#Persona 3 Reload | Master Quest

1 messages · Page 11 of 1

iron pilot
#

Oh yeah if you charge herb Yukari and she has auto concentrate bow

#

That speeds up the charge meter even more

#

Lmfao

#

Actually insane

hollow trail
#

i can make them do nothing lmao

#

it's so fucking stupid and I'm just pretending i did it on purpose

dreamy orchid
#

we gotta lock bdjk up in the asylum for this one

hollow trail
#

it's technically a wasted slot anyway cuz of herb

dreamy orchid
#

debilitate is also a wasted slot

#

just use debilitator sutra 4head

hollow trail
#

herb is free

#

sutra is cost increased to shit

ashen pulsar
#

doesn't tartarus give you like 10 of em for free

hollow trail
#

a little less

#

but if you're gonna rely on sutra exclusively you're gonna use more than 7

iron pilot
#

He didn't know!!!

dreamy orchid
#

wrong pronoun smh

#

we gotta kill you for that one brother

iron pilot
#

Wait wot

#

Lemme see that profile real quick

#

Well it's not on their profile

native garden
native garden
ashen pulsar
#

what

inland crystal
native garden
#

Ohhh gardening. Right right, I don’t really use that feature. I nearly forgot about it

#

Can’t wait for Master Quest to nerf it

iron pilot
#

uh Meovv

#

can I get that list of skill changes

#

why is Junpei garbage on this run

#

did I take off slash amp on him or somethin'

dreamy orchid
#

brave blade is 500 power

iron pilot
#

no

#

his theurgia sucks

#

maybe I took off slash amp accidentally

#

he can barely one shot a phase

dreamy orchid
#

yea you must've

#

im pretty sure meovv made it and aigis' have the same base

iron pilot
#

yeah me too

dreamy orchid
#

so he should be much higher than aigis here

iron pilot
#

I guess I should like

#

retry this

dreamy orchid
#

check your accessories bozo

#

agni bracers ass

iron pilot
#

lmfao

#

anyways this is actually comparable to the magic one

#

although it's slightly slower

dreamy orchid
#

slightly slower (when junpei isn't using slash amp)

iron pilot
#

to be fair I went no makarakarn at the end

#

because everyone has ali dance

#

Ken's being a manwhore in the pic

native garden
iron pilot
#

Uhhh, I think I had Slash Amp before

#

Same thing happened

#

Oh wait

#

Nvm

#

divide that Junpei damage by 1.4 then 2

#

maybe Aigis didn't get the damage nerf or something lol

#

I don't mind that, actually

#

Her crit rate's absolute garbage

#

Oh wait it might just be Phys Amp lol

#

Wait nah it's still stronger

#

By roughly 20%

ashen pulsar
#

junpei's is 200, aigis' is 250

iron pilot
#

Ok that makes sense

#

I'll just say I low rolled on that vid

#

And high rolled on the Aigis bit

#

That would give a 20% difference roughly

hollow trail
#

i don't remember lowering hack n blast that hard

#

i lowered it considerably cuz it's earlygame

#

but not to the point of him being ass

iron pilot
#

Well in that vid, the difference doesn't seem like it can be explained by phys amp

#

In terms of, like, numbers wise, it's not that bad but just for this application

#

It can't kill a phase reliably without crit even with max stats

#

Which is fine

#

Potentially it's stronger than magic lol

ashen pulsar
#

super move

iron pilot
#

It just needs to crit

#

Overall phys Junpei contributes more in a casual setting since his regular damage isn't ass

#

Unless you're me intentionally getting him down'd and stuff, magic Junpei isn't that worth it

native garden
iron pilot
#

Bro Nyx can be done 99

#

I did it with 80s members

#

You can do it mate

iron pilot
#

Hmmmmmm I think a funny idea is make Junpei a weaker version of Akihiko in terms of balance between phys and magic

Turn surt sword into a fire amp weapon

#

This way, people can fully spec into one or the other or run a suboptimal version of both

#

It also makes Blaze of Life innately more enticing I think

#

Because players would definitely have a mindset of phys being better across the board

#

It's not affecting his base kit either so I think it's fine

native garden
# iron pilot You can do it mate

painfrost is this team believers vs team doubters?

besides, the mod is not even publicly out yet…maybe the author is waiting for the wave 2 update or something..maybe even after wave 3

iron pilot
#

It's basically playable rn

#

I do wonder when wave 2's going out

native garden
native garden
hollow trail
#

waiting on w2

#

pinned is already playable i just dont have it on gb because idk what update will break

dreamy orchid
#

inb4 the update breaks nothing

hollow trail
#

it will break music and outfits 100%

#

probably nothing else

native garden
hollow trail
#

itll probably get fixed in 2 days

iron pilot
hollow trail
#

yeah

#

or figuring out if there's ways to make it harder

#

without it being stupid

native garden
#

That’s it? No bug reports? No crash reports? No balance concerns as well?

hollow trail
#

finding meta is a balance concern lol

#

bugs and crashes have been reported ever since thread opened

iron pilot
#

Crash reports only happened because Takaya's stinky

hollow trail
#

yeah and hes fixed now

native garden
hollow trail
#

the opposite happened

#

floor 17 rampage drive had 10 hp

#

i was testing something

native garden
#

Ohh

native garden
hollow trail
#

final

iron pilot
#

Yeah that was relatively old

#

That was months ago

hollow trail
#

yeah it was ages ago

#

just a small bug where there was an infinite code loop

#

and he couldn't pick a move

native garden
hollow trail
#

full crash

#

to desktop

native garden
#

Even worse than I thought…ow

dreamy orchid
#

my only real balance concern that isn't just a difference of opinion rn is that aigis gets Primal Force 7 levels before Junpei gets Brave Blade despite the skills being functionally identical

hollow trail
#

that's valid

#

i didnt touch aigis

#

or junpei

iron pilot
#

Freeze strats Aigis is meta fr

hollow trail
#

the rebalances i did were supposed to be minimal as possible, Akihiko really was just for fun

