#Persona 3 Reload | Master Quest

1 messages ยท Page 2 of 1

iron pilot
#

For somethin'

#

I'll try that out too if you get into it

hollow trail
#

its my current plan

#

i think it'll be similar to vanilla tbh, just with more urgency to defeat the summons

#

i'm editing them mostly and not really priestess herself

#

jack frost makes solo a piece of cake

#

so im punishing that a bit

#

some agi

iron pilot
#

Jack Frost with Agi ๐Ÿ”ฅ

hollow trail
#

skillcard gaming

#

i put zio on my valkyrie when i played lol

#

i didnt use jack frost

#

i used her for ice resist

iron pilot
#

That's the meta for that fight like no joke

hollow trail
#

ye but jakfost with 4 elements is also cracked

#

shrimply card

iron pilot
#

Nah I'll probably just give it Agi

#

Last time it was just fused in Garu

#

And Maragi gems

hollow trail
#

zio solos the entire monorail with the exception of the pink hand which is agi (junpei or whatever else, you're giving your JF agi)

#

then the boss is all about ice null

#

i gotta think if i want priestess herself to punish ice nullification

#

or

#

if the minions simply use agi, which jack frost cannot protect from at that level anyway

#

unless mutation?

#

priestess actually punishes downs with Assault Dive, could make her use that if you null ice

#

with higher crit chance

#

hmm idk

iron pilot
#

You'll see my genius soon enough fr

hollow trail
#

i'd rather know ahead of time if there's some dumbass cheese so i dont waste hours coding a bad boss

#

but fair

iron pilot
hollow trail
#

i dont mind dodge fire

null fire would be an issue tho

iron pilot
#

So I think being a bit more lax on the first fight's just fine

iron pilot
hollow trail
#

basically i'm banking on the limited pool of personas you can have at that point in the game, if you are nulling ice, you are almost certainly using jack frost, so i am making the boss gamble and summon an agi minion

#

this could go bad

iron pilot
#

But since there isn't any dodge skills at idk, level 10?

hollow trail
#

but i think its ok

iron pilot
#

I think it'll be fine

#

You can't do anything against them using Maragi gems though

hollow trail
#

you can't solo full moon operations right

#

i'd have to add a special script for that?

iron pilot
#

For that specific one, pretty sure you can't

iron pilot
#

Oh yeah mate

#

I found a level 74 save

#

I'll try MQ reaper with this

hollow trail
#

oh pog

#

yeah my intention is reaper being done on 1/31

#

in preparation for nyx

#

(and liz)

#

(idk what to do for mq liz)

#

(probably full rewrite because i hate liz)

iron pilot
#

Personally I'd just buff her damage

#

So that the pattern makes sense

#

And somehow nerf your damage output

#

Because, well...

#

Rn I'm level 78 and I was managing ok until the reaper made my members run away

#

Can that be fixed, like

#

Make it so the members can't run away lol

#

Anyways, as I was saying

#

Definitely not funny when we can melt 1/4 of her health no problem

#

Even 1/2 if we use king and I

hollow trail
#

wait by her do you mean the reaper

#

oh liz

#

my bad LOL

iron pilot
#

I beat it

#

I was 78

#

hopped to 95

#

Want to see?

#

Koro pussied out at the end wtf

#

Hmmmm for those stuff for Liz, only buff damage is possible, no?

#

She already has 99 En lmfao

#

But we still melt her

#

I tried doing a tetrakarn at the end since I noticed the "last phase" does phys a lot

#

But no, bro kept spamming magic

#

Then Koro got feared and ran away

#

Honestly I'd warrant at least removing null freeze and shock on this fucker

#

Because there will be no reason to bring out Mitsuru otherwise

#

And Akihiko, to a certain extent

#

Although if the purpose is it's supposed to be beaten at the latter parts of January, I can see the idea

#

I'll also post me doing it with an optimized party

hollow trail
hollow trail
hollow trail
#

aki being still a fraud because shock is ass

iron pilot
#

At the point when she can Diamond Dust, everyone lost their Theurgia already so it'd be Brave Blade or God's Hand being used at best

#

Unless you stall and delay for it, which is a strategy by itself

#

The protag can technically spam it too I guess but hmmmmmm...

#

If you want a compromise, just making them resistant works

hollow trail
#

mitsuru with invig 2+3 any good there?

#

for freeze spam

iron pilot
#

It's help a bit

#

Although practically that just makes Diamond Dust 36 and Concentrate 20

#

And her SP pool here is....

#

Abysmal?

#

Lmfao

#

479 SP pool

#

Might have some Strength cards in there, at 99

#

I believe it's around 420 or so at 70s

#

That's only 7 hits or so until she runs out

hollow trail
#

is there really any benefit to freezing for the crit when the rates are so good

#

what's the freeze rate of diamond dust

#

similarly for shock, is wasting a turn really that good

#

(why is shock so bad)

iron pilot
#

60% but Mitsuru's innate ailment boosts should make it 80%

iron pilot
#

Wait, no actually

#

Shock is fucking weird

#

[(Lu of user/Lu of enemy) x Base Critical Rate of skill x 2 (If the user has Apt Pupil) or 1 (Base) or 0.5 (If the enemy has Sharp Student)] + 7 (If Rebellion effect is active) + 15 (If Revolution effect is active) + 10 or 5 (If the user has Critical Amp/Boost, meaning those don't stack) + 15 or 5 (If the user has Critical Rate Amp/Boost, like before those don't stack) + 7 or 15 if Ailment Burst or Surge is active (A check if Mitsuru's in the party from what I've been told, will not add anything if she isn't there) + 60 if target is distressed + 20 if target is confused + 20 if target is inflicted with fear + 15 if target is inflicted with dizzy

And apparently it will check if the target is Shocked or Frozen at this point (Effectively the former will be 35 while the latter is 100)

It apparently will run an algorithm that rolls between 1 to 99, and if the rolled number that you got is within the parameters of the number you got from the enemy being shocked or frozen, you crit (Since Freeze has 100, it's guaranteed. While Shock is 35 so it isn't). Assuming you got a 34 and below while the enemy is shocked, congrats you crit. If not, the game will check again but using the crit value you obtained from the previous formula. More or less, the game checks for crit twice for shocked targets sometimes, one using shock's 35 value, and if that failed it'll use the crit value in the normal calculation

#

More or less, shock makes the game calculate the crit rate twice

#

One using Shock's 35%

#

The other being your calculated crit rate

hollow trail
#

sorry... 80???

