Some events in P4G, when called, will not stop music that is playing in the background until their next BGM call (E105_001, E295_001, etc). This allows you to have music from the prior events continuing to play during those events.
However, some other events do stop music, so you can't continue music from previous events. One of those events is E455_502.
I'm trying to find out what exactly determines that because I want to have music from E455_501 continuing to play into E455_502. Nothing in their PM2/3s stands out though, and eventBGM.dat doesn't even seem to have a lot of the events in the first place.




well i cant figure it out, doesn't seem to be around the code for queuing(?) up event bgm or actually playing it. hopefully someone who can actually re has better luck ๐