#

MQ was supposed to be a challenge mode and not a rebalance

#

i just ended up getting carried away

dreamy orchid
#

well i don't think it needs changed per se but i do think it'd be nicer if the severe phys skills weren't all identical. even just slight differences in base or crit rate could go a long way to differentiate them

iron pilot
#

Akihiko needed that shit tho

#

Actually needed

#

Lmfao

dreamy orchid
#

i still think mitsuru's kit is a bit lacking but magic scaling better at endgame and freeze/ailments actually having some application in story bosses now goes a long way to make her more viable

hollow trail
#

if there were more effects

#

i'd do it

iron pilot
#

Who cares uncle ben, Myriad Arrows hit 4 times consistently

dreamy orchid
#

i don't think that's necessarily true because you gotta consider how it interacts with the party member archetypes. Akihiko's whole thing is that he has very high raw damage, thus God's Hand having higher base than the others makes sense given that its on him. You could make Primal Force have a slightly higher crit rate to cover up Aigis' general weakness of having inconsistent crits, while having Brave Blade be the middleground due to Junpei being the generalist

errant pumice
#

Question, do I need AI tactics with Master Quest enabled or is AI tactics already built in within the mod?

dreamy orchid
#

For protag, there is technically a "best" option, but thats also the case for magic too. Ice and Elec are technically inherently better than Fire and Wind, but that doesn't mean people don't use those

hollow trail
#

it's also probably not recommended you try tactics, but it might??? be possible? lmao

#

i'm gonna try it

iron pilot
#

Best magic theurgia's fire!!!

dreamy orchid
#

Either way, tactics fix makes Aigis much better cus of orgia

hollow trail
#

yeah orgia is much stronger

hollow trail
#

i'm still thinking about it

#

it might be cool

#

what does laevateinn do again remind me

dreamy orchid
#

I think fire amp on laevateinn makes sense given that like, if you're gonna be choosing between fire amp or slash amp on accessory, you're always picking slash amp lol

dreamy orchid
hollow trail
#

that's... ass

#

lol

iron pilot
#

Yeah it's just fire boost

errant pumice
# hollow trail i'm gonna try it

Oh god, good luck, lol.

If it doesn’t work. Just probably add disclaimer of “AI tactics fixes is built in so it’s not needed”

iron pilot
#

The idea is you can run full magic or full phys or do a mix

hollow trail
#

(perk of me owning all 3 mods)

dreamy orchid
#

well the idea is you run it with fire amp to maximise blaze of life, but its pretty impossible to make a hybrid build because of it. If it were to give Fire Amp, then you could technically run Fire Amp + Slash Amp at the same time, foregoing boost for both but allowing you to utilise either better than you could in the base game

iron pilot
#

Yeah that's the idea

#

He'll still hit harder than Yukari with just amp, actually

#

It's funny

hollow trail
#

is fire boost+amp really that good on junpei maaan

dreamy orchid
#

it'd make Blaze of Life more runnable so I'd prefer it

hollow trail
#

isnt his magic like

#

30

#

or 40

dreamy orchid
#

no the idea is just using it for Blaze of Life

iron pilot
#

Theurgia scales to both St and Ma so stats wise it won't matter

hollow trail
#

is blaze of life every couple turns really better than just spamming fully boosted brave blades

dreamy orchid
#

its basically a shitty meme strat in the base game but if you could run fire amp without needing to sacrifice slash amp then it'd be a lot better

dreamy orchid
dreamy orchid
#

like the idea would be that you could have slash amp and fire amp at the same time rather than needing to go all in on fire or all in on slash

iron pilot
#

Part of this suggestion is how ass his regular damage is when you go full fire

#

So having a bit of both as an option is good

hollow trail
#

i see

#

are there any other similar equipment changes you can think of so i dont have to open unreal engine yet again

iron pilot
#

Good question

dreamy orchid
hollow trail
#

oh right i havent changed the final section regular shadow levels either

dreamy orchid
#

strike being inherently worse than pierce on her despite akasha arts being her final skill is really silly

errant pumice
#

Haven’t tried out the mod yet but is allies dorm activity items adjusted/changed or are they still vanilla?

hollow trail
#

they're passively adjusted

iron pilot
#

It's another one like this, but between theurgia damage and regular damage

hollow trail
#

all HP/SP items are 50% reduced and can't be used in battle

#

the buff ones aren't changed but they're relatively limited

dreamy orchid
#

Ken having a pierce boost or amp weapon could also be good, since rn Vile Assault is literally unusable on him

#

low strength and no access to boosts lmao

hollow trail
#

i removed some URLs from the game and i can't remember if i touched any garden ones

#

i dont think i did

iron pilot
#

You didn't, the tomato ones are still there iirc

hollow trail
#

oh yeah howis reaper without ambush

#

do you just

#

go for it

errant pumice
#

Ah, okay.

Ken’s SP item in vanilla really shocked me when I did it the first time.

“Hey buddy, imma hang out with you. Oh, your coffee is SP.”

“It’s 100 SP?! I just talked to him”

iron pilot
#

Thinking of it

#

Can we ambush him the normal way

hollow trail
#

yeah ken's SP coffee is giga nerfed

iron pilot
#

I never tried fr

hollow trail
#

still very good tho

iron pilot
#

His coffee mug is infinite Medical Powder

#

Funniest shit ever

#

Oh wait that's a P3P only thing

native garden
hollow trail
#

yeah ambush as a mechanic is completely disabled

#

if you want it you gotta hit their back

native garden
hollow trail
#

put endure on everyone troll

iron pilot
#

Just dodge the first move duh

native garden
hollow trail
#

and dogkunda

iron pilot
#

Wait did you give Koro Dekunda

hollow trail
#

no

dreamy orchid
#

auto-masukunda highkey baller

hollow trail
#

auto masukunda

iron pilot
#

Oh right

errant pumice
hollow trail
#

i removed so much shit from the game

#

and it still feels like a completely stable and casual game

#

they gave you so much

dreamy orchid
#

you should remove magic mastery specifically to annoy doors

hollow trail
#

no

iron pilot
#

Running auto concentrate bow because of damage is fake

Running auto concentrate bow to get free theurgia bar is real

native garden
dreamy orchid
#

shuffle time already gives auto-concentrate

#

you're being psyopped...