#

i thought freeze was like 10% at most

#

i rarely ever see it happening

iron pilot
#

So for the reaper here, I have less than 20% crit rate using Brave Blade unless I have 99 Lu myself + 15% from crit rate amp + 15% from Revolution + 7% from Rebellion effect

iron pilot
#

So yeah....

#

I only ever saw the use on enemies with null ice, since those usually don't have null freeze with them

#

Oddly enough, there's a decent number of those lol

hollow trail
#

wait you can freeze ice null enemies?

iron pilot
#

Ice break

#

Or theurgia

hollow trail
#

oooohhhh right

#

ice break actually good???

#

W

iron pilot
#

I cheesed the tank with breaks tbf

#

Accidental no theurgia moment

celest kindle
#

really slows down the progress

iron pilot
#

Nah everyone has an innate charge rate

celest kindle
#

oh?

iron pilot
#

Mitsuru's inherently slow as fuck

#

Protag's mid

celest kindle
iron pilot
#

While Ken's technically the goat

celest kindle
#

What even his theurgy condition

#

MC's i mean

iron pilot
#

Use persona

celest kindle
#

Isn't that a condition for everyone

iron pilot
#

His charge condition's good so it doesn't feel as slow

#

No

#

Lol

celest kindle
#

Huh

#

Everyone tended to get more theurgy when using their personas

iron pilot
#

Doing something is a charge thing but Protag gets more out of it by just using personas

celest kindle
#

Ah i see

#

Surprised it's not like tied to weakness or something

#

since he gets the weakness boost thing later on

iron pilot
#

I'm surprised Koro doesn't get that perk

#

And I honestly feel like buff amp is more appropriate for the protag

celest kindle
#

It'd certainly be interesting

#

but what would you give Aki

iron pilot
#

A different thing altogether, likely about debuffs

And I'd remove Koro's debilitate and give it to Akihiko

#

Koro would get weakness boost and amp

celest kindle
#

So you'd make him more of an attacker

#

(Koro)

#

yeah i fw the vision i think

iron pilot
#

Koro has decent support capabilities with just Revolution and Power Howling

celest kindle
#

Debuff Aki sounds interesting but it'd be weird with his whole boxer thing

iron pilot
#

It's more than fine

hollow trail
celest kindle
#

Honestly i kinda got rid of Revolution near the end of the game

celest kindle
hollow trail
#

same as aki, if an enemy is debuffed at the start of her turn, she gains charge

#

mistranslation

celest kindle
#

Oh so she's ailments and debuffing

#

ic ic

#

Is it actually explained what they do in JP?

hollow trail
#

it's unclear

eng for aki says "strengthens himself" which is bullshit

#

any buff works

celest kindle
#

Since the charge conditions are usually just descriptions that nudge you to a way of charging their meter

iron pilot
# celest kindle Debuff Aki sounds interesting but it'd be weird with his whole boxer thing

It's great storytelling

While yes, Boxers are headstrong and powerful, they are also tactful in fights. Weakening targets, being single target focused, and being more tactical is fitting for a boxer's moveset

Even more so for Akihiko, the lesson that needed to be drilled on his head in the course of the game is that his own power to protect isn't everything he should focus on. He needs to rely on the people he cares for too.

#

This is something somewhat lost nowadays

celest kindle
#

Yukari's the only one that's outwardly explained to you back in the theurgy tutorial

hollow trail
#

he's stronger by protecting others

celest kindle
celest kindle
#

Isn't Shinji's thing literally
take damage

iron pilot
#

Nah Shinjiro can keep his

#

(he literally does this for Ken)

#

Lmfaoooooo

hollow trail
#

nah aki wouldn't grow into a suicidal build basically lol

iron pilot
#

Plus he's essentially in the mindset of a man about to die

hollow trail
#

reckless is what he was before evolving

celest kindle
#

True enough but in the aspect of protecting others i think that's fitting in a way

iron pilot
#

How about for Akihiko, his debuffs last longer

celest kindle
#

you could couple that with making his debuffs like

#

stronger

#

like having a higher effect compared to others

iron pilot
#

Nah it can't be both

#

That'd be a tad too on the nose

celest kindle
#

aw

iron pilot
#

Plus that's harder to implement than buffs being only for one person

#

What if Makoto does the debuff

hollow trail
#

if his ability was debuff boost instead of buff boost he'd actually have a fighting chance against koromaru

cuz no one is using akihiko as the recipient of a tarukaja let's be real bro

iron pilot
celest kindle
#

He's the recipient of my Matarukaja

#

but that's collateral and not intentional most of the time

iron pilot
#

Stfu bro Akihiko will literally be last in the turn order, Junpei, Shinjiro, Koro and protag will melt

celest kindle
#

๐Ÿ˜ข

#

AG-tied turn order kinda blows

iron pilot
#

Well nowadays we have people thinking Akihiko's good just because his peak regular damage is higher (not relevant)

#

Thanks fatlus

#

Ok time to prove that Akihiko's objectively a fraud

dreamy orchid
#

since both jack frost and valkyrie are weak to it iirc and they are like hard meta for the fight

dreamy orchid
#

oh right you said boosts

#

reading diff

#

are ailment boosters only 1.25x in this game? fusion calc spreading misinfo about them then

iron pilot
dreamy orchid
#

wait wouldn't it be 93% either way

iron pilot
#

I never seen any info about it either

dreamy orchid
#

assuming both freeze boost and ailment boost are 1.25x

bronze seal
#

i haven't tested it, but AutoBadStatusBooster in BtlCalc is 1.5. note merciless also decreased your ailment rate by 80%.

#

BadHitRatioBonus is also 1.5, which i assume is foul breath

iron pilot
#

How tf does 80% ailment reduction rate work

#

It felt like the 60% is still accurate on the times I used it

bronze seal
#

oh, sorry, i mean it multiplies it by x0.80

dreamy orchid
#

yeah its 20% less accurate in merciless

bronze seal
#

so maybe 60% ailment with ailment boost on merciless would be 72%

#

i assume ailemt and charm/etc boost simply don't stack

iron pilot
#

That makes more sense

bronze seal
#

max ailment rate is still 99%, so no guarantees

dreamy orchid
#

is there any reason why they wouldn't?

bronze seal
#

they don't say they stack

iron pilot
#

They stack in P5 but there's a way lower cap

#

Funniest shit ever

dreamy orchid
#

they don't explictly say they stack in any game but they always do

#

its an atlus west description issue i think

bronze seal
#

if they stack, that would give you 99% very easy

dreamy orchid
#

with theurgia you'd def get to 99%

bronze seal
#

are there any skills that don't mention they stack but actually do?

iron pilot
#

Good question

bronze seal
#

i don't believe there are

iron pilot
#

Beforehand, the elemental boosts don't tell

bronze seal
#

yes, i know there were some in earlier games

#

oh, wait, i checked the ailment boost description, and it says it does stack. the reason it doesn't seem to is because almost every boss resists ailments.

