeper

#

(had to use multiple rancid gravy and was afflicted with confusion as a result)

inland crystal
warm dew
#

the using a life stone while confused is intended?

warm dew
#

also I just bought takoyaki for maiko SL

#

i will never financially recover from this 😭

iron pilot
#

except revives though that was removed specifically

celest kindle
#

Wasn't that a thing in another game too?

#

Teammates using random items when confused

warm dew
hollow trail
tacit geyser
#

does this mod remove revival items entirely ?

hollow trail
#

yes

iron pilot
#

they're there but unusable

hollow trail
#

The pharmacy ones are removed entirely

#

the loot ones are basically sellable junk

#

they sell for good money in early game

dreamy orchid
#

you got lucky af here as well lmao

#

well played either way tho

hollow trail
#

tnx

dreamy orchid
#

i found rakukaja strat too inconsistent cus it kept fucking anubing me

#

like bufula on aki -> garula on junpei -> zionga on yukari in the same turn

hollow trail
#

i only got anubed once

#

and if he's poisoned anubing is beneficial

dreamy orchid
#

i kinda forgot about poison shit tbh cus i was using the toy bow on yukari

#

looked pretty good there though idk the inability to inflict distress kinda goes against the strat i had

#

seems it worked well tho

hollow trail
#

i think this proves the 5%/250 cap is good

#

10% would be too much dmg here

dreamy orchid
#

i mean idk

#

i have a clip where yukari is taking 7 damage to poison lol

hollow trail
#

idc about the player side of poison

dreamy orchid
#

like its decent on some bosses but its completely ignorable for the player

hollow trail
#

it disables theurgia, that's more than enough for me

dreamy orchid
#

maha-baisudi op

hollow trail
#

i'd rather have it be ignorable for the player than it melting enemies

#

it also opens up a strat for reaper

#

self-poisoning stops him from doing almighty

dreamy orchid
#

i think 10% would be an alright compromise but i get if that seems too much even still

#

20% is def too high

hollow trail
#

idk cuz like

dreamy orchid
#

but i kinda think 5% is a bit unimpactful for non-boss enemies and the player

hollow trail
#

at 10% he'd be losing 200 maybe even 300 per turn

#

57 dmg every action was very helpful here

#

like

#

a lot

dreamy orchid
#

if only there were a way to like

#

make it effect player more

#

you could alternatively just make poison harder to inflict

hollow trail
#

nah

dreamy orchid
#

nerf poison bow to small poison for example

hollow trail
#

that's a savescum tactic

dreamy orchid
#

ig?

hollow trail
#

i raised ailment rates on merciless for player

#

cuz it was artificial rng

#

by 0.2x

#

same as hard

dreamy orchid
#

i wish ailment affinity were better communicated

hollow trail
#

its not good but its def not the worst

dreamy orchid
#

i tried panic/rage, saw they didn't work, and just assumed everything besides distress, shock and freeze were nulled

#

cus i only ever managed to inflict distress and shock lol

#

but yea the poison seems helpful enough there

#

would've probably made my life easier though idk, the ability to inflict distress may still be better

#

its nice that there are alternative strats but i just wish it were conveyed better. kind of a base game limitation tho

hollow trail
#

distress is good strat, but it relies on a specific turn order

dreamy orchid
#

i had the same turn order as you

#

so i think its kinda preset just due to stats

#

aki always goes before yukari and junpei cus of his innate high ag

hollow trail
#

speed band lets you manip

#

i had aki first with it on

dreamy orchid
#

so if i want the damage reduction, i can put junpei on heal/support, and if i want the crit, i can just rush

hollow trail
#

yh

dreamy orchid
#

its so funny how like

#

on tactics we need these wack ass rakukaja/sukunda strats

#

then direct commands players just have to guard with one character every turn

hollow trail
#

on direct it's just guard yea

dreamy orchid
#

they don't even need tarunda either

#

they can just have akihiko spam sonic punch the whole fight

#

lmaooo

hollow trail
#

direct mid

dreamy orchid
#

on my run aki also did sonic punch the whole time tbh

#

but like now im feeling confused cus i watched my run back

#

at one point i have an aoa do 150 damage lmao

#

cracked?