iron pilot
#

Nah this is frfr on god

errant pumice
hollow trail
iron pilot
#

Although in a regular playthrough, I ran Yukari with +hp bow

dreamy orchid
#

yukari has no wind boost equip in this game right

hollow trail
#

i wouldnt cut it

#

there's a limit to what you can take away

iron pilot
native garden
iron pilot
#

You can turn saarnga to it like in FES I guess

dreamy orchid
#

yea her old wind boost bow is like random ailments now

hollow trail
#

remove SP restoration even after leaving tartarus

#

clock only

#

(jk)

iron pilot
#

Cock only

dreamy orchid
#

oh actually

native garden
dreamy orchid
#

can you make the clock more expensive

iron pilot
#

No balls

hollow trail
#

no, because it already is useless

native garden
#

~~ It’s the same design philosophy that KH3’s critical mode has with restricting magic for no reason whatsoever via giving Sora and the cast a tiny ass MP bar so you only have enough to use a tier 3 magic spell 3x before your MP needs to recharge~~

dreamy orchid
#

it'd be funny tho

hollow trail
#

speaking of critical mode

#

yes

#

let me make damage taken be like x9

native garden
native garden
dreamy orchid
#

isn't dante must die the intended difficulty

iron pilot
hollow trail
#

ah yes

#

curaga using the entirety of your mp bar

#

very pog

errant pumice
#

NieR automata very hard mode.

“Damage is x99999999, don’t stub your toe”

iron pilot
#

It doesn't matter tho

#

Vergil nukes

dreamy orchid
#

Shinjiro is this game's Vergil

native garden
#

Then Aki is Dante?

iron pilot
#

Yeah but Dante isn't mid

dreamy orchid
#

Aki WISHES he could be Dante

native garden
#

So who’s Dante then? Ken?

#

Or the leader?

native garden
hollow trail
#

just dont get hit

iron pilot
#

Wind boost bow maybe put in there? Although it'll make Ken less unique

#

Or maybe an endure bow

native garden
hollow trail
#

just react 2x as fast

iron pilot
#

Just turn off collisions just for that frame

native garden
#

painfrost I was doing a level 1 run

hollow trail
#

@iron pilot wouldn't increasing the shadow levels at 257-264 make you overleveled while going for kings

iron pilot
#

Wdym, at best you'd turn to level 88 right?

#

Or was it 89

#

Just change them to level 85

hollow trail
#

well i dont remember what levels you had suggested

iron pilot
#

85 seems good, since the intended level for Jin's 90 or somethin'

hollow trail
iron pilot
#

Yeah don't change the red one

hollow trail
#

i feel like this is the only case in the entire MQ run where normal shadows are worth fighting

#

lmao

#

they almost never give xp

iron pilot
#

I think people would have beaten the reaper at this point so it might be an inconsequential change

#

But for those that didn't, this is their option

hollow trail
#

i guess normal enemies are still needed for arcana burst and money anyway

#

just not xp

#

so they're something you farm after barrier and not before

iron pilot
#

Yeah

native garden
hollow trail
#

then this change benefits you

#

@iron pilot should i make these 4 normal enemies tougher too troll or just raise the lv

native garden
hollow trail
#

yeah then it benefits you lol

#

you'd be at 85 with this

#

b4 reap

iron pilot
#

They're references to old monad bosses

hollow trail
#

im not changing their AI

#

but passives i can do

iron pilot
#

So them being tougher's cool

hollow trail
#

like increase them to driver or such

native garden
hollow trail
#

yeah

#

vanilla game gives it to certain bosses lol

native garden
hollow trail
#

troll i'm buffamping their hp

#

1.3x

#

reference

inland crystal
#

cant you also get the driver skills from mutation

#

or am i misremembering

hollow trail
#

you cannot

iron pilot
#

Yeah that was yuki gaslighting me

native garden
hollow trail
#

Harmony Giant

#

hp and stats 1.3x rounded down

dreamy orchid
#

Harness your inner Billy Mitchell to get Magic Mastery Thanatos

hollow trail
#

oh yeah wait no

#

i cant change their active skills, just the passives

#

well

#

i can

#

but it would mean ai changes too

#

and im not doing that

native garden
#

painfrost pls don’t give him wild thunder

hollow trail
#

for normal enemies

#

nah lol

#

grand magussy

native garden
#

If there’s Ice Driver then wheres Almighty driver?

dreamy orchid
#

replace freeze boost with ice amp for extra funny

dreamy orchid
hollow trail
#

freezing the player is funnier

dreamy orchid
#

yeah but bufudyne is like 15% freeze

#

just goes to 22%

hollow trail
#

i aint tryna get the player NUKED

#

but i could

dreamy orchid
#

the player should get NUKED tbh

hollow trail
#

if you open persona 3 reload, you will be NUKED

dreamy orchid
#

plus if the ice does one shot, then haxman evading it immediately becomes more hype

#

think about it.

hollow trail
#

haxman IS more funny...