#

the specific charm/dizzy boosts say they don't stack, but ailment boost does, so

iron pilot
#

Funniest shit ever

bronze seal
#

i remember someone told me evade and dodge don't stack after i put them both on jin and takaya, but they say they do? i guess he was just wrong.

iron pilot
#

They don't

#

Wot

bronze seal
#

yeah, it says on the fusion calc they don't

#

wait, there's no way i edited their descriptions and added that myself, is there...?

iron pilot
#

Even then it's still shit compared to Ali Dance

dreamy orchid
#

technically crit boosters don't specify that they work alongside apt pupil

#

single and multi target boost don't specify that they stack with other boosts

iron pilot
#

Would have been helpful if it was told for crit rate passives

#

Go fuck yourself game

dreamy orchid
#

characteristic passives don't even specify their actual effects, nevermind whether they stack with other passives or not

#

invigorates and regens don't specify stacking with each other

bronze seal
#

hmm, okay. my conclusion is that it's just consistent sometimes.

iron pilot
#

Nah the conclusion is atlus descs are dumb and stupid and dumb

dreamy orchid
#

endure and enduring soul don't specify that they stack (DOOR_Joker_Kun reference)

bronze seal
#

it says they stack in my edited descriptions. i gotta go look at the vanilla one.

iron pilot
#

Homonculus should be above endures ngl man

dreamy orchid
#

true but atlus is funny like that

#

also homunculus should not work on party members fire

iron pilot
#

Not faithful....

bronze seal
#

absolutely, i want to change that if i can. bastards stealing all my homunculi.

#

someone had to die to turn into that, and they just use them like they're candy

#

oh, yeah, i apparently changed it to say it stacked. i have no idea why the hell i would do that. no memory of it.

iron pilot
#

Well uh, pretty sure it doesn't lmao

bronze seal
#

it definitely doesn't

iron pilot
#

Ali Dance the goat

bronze seal
#

my skill descriptions say counter stacks but the other two do not stack. i must have been sleepwalking when i did this.

dreamy orchid
#

50% counter

bronze seal
#

3 skills for 50% chance to reflect all phys skills, or 3 skills of repel slash/strike/pierce 100%

#

but, yeah, the repel skills are harder to get, so i guess it's balanced

#

even if they did stack...maybe.

#

ok, probably not

iron pilot
#

They don't

bronze seal
#

yeah, they don't

iron pilot
#

50% high counter is OG's "Akihiko's top 3 party member" myth

bronze seal
#

i have known for years that they don't, and yet i still wrote that counter 1 stacks but the other 2 don't. i was absolutely sleepwalking or having a manic episode or something when i changed that.

iron pilot
#

The misinformation demon possessed you

bronze seal
#

same ones that haunt the megaten wiki

#

they at least changed that reload nyx still has 50% res

#

still claims that reload chidori is a real fight, though

hollow trail
#

every full moon boss is wrong

iron pilot
#

The wiki's existence is a sin.

bronze seal
#

yeah, i could correct magatsu mandala with the actual siddham script used in it, but they'd probably revert it anyway

#

they're japanese buddhist monks, probably

hollow trail
#

lol

#

lmfao even

#

priestess has junpeak magic hidden weakness

dreamy orchid
#

hasn't she always had that?

hollow trail
#

idfk

#

if you mean in fes idk

dreamy orchid
#

but yeah thats why agi jack frost is meta

hollow trail
#

jak fost

#

anyway the full moons all have hidden stuff

dreamy orchid
#

jack off

hollow trail
#

aki in lovers is literally shafted

#

hidden elec resist

dreamy orchid
#

well aki is a phys user tbf

#

sonic punch naotroll

hollow trail
#

strike is blockneutral

#

cant crit i assume

dreamy orchid
#

no block neutral means no ailments

#

its so that you don't distress it

hollow trail
#

i know

#

but its phys

#

ah

#

right

dreamy orchid
#

you can def crit

#

i assume they screwed over aki to incentivise mitsuru

#

lmao

hard vault
#

Da Man had it all covered

iron pilot
hollow trail
#

31 minut

iron pilot
hollow trail
#

well

#

im removing that

iron pilot
#

really?

#

I mean, people just use phys anyways so idk

hollow trail
#

yes, hidden affinities is fucking dogshit design and i will remove it in every battle i touch

iron pilot
#

might be cool to keep in

hollow trail
#

until someone makes a mod that changes the analysis screen to say 200% instead of having a โ— for weak

#

i am not adding different resistances

#

if the "hidden" resistances can be analyzed, i'll use it in more battles

iron pilot
#

L

#

Anyways yeah 30 mins

#

No repels, repels might eat up a quarter of that

hollow trail
#

you're taking something that by definition is suboptimal (fire magic on junpei) and you're, without telegraphing it whatsoever, inflating its damage

#

only way you'd find out was if you fucked around

#

junpei is a phys user though

hard vault
#

Either that or you're doing an Orpheus run but

hollow trail
#

the fire damage is there to casualize the game

#

priestess is an exception and this is 100% here to account for the new players who think early game junpei is a fire user

#

he starts becoming blatantly phys-oriented later so there's no need to inflate fire damage in subsequent battles

hard vault
#

Little do they know the real fire user is Koromaru (barely counts)

hollow trail
#

it's a less offensive version of making shadow yukiko weak to ice

#

because that one actually gives off the positive feedback of "chie is a ice user!!"