#

also yea my run had no casualties until the turn the boss used marakunda, at which point everyone besides mc died

#

junpei took fucking 330 damage to garula lmao

#

i didn't reapply debuffs cus i thought i'd kill quicker 😔

#

wait

#

earlier in the fight, i had another all out attack

#

but that only did like 77

#

and i actually had more buffs there cus protag had tarukaja up

hollow trail
#

An important update for Master Quest has been released.

  • The skill "Vacuum Slash" accidentally had its accuracy and power swapped, leading it to be very strong but missing almost all the time. This has now been fixed.

  • Added new dialogue to Octopia's vendor on New Year's.

https://gamebanana.com/mods/517116

GameBanana

A challenge mode for P3R!... A Persona 3 Reload (P3R) Mod in the Other/Misc category, submitted by MeovvCAT

celest kindle
#

I need to retry a couple of MQ fights

#

I got a Pre-Emperor and a save right before i started the Clairvoyant Relic fight

errant pumice
# hollow trail https://youtu.be/ru9X6c84zLk

I’m glad poison was extremely nerfed

Imagine an attack that is better than all out attack for a free turn that ignores everything

1 in like 100 battles would the enemy have a cleanse move to counter it

“I’m struggling with enemy”
Poison: “Say no more”

hollow trail
iron pilot
#

then there's Jin who gets deleted after 3 turns

#

lmfao

celest kindle
#

this game funny af

#

so i was doing the rematch against relic boss i said i wuz gonna do

#

and i guarded with Yukari at a bad time

#

decided i kinda fucked up so i just turned on rush to get through

#

When it was time for Junpei to get hit he dodged by the luck of a thousand years and the boss still died

#

i guess this is technically an improvement over my previous time lmaooooo

#

11 min vs 8 min

iron pilot
#

I hate it when I run out of cool thumbnails

hollow trail
#

so true

iron pilot
#

perusona 3 kiwami is the goat

hollow trail
#

that run is invalid

#

btw

iron pilot
#

wdym

hollow trail
#

zorro learned me patra early

#

p2w

#

i didnt know

iron pilot
#

wait you didn't know

hollow trail
#

leanan sidhe can get it at 24, but it's empress

iron pilot
#

yeah

hollow trail
#

so you can't arcana burst it

iron pilot
#

yeah

#

you can shuffle time it though iirc

hollow trail
#

it's sword 9

iron pilot
#

she appears in arqa 2 iirc?

#

so pick her in shuffle time

hollow trail
#

yeah but level 24 is like

#

10 hours of grind

#

unironically

iron pilot
#

chernobog ez exp strats

hollow trail
#

i'll just make it an innate skill on her

#

tbhtbh

iron pilot
#

hmmmmmm

hollow trail
#

tactics is impossible without aoe ailment cure

#

like actually

iron pilot
#

yeah....

hollow trail
#

im worried now tho cuz

#

if there's any other dlc skills that are early because of arcana burst gatekeep

#

its problematic

#

i have to check them all maaan

iron pilot
#

auto rebellion seiten taisei

#

gigantic fist johanna

#

those ones stuck to me

hollow trail
#

does seiten even have it in MQ

iron pilot
#

not sure

#

anyways you can argue that gigantic fist johanna is ok (akihiko gets it around the same level)

#

but for protag for some reason the first time you get it is 50s

hollow trail
#

MQ dlc personas have all their uniques removed, and can only learn skills at the same level as base game personas

iron pilot
#

instead of 39

hollow trail
#

so in the case of me patra

#

zorro learns it at 24

#

because leanan learns it at 24 too

#

but

#

arcana burst

#

so zorro gets it "early"

