trying to export Rins AoA as a gap, in order to properly transfer the anim i had to scale the model down for rokoko, upon rescaling and applying transforms the location data is incorrect, after using blenders graph editor to scale it back up. Opening it in GFD Studio the locations correct however all other bones are still sqished down despite looking correct in blender. I've tried to see if scaling up everything in the graph editor fixes it but uhhhhh yeah that just causes the animation not to be visable at all in gfd studio
#Animation scaling incorrectly after exporting from blender
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