#

"make her do more ice magic"

hard vault
#

I honestly forget that Chie even had elemental skills in her kit

hollow trail
#

every single person i know without fail stopped using her because "her ice magic got replaced by teddie's so she's kinda useless"

#

casual friends i mean

iron pilot
hollow trail
#

it's a good mechanic if there's actual feedback being relayed to the player

#

in persona you either aim for weaknesses or, if there is none, go for the highest damage, which general rule, is physical damage

#

spamming random elements even though you know the enemy has no "real" weaknesses goes against that design

#

but if it was in analysis, that would make a lot more sense

hard vault
#

Make Chie the powerful one here because she's the one closest to Yukiko but like

hollow trail
hard vault
#

Iirc at the point of Yukiko's battle she's the only one with Bash skills yeah?

hollow trail
#

but if you're following that design thread, hidden resistances goes against that

hard vault
#

So if so they could've easily used that instead of ice

dreamy orchid
dreamy orchid
#

like Elizabeth's resistances aren't shown on the hud but if you've scanned her and press assist, fuuka will default you to Ice for Surt for example

iron pilot
#

Oh wait, I get what you mean actually

dreamy orchid
#

Well that's as far as the game tells you about them

iron pilot
#

The autoselect skills function

#

It does thst

dreamy orchid
#

try pressing the assist button in the priestess fight after discovering the fire vulnerability

#

and see if it defaults you to fire

hollow trail
#

many reasons but mainly

#

fuuka's callout is verbal

dreamy orchid
#

yeah they don't convey it well visually

hard vault
#

That feels weird given there's no visual feedback telling you it's more powerful than normal skills

hollow trail
#

and i am not using the fucking dub lol

dreamy orchid
#

no its subtitled too

hollow trail
#

where

hard vault
#

That's crazy what

#

Missed out on English Junpei

dreamy orchid
#

doesn't she have subtitles when analysing things

hollow trail
#

dont care

dreamy orchid
#

like where her hud icon is

hollow trail
#

yes

#

she doesnt mention weaknesses lol

#

she mentions her theurgy state

dreamy orchid
#

if you press the assist button you will get a subtitle which explains it in the top left

#

i remember it happening idk

#

doors can you test it on liz rq

hollow trail
#

ok but the assist button relies on knowing the affinities, and for priestess that means spamming random shit

#

and mitsuru won't tell you

dreamy orchid
#

yea i don't think you can convey it well for priestess

#

uh maybe make it an actual weakness but make priestess immune to down?

hollow trail
#

assist is also not a valid way of relaying this information, because as far as i'm concerned if i see assist picking a skill the enemy isn't weak to i will just assume it's either bugged or picking based off of some random BP criteria

dreamy orchid
#

that'd convey it better visually

hollow trail
#

priestess already cant be downed

iron pilot
#

Weaknesses have lower multiplier than vulnerability last I recall

dreamy orchid
#

depends on diffculty

hollow trail
#

excuse me what

dreamy orchid
#

merciless weakness is over 2x so its actually stronger than vulnerability

hollow trail
#

ah

dreamy orchid
#

but for hard and below, vulnerability is stronger

dreamy orchid
#

weak and crits are 2.01x on merciless

iron pilot
#

I thought it'd be like, crits

dreamy orchid
#

but they're 1.5x on hard

iron pilot
#

Bro

hollow trail
#

hard is harder then?

iron pilot
#

That's 1%

#

One fucking percent

dreamy orchid
#

still matters

iron pilot
#

Nah Hard has like

#

0.8x damage

#

While merciless has 0.6x

dreamy orchid
iron pilot
#

If you do the math, it's basically the same

dreamy orchid
#

a crit/weak on merciless is about equal to a crit/weak on hard, but normal damage is lower

iron pilot
#

Except that 1 fucking percent

dreamy orchid
#

also enemies do more damage on merciless

hollow trail
#

same as royal troll

dreamy orchid
#

well the gap isn't nearly as big here

iron pilot
#

The meme is technically true but 1% lmfao

dreamy orchid
#

in royal its like 3x stronger than they are on hard

#

also the multiplier for crits is like very slightly lower than the multiplier for weak on merciless

#

like genuinely .01x lower lmao

#

oh nevermind its .02x

#

weakness on merciless is 2.04x while crits are 2.01x

hard vault
#

Me when i purposefully spread misinformation /j

iron pilot
#

Weakness Amp W?

hollow trail
#

it's too flimsy to consider it valid design

dreamy orchid
#

true

#

i'd probably make it a regular weakness just for visual recognition then, even if that technically makes damage different across difficulties

hollow trail
#

fuuka doesnt say shit in analysis

#

only says "i already scanned them"

#

when you select she says "you have something that will work"

#

that doesnt mean shit

#

and i think she says the exact same for weakness

#

like what the fuck does this mean in context

#

weak has a clear visual indicator

#

this is fully based on subtext a player would never know unless they dug into files or bruteforced every element

dreamy orchid
#

yeah i don't think vulnerability is conveyed well unless you just happen to notice the extra damage with a certain attack

iron pilot
#

I'm just that good fr

hollow trail
#

his magic is that bad

dreamy orchid
#

well yeah but the weakness gives more strategy for mc

#

whereas normally phys would be defacto better for the fight

hollow trail
#

no, mc's strategy will be "don't get wrecked by the summons" lol

dreamy orchid
#

i'd say just make it a normal weakness

hollow trail
#

you're forgetting this is in context of master quest where magic will be mandatory here anyway

dreamy orchid
#

true but still i kinda like the vulnerability existing in some form

hollow trail
#

you phys the main target and magic the summons, you are effectively using every skill in the kit

dreamy orchid
#

its up to you either way though

hollow trail
#

it's more balanced than giving the main target a magical vuln too

#

by definition

dreamy orchid
#

passing to junpei for bash crits gonna be the strat fire

hollow trail
#

what crits the chance is like 0.000000001%

dreamy orchid
#

i'll take those odds

#

i was passing to junpei when i did the fight first anyways cus his early game str stat is insane

#

cus of the +3 from link episode

hollow trail
dreamy orchid
#

yeah it works well

#

what will the summons be using?

hollow trail
#

garu, zio, and agi

dreamy orchid
#

zio, garu and agi to hit weaknesses?

#

yea that'd be best

#

zio also btfo's the orpheus only people

#

so its a net positive

hollow trail
#

the first two will be zio/garu, and then the third summon will be the agi one

iron pilot
hollow trail
#

priestess spams the third one in later stages

iron pilot
#

Like this?

dreamy orchid
#

doors did we do the same strat

iron pilot
#

No

hollow trail
#

i just set yukari to heal support and whacked it over and over with mc/junpei phys until it died

#

occasional rakunda

dreamy orchid
#

i had mc as a rakunda and phys bot while junpei was also a phys bot

#

use magic when the summons come out and just repeatedly pass to junpeak for bash

hollow trail
#

oh i also made the third summon block ice

#

so only weak to elec

#

you WILL zio

#

or you WILL get agid

dreamy orchid
#

kouha/eiha useless for the fight fire

#

as god intended

hollow trail
#

there will be no damaging hamamudo in master quest

iron pilot
#

Well I did have an Omoikane there

hollow trail
#

i am gonna make them clones of Hama and Mudo

dreamy orchid
#

meovv is a damaging hama hater

hollow trail
#

like literally rename them to Hama and Mudo and make them copy stats from the real one

dreamy orchid
#

nah make them weaker clones of divine judgement it'd be way funnier

iron pilot
#

My strat went as such:
Jack Frost
Use up my Maragi gems
Pass Junpei for Bash
Yukari use garu on garu weak target
Pass Junpei for bash