#

im looking for more skills like that

#

to fix

iron pilot
#

lemme see here then

hollow trail
#

johanna gets marakukaja at 29

#

same as yamata no orochi

#

i mean

#

you can have the fat guy at that level

iron pilot
#

technically survival trick on Arse

hollow trail
#

and its tied to fuuka

#

so you need max courage

iron pilot
#

hm?

hollow trail
#

arsene does not learn survival trick in mq

iron pilot
#

tied to fuuka how

hollow trail
#

so to get marakukaja you either max the fat guy

#

or max courage

#

to arcana burst johanna

#

or grind

iron pilot
#

oh I thought you meant Yamata No Orochi

hollow trail
#

nah

#

sarasvati is priestess too

#

mediarama

iron pilot
#

gigantic fist 33 moment

hollow trail
#

kaguya gets it at 35

#

so that's 2 skills that bypass needing fuuka

iron pilot
#

goemon gets counterstrike at 29

#

Oni gets it at 33

hollow trail
#

you're looking at aqiu

#

mq is completely diff

iron pilot
#

34

#

eh?

#

uhhh

hollow trail
#

yea counterstrike is 29 here

#

wait

#

yeah why is counterstrike here

iron pilot
#

Anat is a problem

#

mediarahan at 50s

hollow trail
#

you're looking at aqiu bro

iron pilot
#

where do I look then

#

I'm just assuming most of the changes aren't done yet

hollow trail
#

wdym

#

it's finished

iron pilot
#

yeah I mean, like

hollow trail
#

I just found out about me patra now

iron pilot
#

yeah

#

uh

dreamy orchid
#

@hollow trail yea this fight is pretty cbt without me patra

iron pilot
#

idk where to look to help narrowing stuff down

dreamy orchid
#

especially cus tactics yukari never cures people

#

i think like

hollow trail
#

so you're cool with leanan getting me patra

dreamy orchid
#

beyond just the me patra thing, you should maybe look into tactics ailment cure priorities

hollow trail
#

it's orpheus x gurulu

#

super easy fusion

dreamy orchid
#

but i do think leanan sidhe having it would be positive

hollow trail
dreamy orchid
#

ah

hollow trail
#

if i do it'll just fuck up healing

#

unless you want her to patra you when everyone's at 1hp?

dreamy orchid
#

fair

#

thats annoying tho lol

#

tactics try not to be ass challenge

hollow trail
#

that's the kind of nuance only a human player has

#

i think even fes suffers from that

dreamy orchid
#

but yea like the ghastly wail shit is too much to handle without ability to cure the fear

iron pilot
#

yeah fes tactics suffers from that greatly

#

that's why consolidating it within heal/support sucks

hollow trail
#

zorro's a good counterpick

iron pilot
#

it should be separate

hollow trail
#

but its dlc

dreamy orchid
#

but yea just make me patra more accessible imo

hollow trail
#

ig i'll give it to leanan

dreamy orchid
#

direct commands this would be easier anyways

#

cus you could just patra item -> yukari patra -> patra item then you're fine

hollow trail
#

I need to keep track of changes

dreamy orchid
#

i have resist fear armour on mc so he seems to be fine

hollow trail
#

i need to give it to leanan in MQ

and remove it from zorro in DLC Rework

#

its a fucking headache

#

since dlc rework doesn't really need aoe patras

#

its vanilla p3r

#

what arcanas are locked at this point in time

#

Empress, Priestess, Lovers, Sun

#

Judgment

#

Aeon

#

Death is R1

iron pilot
#

star

#

and uh

#

devil, no

#

you can minmax for just devil there iirc

hollow trail
#

devil is accessible

#

sacrifices crit amp tho

#

so i wouldnt count it

iron pilot
#

Junpeak

hollow trail
#

but yeah goemon has counterstrike early idk wtf happened there

#

guess i have big update to make tomorrow

#

its late and i am not gonna look at tables and data sheets

iron pilot
#

100% counterstrike

dreamy orchid
#

okay i beat MQ Hierophant/Lovers with tactics and no items

#

the fights are pretty good, but Hierophant is a complete push over when it can't pull off its Ghastly Wail combo

