#how to replace uasset textures
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how to replace uasset textures
ive seen pixelguin's is it working mod do it
but how do i?
basically create a new unreal project in 4.27.2
it has to be named P3R
create your directory struction in that to the path of the thing your trying to replace, the texture image must be the same size and type as the original, this includes compression and encoding and mips
you can find the data by looking at the texture in fmodel,
in your project settings make sure STORE IO is turned on and that compression is set to Zlib
export your project set as release, and wait for it to package, then open your utoc in fmodel extract the uasset from that and put it in the mod folder where it goes```
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