#

Rinse and repeat

bronze seal
#

i just made the neutral fire weakness a normal weakness that's communicated to the player

dreamy orchid
#

if you got rid of kouha/eiha but didn't give koromaru and ken hama/mudo boost though then they'd be made a lot worse

#

especially amada

hollow trail
#

good they need to be shit again

#

dog too op

dreamy orchid
#

dog would still be op

#

eiha stuff is like the worst part of his kit

#

just remove debilitate and revolution and he drops like 3 spots on the tierlist

bronze seal
#

i was level 10 or so and just wasn't able to beat her on merciless within the time limit by buffing junpei with rebellion and going for knockdowns like in the original

hollow trail
#

how

#

like

bronze seal
#

then i realized she was immune to knockdown now, found the fire weakness, beat her first try

hollow trail
#

i cut it close

dreamy orchid
#

rebellion is pretty terrible

hollow trail
#

but you can spam whack it with bash

#

lmfao

bronze seal
#

i think i was level 9 or 10?

hollow trail
#

same

#

shes not that tanky

dreamy orchid
#

i think i was a bit overprepared tbh

#

i only did one tartarus visit but still i got yukari to level 11 so i had media

#

made the fight easy af

iron pilot
#

Rebellion sucks ass at this point

#

Lmao

dreamy orchid
#

rebellion is just mid, wait til revolution

hollow trail
#

damn misinfo wiki actually got the 200% fire right

dreamy orchid
#

megaten wiki have actually never lied, we were all just wrong

#

primal force has 2200 power.

bronze seal
#

hmm, maybe had bad personas. i definitely didn't have media. don't think i had jack frost.

dreamy orchid
#

i had jack frost but only used him for bufu

#

i was using valkyrie

hollow trail
#

i didn't have any aoe skills of any kind, nor jack frost

dreamy orchid
#

peak persona

hollow trail
#

i did fine

dreamy orchid
#

valkyrie is the carry

hollow trail
#

jio valk

dreamy orchid
#

just fuse rakunda onto her and slay

bronze seal
#

i guess i am just bad...

iron pilot
#

Valkyrie

dreamy orchid
#

valkyrie goated

dreamy orchid
#

resists ice, has high str stat

bronze seal
#

yeah, valkryie, that who i was using

dreamy orchid
#

card like fucking idk, holy arrow onto her or some shit

#

technically the highest damage phys you have by that point

hollow trail
#

i used valkyrie because i refused to access any resources at all my entire playthrough, and that included the fusion chart which i didnt memorize

#

so i didnt try to make a jack frost i just went and used valk

#

and it was fine

dreamy orchid
#

jack frost only super good if you exploit the vulnerability

bronze seal
#

i blame junpei for this

iron pilot
#

I didn't use calcs either at that point

dreamy orchid
#

without it hes kinda mid cus low st

iron pilot
#

Only when I went

#

Wait Chernobog's better

dreamy orchid
#

siegfriedcels seething over chernobog chads

bronze seal
#

i wasn't attacking with protag, just buffing junpei and healing with yukari. going for those knockdowns like i did in the original.

#

little did i know

iron pilot
#

Ngl we just ignored the summons in the previous versions

dreamy orchid
#

i just used rakunda then wailed on her with all three characters

#

yeah in the original you kill priestess in like two or three turns lol

#

her hp is tiny

#

def one of the fights they improved

bronze seal
#

and then junpei had the nerve to act like he screwed up at the monorail when he did all the work

iron pilot
#

Lmfaoooo

dreamy orchid
#

they really made junpei wanting to be the leader more compelling this time considering he literally does everything better than the protag

iron pilot
#

It depends if you're level 10 or 11

bronze seal
#

he really fucked up at the love hotel, though. didn't give me a single crit to knock him down no matter how hard i tried. little did i know he had 70 luck and was immune to knockdown now too.

iron pilot
#

Who?

#

Hierophant?

bronze seal
#

junpei

#

no, the lovers

iron pilot
#

Wot

hollow trail
#

immunity troll

iron pilot
#

Immune to knockdown?

#

Bullshit

bronze seal
#

he wasn't in the original game

iron pilot
hollow trail
#

oh priestess is lv11

iron pilot
#

Yeah but I literally critted the fucker here

hollow trail
#

wiki misinfo!!!!!!!

dreamy orchid
#

no lovers isn't immune to knockdown

bronze seal
#

shit, that means junpei didn't get a single crit the entire fight

dreamy orchid
#

i crit the thing like 3 times lol

iron pilot
#

Skill issue

dreamy orchid
#

but it has a really inflated lu stat

bronze seal
#

junpei, what the hell

iron pilot
#

My Junpei's better than yours

dreamy orchid
#

junpei w

#

but yeah for that fight you can technically have getsu-ei with apt pupil and crit boost, along with revolution

#

literally 50% crit rate

hollow trail
#

why are the priestess summons nulling shock/freeze/dizzy

#

why does EVERY FUCKING ENEMY do this

#

its so bad

iron pilot
#

To make Midsuru bad

#

Duh

dreamy orchid
#

make everything in the game null dizzy to remove the mechanic entirely adachi_true

bronze seal
#

damn, yeah, i didn't put it in my notes, but i apparently made lovers immune to knockdown without documenting it

hollow trail
#

lol

#

lmao even

bronze seal
#

hey, c'mon, that's not the most embarrassing mistake i've made

hollow trail
iron pilot
#

Trusting the wiki might be the worst one possible

bronze seal
#

i made hermit neutral(-15%) to light without realized that meant he's not light-block anymore and hama worked on him

#

oops

#

or was it weak(-15%), same thing

hollow trail
#

mfw hermit can actually be frozen

iron pilot
#

He can?

hollow trail
#

it says neutral

iron pilot
#

Midsuru + Ken combo will be the goat?

#

Another buff amp boy L?

bronze seal
#

nope, he's got null freeze as a passive

hollow trail
#

shit game

iron pilot
#

L

bronze seal
#

a lot of bosses have redundancy like that

hollow trail
#

im aware

iron pilot
#

I think they shat their pants when they gave Midsuru an 80% freeze skill

#

And then forgor that they put slash amp in 50s

#

Lmfao

bronze seal
#

man, ailments on bosses are fine. if you're that worried, give them high resist and insta-heal or whatever. they don't need 100% resist.

