#(P5R PC) Kasumi as Protagonist

1 messages · Page 14 of 1

barren temple
#

is this still a spoiler after so long?

urban anvil
#

yes

indigo obsidian
#

Nomegalul

urban anvil
reef musk
#

kasumi's hair is odd when looking at the ceiling here

kindred comet
#

i have no idea how thats handled, i'd imagine its a bf

#

so it won't be fixed unfortunately, nothing i can do about it since its not an anim its just her head's look position being changed

#

do you have a screenshot containing the dialogue during that event

#

it makes it a lot easier to find which event that is

#

nvm found it

unborn turtle
#

fast

full zinc
#

hell yeah :3

indigo obsidian
wraith juniperBOT
#

you know... speaking of 2/2 leblanc event, both kasumi & sumire should be allowed to say "Fuck you, Dr. Maruki." during his confrontation.

Jump

[Go to message!](#1351304235320348683 message)

kindred comet
#

no 🙂

#

if you have something personal against maruki that's fine, but it would be best not to assume others hold that same personal grudge or even hate him

#

I apologize but I'm getting a little tired of the maruki thing

lean bough
#

Persona 5 and 5 Royal do also have polish as available languages. (I’m a native Polish speaker. I could take a crack at doing some polish if you’d like.)

#

Idk how big the polish community for Persona is but I’m down to try.

#

I’ve got pretty good English alongside Polish.

#

So I’m sure I could translate things.

#

Lmk if you’d like me to the wisteria.

#

Dm or whatever else works.

#

I did recently translate a favourite song of mine to Polish and I’m currently working on synonyms with certain words to make it actually like a song and not just Polish text. So, I’d be more than glad to translate to Polish. (Just as an example - Stars we Chase by Mia Taylor (EN lyrics to Polish [not adapted to rhyme yet but fully translated] Stars we chase - PL
Kiedyś patrzyłem na gwiazdy i goniłem
Nigdy nie musiałem wątpić w to, co mogę wziąć
Teraz odkryłem, że jest dalej niż się wydawało
Światło staje się mniejsze, moje oczy się zamykają

Kiedy to się stało? Odwróciłem twarz
Kiedy to się stało? Ból rośnie
Cień chodzi i radzi sobie, prawda wewnątrz ujawnia
Wciąż część mnie szuka tego uczucia

Sny w dźwięku, który zrobiłem dla ciebie
Idź, wracaj przeze mnie
Gdzie to światło świeci tak jasno, pokazałeś

Wróciło i teraz
Wyciągnij rękę, możemy dosięgnąć
Zawsze tam było, by być uwolnionym
Robi się głośno, na krzyk
Zaczynamy to jaśniejsze jutro
Spróbuj tego
Każdy kolor pokazany, jasny w gwieździe
Stąd możemy znaleźć
Pozwalając nam świecić
Nie ukrywaj swojej jasności

Aprobata kogoś, kto czuje się kompletny
Szczerość zniknęła, delikatnie mówiąc
Wiele rzeczy o nas jest takich samych
Dystans dla nas jest trudny do rozszyfrowania

Dlaczego tak się stało? Wyobraziłem sobie twoją twarz
Myśląc o tym samotnym uczuciu
Stojąc wciąż przekraczając, popęd i popęd rosną
Muszę być przy tobie i mówić

Trochę czasu zostało zabrane
Uważam, że to był czas, którego potrzebowaliśmy
Kiedy nasze umysły są wyrównane, wiemy
Ta gwiazda jest w zasięgu wzroku

Zrestartujmy to, ty i ja
Chodząc po naszej nowej historii
Czuję twój głos, moje melodie
Nie martw się, gdy zmagasz się z podążaniem
Znajdź to
Pozwól na to

Wyciągnij rękę, możemy dosięgnąć
Zawsze byliśmy tam, by być uwolnieni
Robi się głośno, na krzyk
Zaczynamy to jaśniejsze jutro
Spróbuj tego
Każdy kolor pokazany, jasny w gwieździe
Stąd możemy znaleźć
Pozwól nam świecić
Nie ukrywaj swojej jasności)

lean bough
tawny fable
#

hey how big is the mod itself and how much data does the animation files have

kindred comet
#

I think the mod is maybe 1 or 2 gigs

#

and there's... a lot of animations

#

probably totaling over to 500mb

tawny fable
#

thank you

#

wait 500 gigabits?

kindred comet
#

oh wait

#

mb

#

I knew something was off there

tawny fable
#

ah how much is a individual animation data?

kindred comet
#

it varies, it could be a couple kilobytes or a few megabytes depending on how many animations are contained within a gap and how many keyframes there are

kindred comet
tawny fable
#

are there any animations that surpase 3.5 mb

kindred comet
#

hmm

#

is this about a switch port?

tawny fable
#

yes

kindred comet
#

so 3.5mb is the max per gap I take it?

