#[P3R] Editing in-battle voices/sounds

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frigid radishBOT
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Hello everyone, I am pretty new to modding, I've been wondering if it is possible to modify the in battle voices/sounds?

I managed to changed the bgm to my liking, using this method

and i wonder if i could do the same for the in battle voices/sounds? Thanks!

download FModel, in the top left, directory>selector. add the path to your p3r.exe executable and hit the plus button. files named something like pakchunk2 should show up on the left. highlight them all, and hit load. click folders at the top. p3r>Content>Xrd777>CriData>CueSheet. right click BGM and hit "export folder raw data". click "stream" and then click "1001 packages" at the top. search for "bgm.awb", and export file's raw data (uasset) again.

in the bottom right of fmodel, in the console, you can click the hyperlink to open what it has extracted in file explorer. click what fmodel extracted. you should see a folder called CriData, click CueSheet>BGM, and then open bgm.uasset with a hex editor program (we will use HxD in this situation, so these instructions might only apply to HxD, i'm not sure) use the search function and search for the first "@UTF", highlight from there ALL THE WAY TO THE BOTTOM. in the top left, hit file>save selection as. you'll save it in the directory CriData>Stream, and save it as "bgm.acb". open the sonic audio tools folder. drag "bgm.acb" OVER the AcbEditor.exe. this is not to be confused with opening the AcbEditor program, which I tried at first. you just drag bgm.acb over it, almost like you're putting it inside a folder.

a new folder should appear in Stream called "bgm", open it and check for a file inside it called "subkey_streaming", if you found it, you are good so far. download the program attached, and put this inside a folder on your desktop named "vgaudio" (not required, but it makes this easier to follow)

take whatever song you want to use, and get it into .wav format. what I did was just use YouTube to mp3 for my songs, and then used a conversion website to get the files from mp3 to .wav. whatever method you have can also work. put them inside the same folder. rename your .wav to whatever song you are replacing regarding the attached guide.

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VGAudioCli.exe

If anyone's curious, I compiled a little list of the tracks in bgm.awb (P3R) by their 00XX_streaming number after listening to it all so you can know what to replace
There were a few I didn't recognize though so anyone's free to edit it

(Edit Note: I messed up around the Tartarus section and put tartarus_0d06, which does not exist, so everything after that is one number ahead of what it'd actually be)

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P3_Reload_Track_List.txt
scenic mountain
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subbed to here with the hope that someone can provide the location of the voiceline audio files bc it seems like it should work the same way imo