#

You said you were gonna make me patra more accessible for the fight, so I just decided to back fuse it onto a High Pixie

#

fights went well, though at the end protag had barely any SP left because he had to use recarm like 4 times

#

Mitsuru was pretty good, way less of a liability than i'd assumed she'd be even without guarding

#

with just Tarunda, she can tank Maragion just fine, and with Tarunda + Rakukaja, she can tank the Agidyne as well

#

I wish i got to line up the freeze + hack n blast combo, but i never got it to happen lol

#

I fused that Take-Mikazuchi expecting to use it more, but I had protag on debuff/support duty basically the entire lovers fight, so I only really got to use it on Hierophant

errant pumice
iron pilot
#

me who kills it in 2 turns

dreamy orchid
#

in vanilla i remember killing it in one or two turns lol

#

but i had getsu-ei with slash boost for that

hollow trail
#

she was taking 500 dmg

hollow trail
#

no savepoint

#

cant go back to shop

#

would have to do it again

#

story explicitly has him as a "that's it?" moment

hollow trail
celest kindle
#

Big update today

hollow trail
#

big fix mostly

native garden
#

But it’s mostly for DLC personas tho painfrost

hollow trail
#

well yeah cuz they were still p2w

#

they had their skills changed to match the levels of base game personas, but some of those levels were "fake"

#

cuz of arcana

celest kindle
#

I wonder, do the DLC Personas follow the level-up paths they have in their respective games?

hollow trail
#

yes and no

#

they're mostly themed

#

but they're not 100% accurate

native garden
hollow trail
#

mq already was

celest kindle
#

Yeah MQ had DLC Rebalance from the get-go

native garden
#

No no, MQ is a grief mod for Akihiko believers and Soma users

celest kindle
#

How is MQ a grief for Aki????

native garden
celest kindle
#

Didn't they actively make him better

celest kindle
#

It was in it pre-release

native garden
#

Ohh

#

I never touched the pre release build

hollow trail
#

its just that dlc rebalance is still p2w

#

so i had to rebalance it even more

native garden
#

And will this patch make the dlc personas even more (or less) P2W? Bc at this rate, it’s gonna be a game of cat and mouse

celest kindle
#

#

Meovv just said what they'll do

hollow trail
#

read patch notes maaan

native garden
#

I would if discord didn’t decide to not load images for 5 minutes hollow

dreamy orchid
hollow trail
#

that explains it

dreamy orchid
#

she also had reduce fire damage (low) armour

hollow trail
#

that very much explains it

dreamy orchid
#

24 seems like expected level for that fight tho no?

hollow trail
#

22/23

dreamy orchid
#

well i was like 22 for hierophant

#

and that boosted me to 24

hollow trail
#

i was 20 on hiero

dreamy orchid
#

bruh 20 is the level mitsuru joins at

#

that means she'd have gained 0 levels the entire block lmao

hollow trail
#

nvm she was 21

#

bufula

#

she got bufula and nothing else

dreamy orchid
#

yea i thought you had to fight the red shadow for liz' request so i fought that twice and also killed a couple gold hands

#

so everyone got to like 22/23 besides aki who was benched at 20

hollow trail
#

nope you get 3 BQs for free

dreamy orchid
#

i wasn't aware 😔

#

that shadow is easy af to kill tho

hollow trail
#

me neither!!! but this is why i always finish gatekeepers first THEN grind

dreamy orchid
#

thats what i did

#

i had to fight the final gatekeeper with mitsuru just to get her bufula lol

#

cus i benched her the entire block before that fight

#

cus she wouldn't be helpful and she wouldn't gain any xp

#

sadly she's kinda just better than aki for the lovers fight

#

you could def do it with aki but it'd be slower

#

unless you grind to get orthrus matarukaja or you're using matarukaja items

#

aki might be faster with that just cus of buff boost

#

he seems like a safer pick whereas mitsuru is better for killing quicker and enabling junpei

native garden
hollow trail
#

remember when u said she was a liability

#

cuz of fire weak

hollow trail
#

just revive her

#

its kosher

dreamy orchid
native garden
dreamy orchid
#

but the boss does like no damage

hollow trail
#

900 damage is "no damage" to you?