#

and to answer your question, yes

#

mainly battle and field anims which crashed the switch version on startup in my experience

#

battle one loaded fine, the field ones kept crashing it

tawny fable
#

im new to the persona 5 modding scene so a bit of a dumb question i have about the animation files

kindred comet
#

what's up?

tawny fable
#

so do you think its possible to split the animations up into 2 or more animation files and it still work properly?

kindred comet
#

I don't think so, no

#

although I have no idea how field animations are loaded

#

but I'd imagine they're probably hardcoded

tawny fable
#

alright might be contained as a mod for emulators then

kindred comet
#

hold on emulators can handle bigger gaps than real hardware?

#

I assumed it'd crash on both

lean bough
tawny fable
#

from what i come to understand animations that surpase 3.5 mb tend to crash the switch version so if the animation is from the switch version it might work for the port

lean bough
#

That’s Polish.

kindred comet
#

I see, kinda sucks since I did want to actually have my mod on a real switch 😬

lean bough
kindred comet
#

Well you're free to port everything you can when the full release comes out

tawny fable
#

i was thinking of a solution for the switch version of the mod to hold the animation data

kindred comet
tawny fable
#

which the one i came up with so far is the animation data from the switch

lean bough
#

There used to be polish at least

#

I remember seeing it

kindred comet
#

well if you'd like to take a crack at it, by all means

lean bough
#

Idk why it’s not there now

#

It used to be there

#

I remember seeing it

tawny fable
#

so which animation files do you have that surpase 3.5 mb

lean bough
#

Did they remove it?

tawny fable
#

or all the animation files your using in this mod?

kindred comet
# lean bough Idk why it’s not there now

yeah I checked and didn't see it, unfortunately if that's the case I won't be accepting any translations for languages p5r doesn't natively support, but you are free to make your own localization addon mod if you want

tawny fable
#

i guess ill be able to check out the animation files once the mod is published

lean bough
#

Cause one of my family members has an Xbox in Polish

kindred comet
#

and BB0001_051.gap[, although it worked fine on real hardware when i tested it

lean bough
#

And P5R was in Polish on it

lean bough
tawny fable
#

not as many as i thought

kindred comet
#

and some event animations

tawny fable
#

ill compare the data useage of this to the switch version now

#

might be a bit do to me having to dump the game

lean bough
tawny fable
#

Cpk file extraction at 20%

#

So about the mod if the animation files take the same amount of data for the switch version what should we do?

willow prairie
full zinc
#

wait.. by wisteria? didnt know you were famous already

#

nevermind i just realized I'm stoopid

#

thats probably added by the mod right?

tawny fable
tawny fable
reef musk
swift ether
#

Oh btw Somebody made a mod that replaces the opening vudeo for p3 reloaded with "wake up" and it made me sad that it wasn't Wisteria's Kasumio video.

So long story short I discovered p5r video files are not the same as P3r video files.

But someone should make a mod that replaces Full Moon Full Life with "Wake Up It Is Kasumi!"

#

I am barely at the text modding stge of evtui or I would try ;p

#

(meaning I am teaching myself to code)

willow prairie
swift ether
willow prairie
#

no- no, it’s okay

kindred comet
#

im not sure why you would wait for my mod to be released

#

nor do i feel very comfortable with that notion being associated with my mod when it has nothing to do with it

#

regardless i should iterate again that this isnt the place for discussing such a thing

#

also saying this feels a bit unrelated if not disingenuous bcs maruki is barely discussed here and any real exposure to him would come from just playing the game

#

not to mention, even if we were discussing him, if you seriously have a problem with him you're the one that has to step away from a conversation like that which may trigger you. this is a public space and it is more than reasonable to discuss maruki as a character

#

it comes off as incredibly arrogant to say that when maruki is a p5 antagonist and one that invites discussion to begin with

#

as i said, if you hate the guy as much as you seem to display thats fine but i would much rather that be kept to its own space bcs it feels like you're projecting that sentiment onto others and my mod and this has been going on for a long time now - to be blunt im sick of it.

somber shoal
#

To be honest, I kind of didn't get why they were waiting for the mod to be released either? (Or why they would.. discuss that here?) So very well put Wisteria!

