#Imported model textures appear low res/incorrect

70 messages · Page 1 of 1 (latest)

sterile arrow
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For some ungodly reason a lot of models I'm importing have the worst textures ever, despite looking perfect in a model viewer. Any ideas?

left veldt
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Imported model textures appear low res/incorrect

sterile arrow
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interesting

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resizing to 512x512 fixes the problem???????????????????

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but the textures are natively 1024x1024

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that's kinda annoying honestly

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time to figure out why that is

sterile arrow
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ok new problem

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i want to just import the dds files via the external loading method, but none of them are being applied / loaded

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even when the file name matches

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ok so i wrote a script to instead change the dds texture names

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but none are being imported still

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sadoaiya says the texture is this

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Extracting Bitmaptexture to ps_shikiouji_t02.dds.tm2...

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@humble girder is there an easy way to tell via the console log if a texture is being loaded / applied?

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yeah i got no idea why textures aren't being applied / loaded

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i'm at a complete loss

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everything should be working it's just not doing what it's supposed to do

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if anyone has any idea please let me know

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all my dds textures in the dummy folder for external loading

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all my persona models in this folder are being loaded as they do not have my new textures applied

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you know what i just realized

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doesn't the game not load specific dds versions Naofacepalm

sterile arrow
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batch converted textures to bc7, same thing, not loading

sterile arrow
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ok had wxnder convert a few textures

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still not loading

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got it to import the texture by changing the texture reference in the model data from .dds.tm2 to just .tm2

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IOH FUCKING WASIT I KNOW

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GOD DAMNIT

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here's how it looks in game

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and how it SHOULD look in game

sterile arrow
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it was broken and i fixed it not importing any texutre

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it still doesn't import the new texture at all

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shoutout to print file access baybee

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it's model/hrestex/dummy

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ok but none of the other textures are loading

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so i still need to batch hex edit the model files and change their texture references

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or they're not loading because of the format

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i forgot to check

sterile arrow
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ok so no you don’t turns out

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they can just be called .dds and not .dds.dds and they load

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small problem

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1024x1024 textures will slowly crash the game if too many models are loaded

sterile arrow
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forgot i have this thread to scream my sorrows

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porting the HD saturnus model from P3R

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i need to figure out a good way to take all this blind data shit

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and apply it to the new HD saturnus model

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not going good so far

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not at all

sterile arrow
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ok so i just took screenshots of all the bones in noesis

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and then copied em over

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that wasn’t too bad

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except there’s no fire on the right arm for some ungodly reason

sterile arrow
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ok new issue

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FUCKING VIRTUE

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i have tried everything i could

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but for some ungodly reason

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when i import their animations, they go sideways

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like this

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when it's supposed to be like this

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i tried rotating around the base but it just off centers it

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lol nevermind

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you can totally rotate it

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ok virtue ported

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not really