dreamy orchid
#

as long as you keep tarunda up, the fight is kinda unloseable

#

i didn't ever see that

#

at most she took like 220

#

but that was with tarunda and rakukaja together for agidyne

#

without both she'd die at full health to it

hollow trail
#

i had both tarunda and rakukaja up and she was dying to shit

dreamy orchid
#

but half the time the boss did agidyne on mc

hollow trail
#

you must've done something else

dreamy orchid
#

and my persona had null fire naotroll

hollow trail
#

idk if i like the sound of "unloseable"

dreamy orchid
#

well i did die once

hollow trail
#

are you sure you're not exaggerating

dreamy orchid
#

but it was to heartbreaker immediately

hollow trail
#

i will buff the boss if you're serious

native garden
dreamy orchid
#

no i think the boss is a fine level of difficulty

hollow trail
#

then don't pull up words like "unloseable"

dreamy orchid
#

like keep in mind i have better turn economy and builds than most players will

#

even on tactics

hollow trail
#

that's a very harsh term

#

the kind of term that means "double the damage"

dreamy orchid
#

i meant for my situation 😔

#

sorry if it sounded harsh

#

i don't think you could realistically buff it much anyways tho

native garden
dreamy orchid
#

cus if you buff its damage, it'll start one shotting, and its hp is already high enough to where anymore will make it feel like a p4 boss lmao

ashen pulsar
#

what person has ever said "p3p is better"

hollow trail
#

you when shitting on reload

ashen pulsar
dreamy orchid
#

i will say tho

#

with direct commands it'd def go a lot quicker

hollow trail
#

well yea no shit

dreamy orchid
#

but with tactics it felt pretty good still

#

junpei is baller too

#

i had hack n blast hit like 480 without crit fire

hollow trail
#

yh even with all the nerfs he's still very good

dreamy orchid
#

he hits way harder than everyone else lmao

#

like not even close

#

if he doesn't crit then mitsuru is equivalent tho

#

its just cus his stats are higher

hollow trail
#

i mean tf am i supposed to do

dreamy orchid
#

no i think its a good thing

native garden
dreamy orchid
#

mitsuru is more actively supportive whereas junpei is just damage damage damage

native garden
#

Like have Lovers use Liz’s Megidolaon if you didn’t bring Mitsuru or something

dreamy orchid
#

but not running junpei for hierophant/lovers is 100% a throw

#

akihiko is maybe viable but and i think mitsuru feels fine but junpei is a must run imo

hollow trail
#

that's just a thing that happens

dreamy orchid
#

you could win without him but it'd be way slower

#

its just a skill issue if people don't take him tho tbh

#

hes very clearly better than aki at damage naotroll

hollow trail
#

like

#

i get that junpei is virtually needed in every fight

#

but that's the nature of phys ig

native garden
dreamy orchid
#

its less just phys and more his attacking stat is just higher

#

also crits letting you get aoa is huge

hollow trail
dreamy orchid
#

nah you 100% bench aki

native garden
dreamy orchid
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bring dog/shinji/ken for hermit like a boss

hollow trail
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im taking seniors to hermit

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idc

dreamy orchid
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no healer gang?

native garden
hollow trail
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mc healer hax debuffer mitsuru freezer shinji nuker

dreamy orchid
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mc with divine grace mediarama

hollow trail
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idk

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i feel like having fun

dreamy orchid
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"hax debuffer"

native garden
dreamy orchid
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the debuffs in question:

native garden
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Sukunda

hollow trail
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joke's a little stale now no?

dreamy orchid
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aki is good there tho cus he has gigantic fist by then

native garden
celest kindle
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Well those are general fandom jokes which are repeated among Persona fans

native garden
dreamy orchid
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yea i have everything recorded

celest kindle
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Haxman is an in-joke from this server that's been repeated like a thousand times here