frigid owl
#

Bro got mad at a video game character

tawny fable
#

Hey wisteria it’s going to be longer for me to find out the location for the animations cause it doesn’t seem the animation files for the pc version of p5r doesn’t match the switch version I think they where compressed to work on the switch version of the files once the project is published though I should be able to look through each file to find the animations your using for the mod.

kindred comet
#

Feel free to try adding them once it's released Saluting

tawny fable
#

Ok

stone ibex
open gull
# frigid owl Bro got mad at a video game character

This seems uncalled for. I'm no psychologist but I know from experience that PTSD/wounds of the heart can come up in unrelated and even trivial matters at times. It may not always be logical, but those feelings are real nonetheless and from my experience, they can come up in unexpected places even when it doesn't make sense. Regardless, I certainly don't think any less of ya for this, Cloud. Hope you're doin' well.

#

Anyway...

#

I think the mod has shaped up quite nicely over the past year. The 1.0 is more than justified at this point. Nice going, team.

astral chasm
#

morning, y'all! is this the last update?

kindred comet
#

yeah that should be the latest update!

mossy zealot
#

just so that it's here too
[msg MND_COMMON_CHK_TOILET_WO] in FHIT_002_002_02 says ladies' restroom instead of boys'

zealous fjord
#

I fixed some weird stuff happening with the restrooms in Shujin, especially around the first. I've tested the fix and it worked fine for me. I don't know if Wisteria has added them in the latest build

#

Yep, it doesn't seem like the files in the current build are using my fix

kindred comet
#

I gave them the latest files for localization

#

Anyways I don't think there's any effect ingame

#

That dialogue is most likely not used

#

Something I'll still be fixing regardless though as a just in case

tawny fable
#

@kindred comet You fine with that?

kindred comet
tawny fable
kindred comet
#

That's okay then, I don't really mind where they're from or what they do - just as long as my mod and its assets arent used for nsfw content then I am okay with it

tawny fable
#

He also makes mega man models that are sfw for various games

#

Safe for work

#

Alright I’ll send him the link

tawny fable
#

@kindred comet I got some questions about the mod

#

it’s about the models costumes does kasumis have custom costumes to replace jokers costumes or what?

kindred comet
#

they're in OptionalModFiles\Costumes

tawny fable
#

alright the reason why I asked was to see if you wanted any custom models for those in case you didn’t have any I didn’t think that kasumi had costumes in a dlc pack looks like I didn’t purchase a costume pack for it I just thought she didn’t have costumes.

stone ibex
#

uhm
EXCUSE ME?!?!?!

#

GIRL
WHAT HAPPEN TO YOUR EYE

manic cedar
#

i'd be damned to ask the very same question

#

that should not have happened

manic cedar
dark cave
manic cedar
#

and i'm guessing there was no solution for it?

sick breach
sonic finch
#

"Collect my eight Personas"

dark cave
echo thicket
#

oh that's why lmao

#

that confidant has a special cutin

#

the foggy glasses one

#

that one has no eye frames programmed

zealous fjord
#

An easy fix would be to edit the BMD file for this event so it uses the base portrait here. No need to edit the portrait itself

manic cedar
#

at least it's nothing with the portrait itself

#

good to know though

kindred comet
#

I really don't want to edit the bmd

#

@manic cedar could you send over the portrait with the eyes already in the right position? it won't blink but since it happens for a single dialogue choice it should be fine

kindred comet
zealous fjord
#

But If you don't want to edit the BMD, editing the portrait with the eyes should work just as well

kindred comet
#

Well that's the issue

#

Sumire overhaul is an option in the addon mod

#

Not a fully separate mod, nuking the portrait would make it so the foggy glasses portrait that sumire overhaul has never shows up (and any additional addon mod that edits bustups for sumire or adds say a glasses version wouldnt have the foggy portrait for that event)

#

Besides that's a bit much considering that's another thing I'd need localized (granted I could just copy the text from every official localization, but that would be kind of a pain)

#

Realistically there's no reason not to just edit the portrait instead since it's only used for this event anyway

small stream
#

Guys can I have the link for latest version of this mod?

sonic finch
#

It should be the second pinned message in this thread kasumiHiArsx

small stream
#

Oh thanks

manic cedar
zealous fjord
kindred comet
#

Very delighted to announce that the German localization, by @unique beacon, and the Spanish localization, by @mossy zealot, have been implemented! Thank you so much for both of your amazing work!

