#Editing Someone Else's Edited uasset Files

5 messages · Page 1 of 1 (latest)

keen kraken
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hi I'm sorry if this isn't the right way to ask this or if this has been asked before but I'm trying to figure out how to change the parameters in this rebalance mod (https://gamebanana.com/mods/497527) for my own personal use and I've been struggling for a few hours now trying to figure out how to edit or even open the UAsset files that come with the mod.

I have Fmodel and Unreal Engine 4.27.2 downloaded and I haven't even been able to get the files to open in either of them.

I'm assuming that this is a really easy fix and that I'm just dumb and a beginner but I'd really really appreciate it if someone could let me know what to do😭

GameBanana

La mort est personnifée omme figure anthropomorphe ou personnage fictif dès le début de l'humanité.... A Persona 3 Reload (P3R) Mod in the Other/Misc category, submitted by Nrubyodryth

random bridge
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now, i think you CAN import and open up data tables in unreal engine as a different way of editing them, but bp_btlcalcuasset is a blueprint, and it's not that simple for them. all i was able to do is change these values, not the actual blueprinting that makes up the damage formulas. you're going to wait for someone who actually knows what they're doing to figure that out. trying to blueprint by hex editing does not sound like a good time.

tame gyro
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it's actually the only way for now using 010 and template if someone make for them

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Anyway thanks for the template Nrub 🙂