#

but i'm pretty sure ailments always work on downed enemies, so you can exploit that a little

hollow trail
#

persona either has too many mechanics or completely disables all of them as a bandaid fix there is literally no in between

bronze seal
#

absolutely

hollow trail
#

just play a better balanced game like soul hackers 2 instead

bronze seal
#

the smtv buff system would work great in persona. they're not permanent, but they can stack, but only twice.

#

4 turns, i think? you generally cast one, then wait until it's about to expire to refresh and stack it at the same time. unless you really need it asap.

iron pilot
#

3

#

It can turn to 6 with boon boost and boon boost ex

bronze seal
#

my mind counts the act of casting it as a turn

#

so it feels like 4 to my brain

#

i'd also be okay with replacing or at least modifying all-out attacks. they worked well for p3's ai tactics system, but it's kind of mindless now.

#

especially with shift

#

doesn't need press turn, but something else, anyway

hollow trail
#

What if we modded P3R to remove one more and instead when a weakness was hit it would add a point, let's call it a "Stack", and with Passives and character traits certain moves could award bonus "Stacks" and after everyone had taken their turn, then an All-Out Attack sequence would play, with the power dependent on the amount of Stacks you had accumulated, and then certain perks and skills could extend this AoA with bonus effects

We could call it something like, a "Sabbath" system, sounds fitting for Megaten

I think this would be good billcosbyTRUE

bronze seal
#

that's a crazy idea

#

but, yeah, there's a lot of great alternatives to press turn or all-out attacks and one mores. strange journey's demon co-op was neat, although it wouldn't work for persona, obviously.

#

shekinah kept changing its alignment weakness and made you need a lineup of law, neutral, and chaos demons to swap in. really tough test of your fusion skills.

hollow trail
#

ok so priestess summon is working pretty nicely

#

one thing i think i will change is i will randomize which one spawns

#

because from the set order you can kinda just

#

spam twice

#

but if two spawned with same affinity, would be tougher

#

will also make them target downed for funnies

iron pilot
#

That's good, I just memorized the order and have the personas for it on hand already somehow lol

hollow trail
#

i still want shift to be useful here, but basically the way this is done you're not gonna shift

#

because you're using the one more to double-tap the summons so they don't down you

#

(they resist every element that they aren't weak to now)

iron pilot
#

The only AoE option available are uh

#

Gems

dreamy orchid
#

highkey bring back the p3 buff/debuff system where they're weaker and don't get refreshed

#

keeping enemies permadebuffed and the party perma buffed is really easy and it kinda sucks

hollow trail
#

no :)

dreamy orchid
#

ig enemies just need more ways to counter it, especially auto-buffs

hollow trail
#

buffs "missing" is unironically shit

#

if anything, just reset timer instead of stack

dreamy orchid
#

resetting would at least be better

#

the stacking is silly af tho

celest kindle
#

Pyro Frost if real

#

On the lookout for Ice Jack

hollow trail
#

New version, adds Arcana Priestess

  • No longer secretly weak to fire
  • Summons now use Zio, Agi and Garu respectively instead of normal attacks and kouha
  • Summons are now randomized (but the Agi one might be a little too common, needs testing)
  • Summons now resist every element except the one they are weak to
  • Skeptical Tiara no longer weak to Ice, only Elec
  • Despairing/Loathsome no longer weak to phys, only Fire and Wind respectively
iron pilot
#

I'll test it

iron pilot
#

In a bit

hollow trail
#

oki

iron pilot
#

Just finished first block

#

Lol

#

Game gave me a lot of odd morsels for some reason

ashen pulsar
iron pilot
#

I'm not gonna hold back on this one

#

Managed to get a fusion path for a Valkyrie with tarunda and tarukaja

hollow trail
#

pog

iron pilot
#

Ok gonna try now

#

Did you buff her attack btw

#

Cause there's a funny I can do

hollow trail
#

i didn't

iron pilot
#

weird takoyaki W

#

Overall it did keep the essentials of the fight apart from the lack of vulnerability

#

Pretty decent

#

400 yen 100 HP heal tho

hollow trail
#

good run!

iron pilot
#

More than likely though people will just use their odd morsels

hollow trail
#

i'm stumped with how to make empress/emperor any better, because the fight really is just a tutorial for fuuka

#

its very scripted

iron pilot
#

Dumbest Perusona boss

hollow trail
#

i dont wanna skip it but at the same time all i can really do is just make it spam the affinity change more times, or change the affinities, or make it damage you more

#

and thats

#

boring

#

lol

iron pilot
#

If the affinities they change to is somewhat random, it would be ok

But they aren't tanky enough and pretty sure that's not possibke

hollow trail
#

i can make it change affinity to the affinities of any enemy that exists in the game

#

so

#

technically """random""" is possible

dreamy orchid
#

what if they just change to a repel all gold hand like a boss

hollow trail
#

i'm probably skipping empress/emperor for now

#

its just fundamentally not something that can be made much better

iron pilot
#

Drain all Emperor

hollow trail
#

New version, rebalances all Phys and Magic skills

This might become temporary/separate from MQ as the changes are significant

No skill description updates so you'll have to cope with this HTML file that includes the skill sheet

celest kindle
#

Sounds pretty interesting

#

It's based on FES right

hollow trail
#

TLDR

Phys is nerfed across the board, without boosts it is always at a level that is inferior to magic, but with them it still surpasses it I think, needs to be put into practice

Almighty is also semi-nerfed (costs made lower, Morning Star buffed) as it ignores all mechanics such as weaknesses etc (It's probably garbage but it needs to be put into practice)

Heavy and Severe magic are reverted/buffed to FES stats and costs, making it way more viable in tandem with the phys nerfs

iron pilot
#

I'll probably not download that one yet

#

Hmmmm

#

It sounds funny tho

hard vault
#

Guh

#

Tbh I've already beat the game twice so like

#

Definitely trying it out it'll make the 3rd playthrough more interesting

warm dew
warm dew
#

Is there currently any way to rebalance the weapons as well (without editing each one's values individually), or is that already done within this mod?

hollow trail
#

this mod made takaya so fucking hard lmfao

dreamy orchid
#

blueprint editing needs to be sussed out first before we can make sweeping changes to the damage formula

hollow trail
#

indirect akihiko buff because dog didnt have debilitate

dreamy orchid
#

rn the only bandaid solution is to buff all stats, but that ends up effecting aoa and tactics ai

dreamy orchid
hollow trail
#

he was the mvp

dreamy orchid
#

world's first trashihiko w?