As a refresher, this is the current localization status:
EFGIS:
English - the mod is in english Yes
**French **- CheckMark by Flastyy
**German **- CheckMark by Ann Takamaki/bowserthelord
**Spanish **- CheckMark by Hiena
**Italian **- ❕ Zero issues in-game, the dialogue this mod edits is just in English and won't appear in Italian. No volunteers

Asian:
**Japanese **- ❌ Edited message files will most likely fail to compile, resulting in crashes and softlocks. If you can help localize/translate, please do! This is a high priority! No volunteers
Chinese (Simplified) - ❗ CheckMark by Ludoshel, NOTE that it still crashes in game. This is due to: edited message files will most likely fail to compile, resulting in crashes and softlocks (I can't fix this, this is an issue with AST. Once it is fixed on their end I can fix it.)
Chinese (Traditional) ❌ Edited message files will most likely fail to compile, resulting in crashes and softlocks. If you can help localize/translate, please do! This is a high priority! No volunteers
**Korean **- CheckMark by Trill, proofreading and editing has been requested by her so if you're familiar with ENG to Korean please let me know!

More info about localization here - #1094412112576651314 message

stone ibex
#

oh
nice

stone ibex
#

uhm
excuse me?

unique beacon
kindred comet
#

huh

#

i thought i pasted the hair keyframes for that one

#

well i'll fix it eventually

#

Anyways I'd like to mention, my efforts will be focused on adding localizations. I now consider almost everything to be finalized (will still address animation bugs) and would like to release the mod sometime next month. I will still be accepting costumes, bustups, thieves den art, and any other smaller contributions. Full release & trailer will be soon!

open gull
#

Oh yeah, I might've mentioned that I did an edit to fix some very minor discolouring on the transformation model which is lot of custom models use as a base. (Left is the discoloured hand, right is the arm texture from her other models. This edit fixes the hand) Do what you will with it.

#

Also edited the Sophia costume to use the more vibrant hair texture from Violet's Phantom Thief outfit (which I personally feel is closer to Sophia's own hair colour)
(Did something similar with the Yunaka costume too a while back.)

stone ibex
#

wait
who sophia?

open gull
#

She's from Persona 5 Strikers.

stone ibex
#

oh
costume for violet?

#

sorry
im not following how sophia is related to violet here

open gull
#

Yea. The rest of the cast has their outfits from that game ported over as CBT costumes. Since Violet doesn't appear in Strikers (that game was being developed at the same time as Royal), she has a costume based on that game's newcomer Sophia instead.

stone ibex
#

the blue dress?

#

my brain not braining honestly

open gull
#

That's alright mate.

stone ibex
#

might have to check the outfit to see which outfit you are talking about

open gull
#

It's the "Summer Break Outfit" added by Custom Bonus Tweaks.

#

So its not in the base game.

stone ibex
#

yeah
imma go check it tonight

open gull
stone ibex
#

doesnt look like summer-ish

#

look a bit winter-ish

#

but what do i know?
i live in the 2 season nation

open gull
#

Yea the name is kinda misleading in Violet's case.
I personally would've named it "Sophia Costume" in a similar vein to Morgana's Aigis and Teddie costumes.

stone ibex
#

also
audio replay error (doesnt impact gameplay) appear a lot when in pride's palace

kindred comet
open gull
#

Outta curiosity, what settings/compression do you use for that? I kinda wanna give em a compare.

kindred comet
#

I forgot but usually BC7 at various resolutions depending on how much the texture is used

#

Sometimes might compress as BC1 or BC3 although BC7 is most often better regardless

open gull
#

Ah alr!

kindred comet
#

If you would like to replace them you're welcome to, I just can't guarantee I'll use them

open gull
#

Oh I was just curious as to what types of compressions work with the game.

dark verge
#

Heyyy I don't know if I did model swap or something or if it's this mod or another but in the interigation room scenes when you get a new social link before Kasumi didn't have a ribbon but since I downloaded the new Rose and Violrt mod along with all the stuff it needed now Kasumi has her ribbon. Anyway to change it back to no ribbon? Feel like more fitting

kindred comet
#

If it started happening after R&V, it's a change R&V makes

#

This has nothing to do with my mod but I will answer the latter, you would have to change it back manually in Zylvos's alternate model mod

zealous fjord
#

Yes, I've kept the ponytail for the interrogation scene in the model mod. I prefer the ponytail and I don't want to redo the portrait

dark verge
#

Ahhh oki. Ya thays fine. Thank yees

drifting veldt
#

how i can download this mod latest version?