#

ok i will

native garden
hollow trail
#

that is everyone

#

vehement idolussy

dreamy orchid
#

why not light driver for divine judgement naotroll

hollow trail
#

because that will not NUKE you

#

wicked NUKE turret

dreamy orchid
#

pierce durivah

#

penetration high booster

hollow trail
#

mitsuru unironically clearing house

#

yes they take longer to kill and are way stronger

#

neuro slash disables them lol gg ez

#

her ailment rate is ridiculous

native garden
#

I hope Mitsuru gets put in S tier in Master Quest

dreamy orchid
#

i'm feeling a solid B

#

Ken seems like the main S tier character lol

native garden
#

Bc he learns enduring soul or???

iron pilot
#

Ken rn is getting full theurgia in 2 turns

#

For a base level run, he did 35 mins

#

That's pretty impressive, although likely that time doesn't get better at 99

#

Hmmmm thinking of it, I never allowed myself to use magic mastery personas in the previous recordings

#

I guess that's a factor, magic mastery personas can one shot phases with just concentrate and heat riser

#

that's another no cookie run in the books

inland crystal
dreamy orchid
#

ken could have literally zero skills and his theurgia would still make him #1

iron pilot
#

That's bullshit

dreamy orchid
#

He directly scales with the game being harder, and he gets you out of bad situations easily

iron pilot
#

He needs endure to do this bullshit

dreamy orchid
#

enduring soul is an accessory

#

you can also just have him spam guard every turn

iron pilot
#

That's an L with building

#

You only get this kind of generation with intentional knockdowns

dreamy orchid
#

idk if you're playing defensively then ken is probably the least likely on the team to die in all seriousness

iron pilot
#

It's kinda surprising how easy it is

dreamy orchid
#

even without it he's still getting it in 3 turns guaranteed

#

with it, you get it in two

iron pilot
#

That can mean a lot in that last phase, Mitsuru kinda died in the second one

dreamy orchid
#

it just means you are rewarded more if you do somehow get punished, but there's never a specific need to put yourself in that danger

iron pilot
#

There is

#

The more theurgia the better fr

dreamy orchid
#

yeah but you don't need the theurgia every 2 turns

#

and intentionally getting knocked down for it is probably more risky than it is worth it if you're not running double endure

iron pilot
#

With proper lining up of theurgia, it'll do

But I don't think that's expected of a player

#

So that last phase is going to last longer

#

The first 6 phases are the most dangerous imo, that's when you need the karns the most

#

Better protected in 3 of those rather than 2

hollow trail
#

what if i gave sabazios ice amp troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll troll

#

(ik the damage would be ass)

iron pilot
#

if there's a way to, like, get the weapons to not half

#

it'd be funny

hollow trail
#

there is, it's doubling all of them

#

(it will break tactics)

#

(at least in theory it should, that's why p4 breaks)

#

it might not, actually? highest weapons are like 450s

#

that beats dynes and shit

#

and they don't start randomly whacking with wep

#

anyway weapon basic attacks being weaker is good because they are free

#

oh wait @iron pilot if you fallback to the 85 shadows to beat reaper you're locked out of crafting stuff like lucifer blade because it's the last day

iron pilot
#

yeah that's fine

#

you can beat the final boss without that, just that the protag's magic will be ass

#

unless you make them with ability lol

hollow trail
iron pilot
#

that's just with heat riser on

dreamy orchid
iron pilot
#

Junpei somehow always lines up to his line in the fight

#

why does he keep doing this

hollow trail
iron pilot
#

Using a theurgia after those lines is pretty cool

#

funniest shit ever

hollow trail
#

damag

iron pilot
#

akihiko needs single target and buff amp to compete

#

actual skill issue

hollow trail
#

and the other two have nothing boosting them?

iron pilot
#

well Mitsuru has ability but that's literally 5% less than buff amp

#

Junpei's hard carried by blaze of life's base damage

hollow trail
#

doesnt this make this balanced lol

#

maybe not junpei

iron pilot
#

yeah it's balanced

#

it's just hilarious how Akihiko needs three stuffs to compete compared to the other two just needing two

hollow trail
#

cant speak for junpei but aki is beating mitsuru considerably here

#

i'd say the extra passive made it worth

iron pilot
#

yeah you can say that

#

but I wouldn't mind using either or in this case now

hollow trail
#

yh

#

thats good then

iron pilot
#

Akihiko and Junpei needs concentrate herbs while Mitsuru comes with concentrate by herself

#

no herbs? need Yukari

#

that kind of thing

hollow trail
#

before i change laevateinn into fire amp is there anything at all you think benefits from a similar change

iron pilot
#

hmmmmmmmmmmmmmmmmmmmmm.....

hollow trail
#

i find it funny you're making a mid-late weapon kinda more valuable than his ult tho

iron pilot
#

wdym

hollow trail
#

his ult is an apt pupil sword

#

its not that cracked in mq

#

is it

iron pilot
#

fire sword's endgame, due to how link episodes work

hollow trail
#

oh right

iron pilot
#

so I think that's a fair thing

hollow trail
#

i forgot surt was needed

#

cant you completely remove agidyne then

#

atp

iron pilot
#

anyways maybe endure bow for Yukari, get that random ailment bullshit out of there

hollow trail
#

why endure

#

doesnt that contradict ken

#

as a pick

iron pilot
#

or maybe convert it into like

#

Pinaka's effect

#

100 HP/SP

#

that seems valuable for Yukari I think

hollow trail
#

idk feels like it's just making her ken

#

but weaker

iron pilot
#

No one's using the HP/SP stuff for Ken except for draining SP tbf

#

I think Yukari getting it is fine

#

the endure though yeah that's a fair point

hollow trail
#

idk if boosting yukari sp is a good idea

#

she's already built around low cost

iron pilot
#

just HP then? although I guess no one will see the value in that

hollow trail
#

yeah that seems like ass

iron pilot
#

intentional knockdown strats are still hilarious

#

but anyways hmmmmmmmmmmmmmmmmmm

#

Koro's selection are bullshit, they're all good so he's fine

#

Mitsuru's decent

#

Akihiko's alright apart from heat riser gloves

#

Oh oh I know

#

wait...