hollow trail
#

lol

celest kindle
hollow trail
#

not the first

dreamy orchid
#

master quest chidori the only time i've unironically used aki

hollow trail
#

master quest unironically making aki peak

#

junpei was not pulling his weight at all here with phys nerfs

dreamy orchid
#

(he still sucks hes just usable in niche situations)

hollow trail
#

aki/aigis/ken was the party i managed to win with

dreamy orchid
#

i'd try it myself but i still haven't even done that boss in the vanilla game yet

#

๐Ÿ˜ญ

hollow trail
#

L

dreamy orchid
#

ive been too tapped out

#

i'll try motivate myself to continue it eventually

hollow trail
#

unironically

#

sukukaja W in this fight

#

side effect of luck though, buff boost kept kicking in because takaya has ice on top of the list

#

so aki was killing his one more chains

dreamy orchid
#

buff amp sukukaja makes you unhittable

hollow trail
#

unironically

#

it did

#

this one time

dreamy orchid
#

turns evade ice into repel ice

neat reef
#

Yo MeovvCat I love your work

ashen pulsar
#

i love it more

neat reef
#

Oh yeah?

hollow trail
#

Thank you

neat reef
#

Personal favorite gotta be those AI Party Tactics fixes

hollow trail
#

femchappy glad you like that

iron pilot
#

Btw is it possible for make Mitsuru's theurgia get freeze on null freeze enemies somehow

ashen pulsar
hollow trail
#

uhhh

#

null freeze? not sure, null ice it should, no?

#

also

#

i may have to nerf basically every boss I've done so far

#

because i buffed dynes

#

chidori especially might be fucking crazy

#

haven't checked

#

alternatively stop giving them all magic mastery LOOOOL

#

they won't need it anymore

dreamy orchid
#

nah chidori is fine

#

if anything you nerfed her cus you made maeigaon weaker

ashen pulsar
#

A

hollow trail
#

I mean, she never used that, she was already nearing oneshot with agidyne so 100+ power should be bad no?

dreamy orchid
#

but yeah you can tank maeigaon before so i don;t think buffed maragidyne is an issue

#

nah its def survivable

hollow trail
#

reaper isn't survivable anymore i think

#

at least it's oneshotting me now when it usually wouldn't

dreamy orchid
#

amada weakness is slightly less vulnerable due to eighaonn nerf naotroll

#

(he will still die in one hit)

hollow trail
#

yeah i was gonna say

#

amada is both the squishiest party member and has a weakness to the strongest element

dreamy orchid
#

the neutral damage will be a lot more of an issue

hollow trail
#

what kinda ass design is that

dreamy orchid
#

im pretty sure hes technically tankier than yukari

#

but yeah dark weakness kinda cucks him cus its weakness to both instakills and eighaonn

hollow trail
#

really easy to null thankfully

#

still, having to null an element cucks your damage potential

#

also I'm sorry to let you know, but changing passives in equipment is gonna suck!

#

tried it yesterday

dreamy orchid
#

well ken was never a damage dealer

ashen pulsar
#

KENNETH

dreamy orchid
#

you technically nerfed his damage in your patch

#

so he is basically heal bot now

#

which works especially given the theurgia

#

but also like

#

ken can access both light boosters without accessory anyways

hollow trail
#

to be fair

dreamy orchid
#

Gae Bolg for Boost and Amp in his learnset

hollow trail
#

his phys potential isn't capped at 3% anymore

ashen pulsar
#

3% OF WHAT

dreamy orchid
#

didn't you nerf his phys too

hollow trail
#

I raised all pierce critrates

dreamy orchid
#

im pretty sure you nerfed his damage across the board besides jiodhain

ashen pulsar
#

PENETRATION AMPERAGE?

dreamy orchid
#

yeah but 10% crit ain't saving lil bro lmao

hollow trail
#

yuki are you okay

dreamy orchid
#

shes just a little drunk but shes good dw

#

i got her in vc

ashen pulsar
hollow trail
#

has anyone at all tested the skill rebalance yet

it feels kinda good to me so far?? but I've also been rocking Aki/Mitsuru/Yukari so LOL

dreamy orchid
#

but yeah just as a brief overview of your patch, Yukari/Mitsuru are buffed, Ken/Aki/Koro are both buffed and nerfed in different aspects and Junpei/Aigis/Shinjiro are giga nerfed

hard vault
#

I've touched it briefly since installing, but I'm also like

#

Really early in ng+

dreamy orchid
#

Aki is much more of a hybrid attacker in your patch which is nice

#

Ken I think gets the short end of the stick though

hollow trail
#

Aki's been like

dreamy orchid
#

While Koro is chilling cus of level 56 maragidyne

hollow trail
#

Zio and Strike equally good, but peak equipment aki is 100% strike

ashen pulsar
#

STRIKING AMP

dreamy orchid
#

well strike will outdamage even before crit

dreamy orchid
#

but dynes being better has more versatility

iron pilot
#

I'm not joking fr

dreamy orchid
#

Aki has higher hp than Amada though

#

But yeah Amada has higher en than most of the cast

iron pilot
#

It's still hilarious

#

Shush

hollow trail
#

Actually, in my tests God Hand strike outdamaged Ziodyne by like 20, and that was without Strike Amp maaan

#

something's off

dreamy orchid
#

Amada tanks better than Mitsuru/Yukari/Akihiko

#

hilarious

hard vault
#

From the brief overview i read it definitely feels like Aki is maybe more viable than Junpei because of the changes

iron pilot
iron pilot
dreamy orchid
hard vault
dreamy orchid
#

you made god hand comparable to severe magic so imo its completely fair for it to outdamage ziodyne, which is a heavy tier skill

ashen pulsar
#

Q23 fe

dreamy orchid
#

Aki was always more phys based than magic based really

hollow trail
#

I was trying to make a spreadsheet for every party member, where you'd have

  • Every possible skill natively
  • Every possible skill in weapon
  • Every possible skill in armor
  • Every possible skill in footwear
  • Every possible skill in accessory

this way you could use it for a build planner for every party member by sorting equipment into skillslots basically

8+1+1+1+1

#

i got lazy after building aki which is what i wanted

iron pilot
#

I get the idea

#

Although you need accurate data on when equips appear

hollow trail
# ashen pulsar elaborate?