stone ibex
analog marlin
#

hey @kindred comet if we want to tip you some money for the incredible work you've been doing, do you have a paypal or kofi or patreon? your mod is a dream come true

#

i cannot thank you enough for this

kindred comet
bronze depot
astral chasm
#

a secret one pogchie

outer crane
#

Does anyone know where to grab the latest beta build for this? Thank you in advance!

earnest wave
#

Hi, when i try to start the mod on my steam deck i get this error and this is my modlist

sick elm
#

oh steam deck

urban anvil
#

remove old config file maybe

#

i dont rmember but it could also be the .net version thing

kindred comet
#

if that doesnt fix it then idk

#

i dont have a steam deck so i cant really test any of this

small stream
#

Wisteria the recent ryoframe work update broke one of your animation, when saving your phone now just pop in and out.

open gull
#

Oh? I thought ryo framework was just for audio.

small stream
#

animation also uses ryo.... i think

#

before that ryoframe update the saving animation was okay, but i could be wrong as i forgot what other mod was updated along with ryoframe

kindred comet
#

idk how it would break that animation unless it includes a random field gap or somehow breaks the call for that anim, which I doubt

kindred comet
#

well i cant even test it because reloaded is getting into a dependency loop for UE toolkit (whatever that is) that hangs the program for like 6 min

astral chasm
#

I had no issues as well with the ryoframe update

kindred comet
#

yeah its fine for me too

#

idk what would be causing that but its probably something unrelated to my mod

astral chasm
#

do we have an estimate for when version 1.0 will be officially released? Just curious, Wist! 😊

kindred comet
#

hopefully by mid July 🤞

tough phoenix
#

does 0.9.9 have the portrait edits?

tough phoenix
#

guys what did i do wrong.. 💔

open gull
#

Do you have a costume equipped?

tough phoenix
#

mm i don't think so, this was right after the first awakening

#

that was my thought cuz it was working fine in the prologue

fallow lily
#

what is the newest version

kindred comet
#

2nd pinned message

kindred comet
tough phoenix
#

tysm 😭

kindred sonnet
#

just checking is my version upto date?

kindred comet
#

yeah

#

i havent released any new builds since like last month

kindred sonnet
#

ok thank you

#

btw amazing work your doing keep up the amazing work. You breathed new life into the game.

small stream
jade raptor
#

where is the link to the most recent version of the mod? on Gamebanana it says it was uploaded 2 years ago

slate apex
#

can is still use arsene ? seems the default persona when using this mod is change to cendrelion

astral chasm
#

you can change it in mod configs

urban walrus
#

Just started using the Kasumi mod and it's great; however, the only outfit I have is "UNUSED". Is this normal? I installed the Add-on mod as well that says it adds some outfits but I don't have any other outfits. I'm on 4/12 and got the outfits from the box already.

#

I also switch it to Default Cendrillion but still ended up with Arsene

rain tangle
#

I believe you have to set Joker to slot 1 in costume framework

urban walrus
#

Yeah it's already slot 1. I looked into the projects and found Rose & Violet Story mods and followed the instructions to get them working with this mod and everything seems to work. Strange that I can't get this one to work without the other.

#

Well rather, I think it just wasn't working with Costume Framework.

sick elm
#

Does anyone have the link to the fade out event mod? I rebuilt my PC and had to fully reintall reloaded 2 so I am missing stuff

zealous fjord
#

@kindred comet There's an issue with the "music.pme" in the Gekkoukan High costume folder (OptionalModFiles in the main mod). The game can't find the battle music (victory music works fine though)

#

I don't know if it's really needed. Removing the file makes the two musics work correctly. Did you want to replace one of them?

sick elm
kindred comet
#

and also I did want to add more

#

im pretty sure I did break it at one point but was planning to fix it alongside adding some more remixes granted I get permission

zealous fjord
kindred comet
#

I think both are broken but idr?