#

hmmmmmm maybe not

#

I was thinking Shift Boost stuffs for the girls

#

since they don't have that in vanilla

#

but maybe Aigis shouldn't get it

#

Strike Boost gun or armor might be alright

#

for Aigis

errant pumice
#

I was wondering, what difficulty is recommended to play with this mod? Keep in mind that I never played this mod and have beaten Vanilla Merciless with like 2 unlucky deaths

iron pilot
#

all testing's on merciless

#

so basically that

errant pumice
#

Ah, so this mod is designed around Merciless I’m assuming?

iron pilot
#

more or less

iron pilot
#

this offsets how early myriad arrows is obtained

hollow trail
dreamy orchid
dreamy orchid
#

-1 dead moon's husk

iron pilot
#

if you're a mitsuru simp, you'll do her s.link

dreamy orchid
#

some people might just not get the dead moon's husk and to me being reliant on equips is much more of a krill issue than needing the stuff you get for free

iron pilot
dreamy orchid
#

her being able to compete with ability weapon is good tho

#

i imagine the diff would be a lot higher if this was 99 st/ma though considering she gets the extra +14 while he has +0

iron pilot
#

well

#

maybe they will if they're using glitches

dreamy orchid
#

well doors you're not guaranteed to get a lot of them lol

#

lucifer's blade, armour of light and shoes of light is 3

dreamy orchid
#

and you want all of those on protag

dreamy orchid
iron pilot
#

I ran stat boosters lol

#

shoes of light is true though

dreamy orchid
#

i'd shrimply have 99 all stat persona instead

iron pilot
#

the game gives 3 moon husks free

#

iirc

hollow trail
#

yes

iron pilot
#

shadow of the void

#

jotun of grief

hollow trail
#

i thought it was limited for that reason so i never used any

#

lol

iron pilot
#

liz request

#

anyways I'd say going for MA swords and shoes of light is the play

#

if it's strictly those 3

#

Mitsuru is still the most friendly to use out of those 3

#

magic mfs

#

Yukari is optional for her, which is a good perk by itself

dreamy orchid
#

Akipeako is more versatile than her for late game in all seriousness

#

Debilitate is great and unironically Masukukaja might have some use now that evasion is uncapped

iron pilot
#

yeah that's his strength, but his theurgia is ass without Yukari or herbs

dreamy orchid
#

just fuuka

iron pilot
#

Junpei is a beatstick

#

lmfaooo

dreamy orchid
#

idk i think the support is too good

#

would rather have -1 turn on concentrate item than not have a reliable source of debilitate

iron pilot
#

I noticed Akihiko's SP bar is complete garbage

#

which is hilarious

hollow trail
#

physhiko

dreamy orchid
#

he is a phys character in this game

#

so it makes sense

iron pilot
#

yeah 36 SP on him is a bit of an ask for longer fights

#

he gets the job done though

#

and you can argue that the SP drain is good

#

theurgia charge stuff again

dreamy orchid
#

waste his SP for theurgia and then just spam his actually good skill (God's Hand)

iron pilot
#

electric onslaught actually good now????

#

although I will say, reserving some SP for charge is a good idea too

dreamy orchid
#

i mean considering that phys theurgias have shit crits its technically not terrible now

#

though Aigis peaks way higher than he does

iron pilot
#

Aigis' has the best potential out of all of them

#

followed by Junpei

#

but that first one is actual garbage crit rate wise so I wouldn't even count on it

#

wait the third one is also Junpei (magic)

#

lmfaooo

#

yeah he's def the beatstick

#

anyways back on topic

#

uhhhh

#

what other weapon effects is good

#

fire amp sword
strike boost gun or armor
shift boost for the girls somehow

#

I think

#

honestly Aigis having many effects just being copy pasted seems like a waste

#

then there's koro with some of the best effects in the game somehow

celest kindle
#

Fun side effect of ailments being more usable now is that you can kinda cheese some enemies with them on early game

#

Just got to the floor that teaches you about strong enemies and Yukari's Pulinpa has incapacitated 2 of them (the enemies that look like Hulk Hogan) so that i could basically farm AOA

dreamy orchid
#

That's a thing in the base game

celest kindle
#

And also i got hit like once 😭

#

Gets even funnier when they raise the crit rate

dreamy orchid
#

the only changes in MQ are to main story bosses and the reaper

native garden
#

including the Tartarus guardians and the ultimate adversary right?

inland crystal
#

from what i know they havent been changed yet

hollow trail
#

basegame lets you do this

celest kindle
#

Damn fr?

#

I didn't feel it much when i used them

hollow trail
#

earlygame ailments are absolutely broken

celest kindle
#

Tho ig a lot of the enemies tended to null ailments by the time i used them more often

hollow trail
#

bewilder is how you nullify most bosses

celest kindle
hollow trail
#

because distress is super tarunda

celest kindle
#

I think i have that but so far it only hit once when i used it

#

I may have skill issued 😢

hollow trail
#

if it says miss

#

you had bad luck

#

it only resists if it says block

celest kindle
#

Ye ik

#

I just really didn't take much advantage of them in my vanilla run tbh

ashen pulsar
hollow trail
#

he does

celest kindle
#

Sonic Punch has it

ashen pulsar
celest kindle
#

Seems to have a pretty good chance of happening too

hollow trail
#

35%

errant pumice
# hollow trail because distress is super tarunda

It is indeed a Super Tarunda

But if you use automated allies, you better hope Akihiko has the worst AGL in the team, lmao. The allies be like “Hmm, I know you distressed them but I really wanna do Magic”

hollow trail
#

can always have the lowest ag yourself lol

ashen pulsar
#

midkip moment

hollow trail
#

bewilder is more likely to hit

#

i'd distress with mc

#

low ag strat

#

i had low ag for most of the game on purpose so tactics would play itself

errant pumice
hollow trail
#

never had trouble due to it

ashen pulsar
#

remove ag !!

errant pumice
#

I’m going to try out this mod today, any supporting mods that would work great with it?

dreamy orchid
#

Akihiko has stackable Tarunda. Debuff Amp is real, we just never realised.