A build planner for P3R where each character has 12 slots (8+1+1+1+1) and the selections are restricted to what they actually can wear and get

ashen pulsar
#

can u espain it to me rmtrrow

#

i wanna engage with te conmbo

#

but like haha

hollow trail
#

ok

ashen pulsar
#

oh meow meow

#

i did make a think

hollow trail
iron pilot
#

You probably need to label when equips are available

hollow trail
#

yes

iron pilot
#

Buff Amp Boy gets Strike Boost in the first Monad Door trust

ashen pulsar
#

sukukaja boy

hollow trail
#

my dream would be making every comp possible either viable at all times or required for different battles

iron pilot
#

Unironically started to run an Ag equip on this playthrough because my auto buff mf doesn't have Ag to make me go first

#

Lmfao

ashen pulsar
#

i beievbe in yo meow emow

hollow trail
iron pilot
#

Well it'd be better if his Tarunda's relevant

hollow trail
#

if buffs stacked in 2 stages you'd never have that problem because protag + aki or koro + aki is better than just aki/protag/koro

iron pilot
#

I dunno about that

I need to have an incentive to actual need the attack decrease

#

Because I can say the same thing right now, in case the enemy is a bit tankier than usual, I can stack duration

#

But like

#

I don't

ashen pulsar
#

you use magic

dreamy orchid
#

lmao i wrote up all the boosters i know are obtainable for each character but i think the server flagged it as spam so i can't post

ashen pulsar
#

:trollled\

hollow trail
#

screenshot it and post the screenshot

ashen pulsar
#

thats illegal

dreamy orchid
#

adachi true

iron pilot
#

Anyways lmfao I love lying

hollow trail
#

actually fucking braindead

iron pilot
#

Theurgia scale off of St and Ma but his theurgia is literally more applicable

hollow trail
dreamy orchid
#

"his strength stat isn't that high" literally reaches 93

dreamy orchid
iron pilot
#

Akihiko has lower St the entire time idk what he cooking there

ashen pulsar
iron pilot
#

What's vacuum slash crit rate btw

dreamy orchid
#

5%

hollow trail
#

in MQ its 5%

iron pilot
#

So 15%

#

Oh I was talking vanilla

hollow trail
#

good fucking question

#

i just know i lowered it

iron pilot
#

The calc doesn't say crit rate

#

Odd

hollow trail
#

it does in some skills

#

LOL

#

he got lazy

ashen pulsar
#

nah its auto

#

its like only shows above 20% or smth

#

cockuum slash is 5%

hollow trail
#

oh its actually 5 ok

iron pilot
#

So it's 5% either way?

#

Zamn

hollow trail
#

i remember making aoe's half of all single target crit rates

#

of equivalent lv

dreamy orchid
#

idk if Koro or Aegis have any useful armour effects but this should be accurate

ashen pulsar
#
hollow trail
#

the yuki p3n table

ashen pulsar
#

i made it day 1

dreamy orchid
#

Oh wait i meant to write Shift Amp for Junpei

ashen pulsar
#

meow meow are u proud o m

iron pilot
#

15% crit rate AoE

#

For very early

hollow trail
#

yee

iron pilot
#

Yeah, he sucks bro I'm not lying frfr

#

Akihiko without an AoE phys and crit boosts is better because Buff Amp

#

Everyone knows this

dreamy orchid
#

1.98x bro... its peak...

iron pilot
#

Let's ignore Aigis' theurgia charge rate being very high and it being extremely easy to achieve

#

Having buffs up at all times is practical

dreamy orchid
#

its so funny

#

aki can't even buff himself

#

he's reliant on it to do anything yet needs others to do it for him

#

i imagine its very crippling early game

iron pilot
#

You can give him auto tarukabellion

#

Before you get auto matarukaja

dreamy orchid
#

when is that gotten

iron pilot
#

Mayoido 3rd month iirc?

dreamy orchid
#

ah

iron pilot
#

However

#

Junpei and Shinjiro

iron pilot
#

Although lmfao

dreamy orchid
#

if atlus were based

iron pilot
#

Technically buff amp kicks in with just sukukaja

#

But lol

#

Lmao even

dreamy orchid
#

he would've started with buff amp and then after second awakening it'd turn into debuff amp

hollow trail
#

unironically

dreamy orchid
#

i wish it were true

iron pilot
#

I think it'd be cool if the second characteristic is locked behind ults

dreamy orchid
#

i think theurgia charge condition and characteristic boost could've changed with 2nd awakening

#

like obvious example is aki becoming more debuff focused but they could've also had ken become more healing focused with kala-nemi since nemesis' original skill set was always more offense focused

iron pilot
#

The second characteristic will retain the original's effect tho

#

I think

hollow trail
#

pretty sure not

iron pilot
#

Because with that, it can show that they're still true to themselves

#

No no, I mean like

dreamy orchid
#

theoretically he means

iron pilot
#

Looking at it in a story standpoint, that should be the case

dreamy orchid
#

yea

iron pilot
#

And it'll accommodate people that likes the original characteristic more

dreamy orchid
#

have aki get boosted by buffs but also his debuffs are stronger

iron pilot
#

Junpei, for example, could probably get an innate regen 4 for the second one

#

But will retain the crit amp

dreamy orchid
#

that would be raw af

#

give aigis a boost to her buffs for her 2nd one since athena is more support-oriented and shows her becoming more human

iron pilot
#

I would remove his regen 3 for this but I will replace it with crit rate boost or shift amp

dreamy orchid
#

i don't think he needs any more boosts in his skill set lmao

iron pilot
#

True but it'd be funny

#

What would he have then

#

Endure?

#

Actually, endure sounds kinda raw

dreamy orchid
#

give him baisudi as an epic re patra reference bro

#

give amada enduring soul

iron pilot
#

You can interpret the endure as "I have to live for both of us"

dreamy orchid
#

also like uh

#

give mitsuru a fucking damage boosting characteristic pls

#

shes so useless without one

iron pilot
#

What kind

hollow trail
#

nah

iron pilot
#

Sticking it to ailments suck

#

Because everyone and their mother's immune!!!

dreamy orchid
#

give her almighty amp for her 2nd theurgia

hollow trail
#

she can already get magic ability for that

dreamy orchid
#

funnier idea: ailment pierce

dreamy orchid
iron pilot
hollow trail
#

why does she even have it then

iron pilot
dreamy orchid
#

diamond dust

iron pilot
#

Freeze strats goated

hollow trail
#

no

#

thats not a valid answer

dreamy orchid
#

she needs magic ability to catch up to buff amp, but like unironically

hollow trail
#

her magic ability saber is literally HIGHER TIER, MORE EXPENSIVE, than the Ice Amp one

dreamy orchid
#

yeah but you can stack magic ability with ice amp accessory

hollow trail
#

forgot that existed

dreamy orchid
#

and shes still worse at magic than akihiko with that somehow

hollow trail
#

i need

#

the fucking spreadsheet

dreamy orchid
#

nah when counting theurgia she is

#

without theurgia shes better tho