#

normal plays wiping all out, ambush plays pull the trigger

#

although I think I might just let both of them play regardless

zealous fjord
#

@kindred comet There was another issue with the bathrooms. I've fixed them again, here are all the files.
This time, I've edited
FHIT_002_003_02.msg
FHIT_002_003_01.msg
FHIT_002_003_00.msg
FHIT_002_002_02.msg
I think the person that made those originally forgot to edit the "men" dialogues (used for the ladies' bathrooms). The boys' bathrooms dialogues were correctly edited.
They go in OptionalModFiles\Flowscript\Restroom\BF\FIELD\HIT

#

I've tested it on 06/15. Works for all bathrooms on both buildings. The issue was mostly for the practice building

kindred comet
#

pain

#

thanks

astral chasm
#

Hey, just wondering: are you guys using Reloaded 2.5 Remix? Any mod conflicts with it?

kindred comet
#

remix should work fine, i use it personally

rigid stirrup
#

Ah- think i missed an update somewhere, gonna try again now

half scaffold
west cape
#

So I'm installing this for the first time, what does the Addon mod do?

west cape
#

Is there a place I need to put it in the mod load order?

#

Working off the Rose & Violet Story installation pdf

urban anvil
#

its not really necessary and its kinda buggy

#

from what i remember

west cape
#

So disable it for now, got it

#

Well everything is configured. Wish me luck

tawny fable
#

has the mod been fully released yet or should I wait till later this month.

atomic sequoia
#

I was wondering that too but I assume wait since the gamebanana file is from 2 years ago. Would like to know though, like if the .99 version is available or needs testing or anything

urban anvil
#

the latest version is in pinned

atomic sequoia
#

Oh I see it now - discord has changed a bit since I last used it. Thanks!

kindred sonnet
#

is there a differnce with the bustup options or a preview?

neon moon
#

shall I only download KasumiasProtag-PRE-RELEASE-3-HF-3?

tawny fable
#

@kindred comet How’s the mod coming along here to see if you’re still willing to work with me on that switch build of it?

kindred comet
#

also you are more than welcome to work on that switch port

#

I do recommend waiting for full release but it should be ok regardless

willow prairie
kindred comet
#

yea! I just need to make the trailer and then actually implement Korean and any other localizations once/if they are finished

tawny fable
#

Alright I’ll start the work on the port on the 20th if im free that is.

charred island
knotty aurora
#

Careful meovv works for nintendo and will brick your console!

charred island
#

😔

kindred comet
#

did some mod update break the test field??

#

its always equipping phantom suit and is playing the darts music now for some reason

#

okay i think cbt changed it

tawny fable
tawny fable
# kindred comet okay i think cbt changed it

oh and wisteria when we start work on it just want to know if you'll be there to help with the port? i know i got your permission to work on it last month but the original creator of the mod helps will be appreciated.

kindred comet
#

I can't really guarantee I will be, I'm going to be more busy after I release this mod and to be honest I'm just kinda burnt out - that being said you are free to ask me any questions regardless and I'll try and help if I can

#

I'm not really familiar with P5R switch modding though, like I said I kinda just chucked the files onto my sd card and tried booting it on my switch

tawny fable
kindred comet
#

That isn't why

#

I did convert the models for switch, the animations are what crash it

#

It only booted after I nuked some of the field animations

#

See here

tawny fable
#

way easier

kindred comet
#

As long as the gap files arent hitting what I presume to be a mem limit then hopefully yeah

tawny fable
#

that's what i was thinking is going on ill do some research to see if there is a way to fix that issue.

#

wait did you get the animations from the original kasumi model?

#

or did you edit the animations in any way?

#

nevermind ill just figure it out.

#

I'm just going to wait for the full release but ill research some stuff to try to fix that in the mean time.

tawny fable
#

Ill just stop bothering you for the time being good night.

kindred comet
kindred comet
#

idk if i have my eshop nsp dumped onto my pc

tawny fable
# kindred comet i could try im just kinda lazy tbh

alright just tell me the results once you have that done if it doesn't work would you kindly give me the file and ill see what i can do to get it working if not ill just work on it on the 20th as planned.

#

ill discuss with you about the edited animations that might be a problem if its a data limit issue but don't take my word for it I'm not an expert at modding for switch just recently got into it.

tawny fable
# kindred comet i could try im just kinda lazy tbh

and if you don't have the nsp dumped onto your pc you can just send me the mod file with the animations left and ill see if it works just send me the converted switch port you made to test if it works with the emulator will know if its a switch mem limit issue.

#

that is if your fine with it.

kindred sonnet
#

I noticed using this bustups option in the kasumi as protag mod that her mole is missing is almost all of them I only noticed it in one of them. Did I miss something?

snow aspen
#

That was not for Rose

kindred sonnet
#

?

snow aspen
#

L7’s portraits were made for Violet Kasumi and not the Rose Kasumi

kindred comet
#

you're thinking of rose and violet kasumi

kindred sonnet
#

ok

#

so default bustups are for the rose and violet mod? the other two are stand alone

#

if your just running the protag mod?

