This is really two questions in one, but hopefully they're related enough that it makes sense to keep them in a single post. Both pertain to mining for DDS graphics files within the CPKs of the PC (Steam) version of P5R -- specifically, those for the conversational cutins and bustups.
The first question, on the cutin files:
Does anyone know what the format is of the files inside BASE/CUTIN/UTARC/0_MAIN_0/ within BASE.CPK?
Based on the limited mined files on the Spriters Resource (https://www.spriters-resource.com/playstation_4/persona5royal/), these definitely seem to be the correct files -- they share the same naming patterns, and there are some DDS headers inside of them. But the files themselves don't have any extension, so I can extract them, but then... no idea how to actually get the images out of them. Any insights on what to do with these files? Are these indeed the right ones...?
The second question, on the bustup files:
I've been trying to extract the bustup BINs at BASE/BUSTUP/*.BIN within BASE.CPK. However, I've been hitting some kind of low level out-of-bounds error with every CPK extraction tool I've tried.
It seems like one other person here has hit a similar issue, without resolution:
Has anyone successfully extracted these files recently -- again, from the Steam version specifically? And if so, what was your process? (Worth noting that I'm on a Linux+wine setup, but I don't know that the person in the older post would have been.)
Thanks for any insights!
(If I should split this into two posts, mods, just let me know.)