#

Sonic Punch goated

hollow trail
# errant pumice I’m going to try out this mod today, any supporting mods that would work great w...

https://gamebanana.com/mods/497891

https://gamebanana.com/mods/507963

Anything else up to you

Mods that explicitly will not work or ruin MQ:

  • Memento Mori Rebalance (Obviously conflicting)
  • AI Tactics Fix (Special version already included)
  • DLC Rework (Special version already included)
  • Demons Over Shadows (I think it changes stats)
  • Aragaki Always Available (Shinji wasn't rebalanced as him being OP is intentional)
  • Alternate Light/Dark skills (Conflicting balance)
  • Useful Passive Skills (Completely trivializes the game by making all passives excessively OP)
  • Weapon/Armor/Accessory Materials In Antiques Shop (Trivializes obtaining materials)
  • EXP Gain From Lower Level Enemies = 0 (Conflicts with MQ)
  • Guard Regen (Can potetntially trivialize MQ)
  • Better Salary (Trivializes MQ)
  • Faster Seed Harvest (Trivializes MQ)
  • Guaranteed Great Clock (Might affect the intended xp softcap)
  • Growth 3 FOR ALL Personas (Trivializes game and breaks XP curve)
  • Easy Social Status (Trivializes time slot management)
  • Alternative Divine Judgement (Severe damage skill with power we did not test)
  • Unique Skill Cards in Antiques Shop (Trivializes persona building)
  • P3R XP Scaling Reduction (Conflict)
  • All Inheritable Skills + Personas Inherit All (Trivializes persona building)
  • All Equipment Buyable & All Skill Cards Buyable (Trivializes all aspects of building)
  • Useful Divine Judgement & Demonic Decree (Completely untested power)
GameBanana

But how do I charge it??... A Persona 3 Reload (P3R) Mod in the User Interface category, submitted by MeovvCAT

GameBanana

marginally less time wasted on wiki... A Persona 3 Reload (P3R) Mod in the User Interface category, submitted by MeovvCAT

dreamy orchid
#

oh yeah meovv

#

are you gonna be adding useful descriptions fork to MQ

hollow trail
#

i could

#

its just changing a few numbers and wordings i think

dreamy orchid
#

if you do then it'd make theurgia description fix conflict

hollow trail
#

ik

dreamy orchid
#

unless you removed the file from useful descripts

hollow trail
#

yh i noticed

ashen pulsar
#

runs mq with useful passive skills for 1000sp recovery per turn like a boss

native garden
hollow trail
#

lol

native garden
# hollow trail lol

replacing Master of Shadow with Its Too Late from the Persona 5 Animation is important for the MQ experience, trust me

inland crystal
#

vine boom cut-ins is integral to master quest

#

wait thats a p5r mod not p3n

balmy thistle
#

Is this mod complete?

iron pilot
#

Wave 2 will fuck it over frfr

balmy thistle
iron pilot
#

Ok I'll test Reaper at level 83 protag/79 members without ambush lol

iron pilot
#

Uh I saw a bug @hollow trail

#

I kept theurgia charge on reaper somehow

#

I'm sure that's MQ since it didn't die to two Scarlet Havoc

#

And a King and I

#

Uh mate, I think I can solo MQ Nyx

#

At 90

iron pilot
#

Oh yeah I learned something interesting

#

Apparently if you specifically used sid's jacket + phoenix charm

#

It'll burn endure + enduring soul in that order

#

Instead of enduring soul + endure

native garden
native garden
#

So uh…will my playthrough of Master Quest be invalidated because Costume Framework gave me access to outfits I should’nt have access to yet at the start of the game?

iron pilot
#

The hell does that mean

#

Costumes doesn't change gameplay stuffs

native garden
#

And even get access to the infiltration outfit that you’re not supposed to get until after Emperor and Empress

dreamy orchid
#

who care

iron pilot
#

Not like it's attached to theurgia or anything

native garden
iron pilot
#

Besides, NG+ will give you the costumes regardless

celest kindle
#

yeah

#

Costumes don't rlly matter they have no balance affecting changes to them

#

Hell, Meovv uses them on their videos

hollow trail
#

yes

#

because even merciless transfers them lol

#

in ng+

hollow trail
#

reaper is a "normal" battle

#

🥴

#

i think it's fine if you can't get advantage on it idk

#

i could make it drain all your theurgy as its first move but if you go first that's invalidated

#

so it's not worth doing for now

neat reef
#

Fraudpei?!

iron pilot
iron pilot
#

ok I found the optimal reaper strat again

#

Apparently Aigis having Enduring Soul is a hack due to how the reaper's AI works

#

because if you have her in the party, she's more than likely the last one he wants to down

#

so he'll do double ziodyne at the end of his first turn

#

meaning if it kills her, it won't

#

you can recover with max theurgia Ken at the start due to that

iron pilot
#

that's impressive, you can't really do down strats on phys due to the shit crit rates (Aigis critted using freeze here)

#

Magic has this inherent advantage of being able to use shift boost and amp more reliably (with down bonus), and competes this way (Junpei can do more damage if I gave him shift amp boots too)

#

for this fight anyways

#

that or Junpei crits anyways after I passed to him from a freeze scarlet havoc lmfao

#

anyways point is there's more layers to this fight now, even with the full theurgia at the start of battle thing

#

Also Midsuru > Akihiko on the magic side (can make Junpei crit for theurgia)

#

And also shift to protag when it's his turn to attack

#

Bruh moment

#

Technically Akihiko can do it too but less reliably

hollow trail
iron pilot
#

I mean, I did it with the intended level

#

So lol

hollow trail
#

this seems cool

iron pilot
#

in terms of damage, it'll be a bit weaker by 100s because of the stats

#

but yeah it's fine

dreamy orchid
#

do shiftampihiko

iron pilot
#

He can't do boost + amp so he's inherently weaker than Junpei

#

He can do 4K though I think

#

wait he can do boost + amp actually

dreamy orchid
#

yeah 😈

#

GOATihiko solos bro, Fraudpei literally doesn't compete

iron pilot
#

ok I'm booting Yukari

native garden
dreamy orchid
#

Akipeako is a healer bro

native garden
#

He only knows Diarhan tho???

iron pilot
#

Odd, I dunno how that happens

#

maybe it's within the variance

#

yeah it probably is

native garden
#

Wait, did Master Quest make the Reaper vulnerable to dizzy?

iron pilot
#

Not exactly

#

It has insta heal so it gets up immediately

#

Speaking of that, if you repel mabufudyne/maziodyne and it freezes/shocks itself, it doesn't wear off since it's not at the start of its turn