#

is there any chance of getting L7's with a mole? for Kasumi in the rose and violet mod

kindred comet
#

I'm not the person to ask, rose and violet is not my mod

#

that being said L7M3 said they were working on the rose and violet version too

kindred comet
#

my mod contains zero rose and violet assets

#

its all sumire

#

default bustups mean default Sumire (ponytail) bustups

#

if the default option is showing as R&V Kasumi then R&V is overwriting them

#

(which is what should be happening)

#

to reiterate - my mod is not related to rose and violet

#

rose and violet simply depends on my mod. our mods are both standalone

#

if you change options in the config for my mod, it follows that it'll reflect options from my mod and not r&v

kindred sonnet
#

nvm sorry i confused myself i figured it out

zealous fjord
#

Yes, L7M3 has made portraits for Rose & Violet too. I haven't implemented them yet

kindred sonnet
#

nice looking forward to them I love his work but then I love everyone's work on both mods you lot are brilliant

tawny fable
#

@kindred comet I had an idea to see if we can fix the issue with the games data limit being hit for the switch version but I’m going to need to know if it’s actually a memory limit issue so where going to need to test it.

barren temple
zealous fjord
barren temple
kindred comet
tawny fable
kindred comet
#

i dont remember what state i left this in or if it even works but it should? work

tawny fable
#

So which version did you use for the port?

#

nevermind dumb question.

tawny fable
kindred comet
#

idk, it should work

#

try using the p5r skyline plugin

tawny fable
#

oh i didnt use that ill try it

tawny fable
# kindred comet idk, it should work

dumb question haven't set up one of these in a while so where do i place the cpk file after i place the p5rcbt in the bind file my path goes like this atmosphere/contents/01005CA01580E000/romfs/cpk/bind/p5rcbt am i doing something wrong here?

kindred comet
#

you dont need a cpk

#

its a loose file loader

#

put the contents in sd:/p5r/ and it should work

#

i would check how i did it but my sd card got wiped Yes

#

if you're on an emulator it should work the same way

#

just substitute sd with the emulator's sdcard path

tawny fable
#

alright i didn't do that ill just use the base file i just thought it needed to be a cpk file so thanks

#

base file you sent me i mean

kindred comet
#

👍

#

actually i still happen to have the p5r folder on my sdcard so i'll just grab that and lob it to you

#

although again i have no idea what state its in

#

not sure if i deleted the field gaps from this version or not

#

if i did you can just put them back in

#

anyways i would expect it to break on emulators too

#

unless they somehow increase the memory pool without breaking things

tawny fable
kindred comet
#

i cant attest to switch emulation but im p sure emulators generally have the same memory pool as their counterparts

#

some have options to expand their memory pool at the cost of stability, and options like this are usually experimental

#

you're emulating a console, not running the game natively

tawny fable
#

switch has 4 gbs of ram even lower end pcs tend to have at least 8 and emulators can run games off of more ram im running games from at least 8 ram but it can go up to 64 but every other ram thats above 8 says unsafe on the emulator im using

#

so i can test the memory limit with this

kindred comet
#

that isnt exactly how it works

tawny fable
#

memory limit in games is the max amount of ram a game can utilize is that right? or am i getting something wrong here?

kindred comet
#

yes, but you're not running the game natively - where it would have far more access to your system resources

#

emulators emulate the console on a software level

#

even with the switch specs being pretty low you would generally need a pc more powerful than a switch to emulate it at full speed

#

the point im making here is just because you have more memory that doesnt translate to bypassing memory limitations in an emulator unless it explicitly lets you expand its memory pool

#

im pretty sure emulators have the same memory pool as the consoles they're emulating as to not break things

tawny fable
#

i understand now but i have an idea if thats the case

#

if its the memory limit that is

kindred comet
#

i cant say for sure but i do assume it is

#

also i just tested it rn and yeah it does hang on yuzu

tawny fable
#

so it crashes on on yuzu huh

kindred comet
#

yeah

#

pretty much after opening the game

tawny fable
#

so heres my dumb idea

kindred comet
#

also to confirm that skyline mod does work on emulators, i got the mod to load after nuking all the animations

tawny fable
#

so did it run?