#

That might be a strat

#

Anyways let's try this but with 99 all stats

hollow trail
#

with insta heal he will immediately get back up

#

you get a little bonus damage because he won't get up after an all out attack but that's it

#

i removed his ailment nulls to make space for more fucked up passives

native garden
hollow trail
iron pilot
#

Junpei winning that 5% crit rate gamble frfr

#

Oh wait

#

Nvm that ain't how it works

native garden
hollow trail
#

wait what was the logic here lol

#

the def i get

#

not the luk

iron pilot
#

Probably for ailments

#

Or crit susceptibility

hollow trail
#

ah i wanted it to be less tanky too

#

for low level

native garden
# hollow trail

Oh great, it knows Sharp Student so now I can’t do the funny Thunder reign shock into crit into AoA spam

native garden
iron pilot
#

Mitsuru's kinda sad at these levels, since no shift boost + amp

#

but at this point she's support

#

so lmao

dreamy orchid
#

Akipeako the real carry

iron pilot
#

well he gimps his god's hand for this

#

idk actually

dreamy orchid
#

for shift boost?

iron pilot
#

Yeah

dreamy orchid
#

tbf though his jiodhain isn't that bad either

#

but yeah you'd want to minmax god's hand instead probably

iron pilot
#

These should one shot the reaper before

#

It doing 1/2 of their HP's funny

native garden
hollow trail
#

gatekeeper has spirit drain

#

it targets ken

celest kindle
#

Fuuka's support is kinda limited to whether or not you have her theurgy charged

#

And even then it might be a little more in MQ

#

What were the nerfs to that again?

native garden
hollow trail
celest kindle
#

Oh yep

#

Fuuka def helps but only in topping off the team

#

Can't really, say, weaken enemies and such

native garden
hollow trail
#

no lol

#

oracle is still busted

native garden
# hollow trail oracle is still busted

As of now* but considering how this mod is not publicly available on GB and even then, I am expecting it to get regular bug fixes and balance changes updates well after it launch…I wouldn’t be surprised to see other nerfs to it

iron pilot
iron pilot
#

It's kinda funny

celest kindle
#

Though i kinda agree that OG Oracle being full random makes it kinda bad

native garden
celest kindle
#

I mean if u recover in time and have an AOA skill u could prob kill every enemy with that

native garden
#

So you have the chance of whiffing which eventually lead to a game over

celest kindle
#

Maybe

#

Usually when they had evade i just used Sakukaja

native garden
dreamy orchid
#

Fuuka is GOATed in og

#

yall just don't see the vision

native garden
#

The vision in question: holy shit, you suck kid

dreamy orchid
#

Oracle is necessary for minimum turns Liz

#

y'all just have skill issue and aren't real gambling patriots

hollow trail
#

oh shit i just realized

#

you get scarlet havoc for vs Strega1

#

by like 1 level

#

softcap is tight

#

almost miss it

#

and you need to do the monads i think

#

yeah you do

#

the guardians leave you at 52-53 which isnt enough

iron pilot
#

honestly? idfk where Mitsuru's missing out in this one

#

odd

#

it's way lower than what I expect

#

hmmmm actually

#

yeah it is expected, I forgot the damage of the others without max stats lol

#

Theoretically, Aigis is #1 but practically, it's Junpei ignoring Magic Mastery protag. I couldn't get a crit from Aigis though

hollow trail
#

lol strega1 with shit build is fun

iron pilot
#

Beat up Jin (he sucks)

native garden
hollow trail
#

same as vanilla

#

the only artificial level boosts are Jin2, Takaya2, Nyx and Reaper

#

also some normal enemies in the final zone

#

for grind

#

doesnt make them harder

iron pilot
#

Ah yes, pierce boost amp driver primal force

hollow trail
#

oh right i forgot about that

#

yeah they hit hard as fuck

#

mitsuru can disable them with neuro slash

iron pilot
#

It'll target Aigis trust

hollow trail
#

unironically take mitsuru and she confuses them 100% of the time

#

no joke

#

she has high ag

#

goes first

celest kindle
#

You made them confuse-able?

hollow trail
#

wdym

#

all normal enemies are confusable

#

if you mean strega

#

no

celest kindle
#

Ah thought you were talking abt Strega

#

mb

hollow trail
#

i think i need to flat raise enemy dmg

#

theres no way to edit buffs

#

i wouldnt raise it too much tho

#

its 1.5x in merciless i'd maybe make it 2x or slightly less

#

my only concern is early game

#

this makes priestess absolute fucking cbt

#

ice storm doesnt play around

celest kindle
#

Unless you get a nulling persona yeah

#

That'd be horrific

hollow trail
#

i could instead make weakness and criticals more punishing on the enemy side

#

that way normal damage isnt as op

#

but having your weakness hit is punishing

#

my main concern is like

#

if junpei gets downed and he has all buffs

#

he takes like 30 damage

#

and charges 20% of his TRG bar

#

like

#

be real

#

having your weakness hit is a good thing in reload

iron pilot
#

If it's calculated, yeah

hollow trail
#

i think making it 3x like p5 is absurd

#

it would be oneshot game all the time

#

but 2x weak mult might be good

iron pilot
#

And you can make special cases

hollow trail
#

(keep in mind its already 1.3x in vanilla merciless)

iron pilot
#

Where hitting weaknesses wouldn't do that much

#

Right?

hollow trail
#

wdym

iron pilot
#

Liz doesn't have a 2x multiplier last I tried it

hollow trail
#

im talking abt enemies hitting you

#

not you hitting them

#

the player damage is perfect i think

#

making it lower is just bullet sponging the game

#

making it higher is just oneshot simulator

iron pilot
#

Yeah I get ya

celest kindle
#

Would making it like 1.55x or something be doable or would that too little and/or impossible?

hollow trail
#

1.55x for what

celest kindle
#

The weakness/crit dmg buff

iron pilot
#

Thinking of it

#

What does it do with Fuuka's stuff

hollow trail
#

Current MQ Merciless does:

Enemy damage: 1.5x
Player damage: 0.6x
XP: 1x
Enemy weaknesses: 1.36x (Applies on top of 1.5x of hitting weak)
Player weaknesses: 1x (Applies on top of 1.5x of hitting weak)
Enemy crits: 1.34x (Applies on top of 1.5x of hitting crit)
Player crits: 1x (Applies on top of 1.5x of hitting crit)
Enemy ailment chance: 1.2x
Player ailment chance: 0.8x

#

using your video as source ice storm would do 80 to 90 damage, which means on normal it would be about 60 damage, so 100/120ish damage at 2x multiplier

#

i mean

#

you can survive it for sure

#

without rakukaja

#

might be fine

#

2x is like

#

ultra fucking pushing the limit

#

though

celest kindle
#

You might need Media in Yukari though

hollow trail
#

3x is overkill

hollow trail
iron pilot
#

Wait wot

#

Didn't the edit happen after that vid

celest kindle
#

Idk with 90~ an ice storm will get everybody pretty low at that point in the game

iron pilot
#

I just tested tiara ai

hollow trail
#

what edit, i never changed damage taken

#

so it would be same

iron pilot
#

Oh you didn't edit ice storm's damage or somethin'?

hollow trail
#

no her damage never changed

#

shes already strong as fuck in vanilla

#

if i make damage taken 2x

#

and weakness 1.5x + 2x as well

#

will eigaon murder fully buffed ken

#

this requires scientific testing

#

bro safety makes enemy ailment chance 0.1x

#

hahaha

hollow trail
#

probably gonna go awfully

#

especially the reaper

#

and priestess

iron pilot
#

Idk about this one

hollow trail
#

me neither

#

it buffs ken

#

technically

#

changes those shadows in adamah to level 85

does experimental enemy damage boosts (probably gonna revert immediately cuz they might suck) reverted them immediately because they suck

#

i havent done lavateinn fire amp yet

iron pilot
#

If it kills a level 90 Ken on the first turn of the reaper, there's a problem

hollow trail
#

will it PauseChamp

#

gotta find out

#

ok yeah

#

i dont even need to test this

#

700 damage bufudyne on akihiko

#

with buff

iron pilot
#

Evasion strats OP0

hollow trail
#

How about...

Enemy damage: 1.75x
Player damage: 0.5x
XP: 1x
Enemy weaknesses: 1.5x (Applies on top of 1.5x of hitting weak)
Player weaknesses: 1x (Applies on top of 1.5x of hitting weak)
Enemy crits: 1.5x (Applies on top of 1.5x of hitting crit)
Player crits: 1x (Applies on top of 1.5x of hitting crit)
Enemy ailment chance: 1.25x
Player ailment chance: 1x

#

i gotta remember i cant punish weakness that much

#

because my ai already one mores a lot

#

this is like

#

almost perfect lmao

#

with no buffs

#

bufudyne did 423 to aki

#

which was the exact amount of max hp he had

#

lmao

#

rakukaja would've saved this

#

yeah this is way better

#

i'll just lower it a bit cuz i don't want 100% buff uptime to be mandatory

#

and its good

#

ken survived an eigaon here

iron pilot
#

Nice

hollow trail
#

what do you think

#

lower damage in general

#

or lower the weaknesses

#

(idk if you noticed but i also changed ailment chances)

iron pilot
#

Nah regular damage is fine atm

#

It eats half iirc

hollow trail
#

you think 1.75x is fine?

iron pilot
#

Maybe

hollow trail
#

i'll lower weakness and crit to 1.4x then

#

maybe

iron pilot
hollow trail
#

wait

#

lmfao

#

i literally just reverted it back to vanilla

#

its already 1.36x

iron pilot
#

Bruh

hollow trail
#

in vanilla

#

"ah yes lets change this until its good"

#

changes to vanilla

#

"yeah i think its good"

iron pilot
#

To be fair, that number wasn't given without scaling in mind

hollow trail
#

ok how we feeling about

#

Enemy damage: 1.7x
Player damage: 0.5x
XP: 1x
Enemy weaknesses: 1.5x (Applies on top of 1.5x of hitting weak)
Player weaknesses: 1x (Applies on top of 1.5x of hitting weak)
Enemy crits: 1.5x (Applies on top of 1.5x of hitting crit)
Player crits: 1x (Applies on top of 1.5x of hitting crit)
Enemy ailment chance: 1.25x
Player ailment chance: 1x

#

lowered overall enemy dmg by 0.05x

#

very tiny change

iron pilot
#

Not bad

#

Let's see, I'll try beating it at around 80s

hollow trail
#

I'll send, let me know if enemies hit too hard still or if the player damage reduction is too shit

#

its only 0.1x reduction but still

#

could be ass

hollow trail
iron pilot
#

Midsuru will die

hollow trail
#

good luck

#

i think having rakukaja and tarunda will still make it piss easy

#

but we'll see

iron pilot
#

Problem is the first turn tbf

#

Reaper will start the fight with tarukaja up unless you got an auto persona with more than 66 Ag

#

Hmmmmm says here the doable target for that kind of thing is Beelzebub

#

In level (around 80)

#

Using sun card but yeah

#

It's doable

#

The damage nerf wouldn't be that bad pretty sure

#

Except maybe Junpei just being unable to beat a Nyx phase without crit period

#

It'll make some unable to beat a nyx phase without rakunda, thinking of it (like Aigis, Ken, Koro, Yukari, Phys Junpei)

#

That's not necessarily a bad thing

hollow trail
#

just off of a 0.1x diff?

#

damn

iron pilot
#

yeah, like

#

at best it'd do 1.51K without crit

#

before

#

at worst, 1.49K

hollow trail
#

i think dmg needs a little more reducing

#

ken got obliterated this time and had rakukaja

#

well

#

"obliterated" is overstating it tbh

#

it was 404 dmg

iron pilot
#

He has Endure trust

hollow trail
iron pilot
#

It could be fixed by just having a Beelzebub that isn't weak to fire tho

hollow trail
#

this damage honestly feels fine

#

im just worried about ken

#

I don't think getting oneshot just because you don't have buffs is good design