kindred comet
#

yeah but i had to nuke the animations, same as on my switch

tawny fable
#

can yoou send me the path you ran i want to test some things and ill get back to you with it

kindred comet
#

for yuzu it would be %appdata%\yuzu\sdmc

#

and ofc install the skyline plugin there too

#

hard crashes on ryujinx too

tawny fable
#

im currently using citron ill try it there

tawny fable
# kindred comet hard crashes on ryujinx too

how did you get the mod to laod in ryujinx thats the only way i can get mods to load is the same way as in ryujinx for citron im trying to do this but no mods are loading up for this

#

I mean what path did you use for ryujinx?

kindred comet
#

extract the p5rcbt zip and p5r zip i sent into the sdcard path root

tawny fable
#

so is the files name that or is it the stuff within the file?

kindred comet
#

like this

tawny fable
# kindred comet like this

I set it up based on guides I set it up the way you set it up it just ain’t working for some reason it loads the base game

kindred comet
#

where did you put the skyline plugin

#

did you extract the zip into the root of the sd card or did you throw it in p5r's mod folder

tawny fable
#

I threw the p5r mod folder in there

kindred comet
#

in where

#

everything is supposed to go onto the root sd folder

#

just extract both zips directly into the sdcard folder

#

nowhere else

tawny fable
#

The p5rcbt folder is in the 01005ca0180e000/romfs/skyline/plugin

#

The p5r is in the sd card

kindred comet
#

...?

#

yeah just

#

extract the p5rcbt zip into the sdcard folder 😭

tawny fable
#

ok it’s there

kindred comet
#

should work now

tawny fable
#

It’s still not loaded.

#

Did i do something wrong with skyline?

kindred comet
#

can you screenshot your sdcard folder

tawny fable
kindred comet
#

you downloaded the source code

#

download the zip from the releases tab

tawny fable
#

which one?

#

skyline or p5rcbt

kindred comet
#

p5rcbt

tawny fable
#

Ok I downloaded it and placed it in the sd file but still no mod?

#

So did I place the mod in the wrong location where did you put your mod?

kindred comet
#

i dunno, you should just be able to extract it into the sdmc folder

tawny fable
#

still there?

#

wait did you give it the mod a specific folder name

tawny fable
kindred comet
#

as i said just drop it into the root sdcard folder

#

if that doesnt fix it then sorry i cant help you

tawny fable
#

I’m talking about the mod itself though not the p5rcbt stuff?

kindred comet
#

again just drop it into the root sdcard folder

#

if its crashing that means its loaded

tawny fable
#

It’s not crashing I’ll try a few things to see if I can get it loaded then I’ll message you back

#

alright i reldownloaded the mod you sent it seems that redownloading the mod and placing it over the first fixed the problem and now its crashing

tawny fable
#

Ok I managed to get to the online features thing and click on no before it crashed after doing some stuff

#

So it looks like if where going to have field animations where going to have to find a way to shrink the data where using.

#

Okay I got passed the no on the online features thing and then it froze I’m have some questions about this mod before you go to bed miss @kindred comet

kindred comet
#

Whats up?

tawny fable
#

So do you have any unused features or files in the mod for my first question there’s going to be multiple?

kindred comet
#

There shouldn't be I think

tawny fable
#

Is there any custom audio files?

urban anvil
#

kinda yea

tawny fable
#

Maybe we can reduce the audio file sizes

#

And what’s the texture resolution?

kindred comet
#

those arent included in that zip i gave you

urban anvil
#

yea its its own mod

kindred comet
#

also idk but i do remember downscaling a bunch of them

tawny fable
#

Might need to downscale it a bit more to see if that can help with the memory limit issue if not I have another suggestion.

kindred comet
#

whats that?

tawny fable
#

? You know the switch’s memory limit issue with the game?

kindred comet
#

no i meant whats your other suggestion

tawny fable
#

Maybe check for a memory leak in the field other than that my last suggestion most likely would break the game

#

Or at least the models with animations

#

It’s creating simplified animations to reduce memory

#

I don’t have many suggestions for it seeing as it’s a memory limit issue but I have a idea that most likely won’t work

#

It’s a memory leak in the update of persona 5 royal

#

1.0.2 update that is

#

That’s all I have to say for the time being

#

@kindred comet What do you think

kindred comet
#

like i said, idk much about p5r switch so i cant say much

#

as for the animations its probably just due to the sheer amount of bones sumire has

#

i cant really simplify them since im not rly an animator and also because i dont wanna go back into the anim editing coal mines

#

if you want to though you are fully allowed to

tawny fable
#

I’m not an animator as well ain’t really my strong suit but I’ll see if that guy I previously talked about is willing to help with that.

tawny fable
kindred comet
#

I don't

tawny fable
#

He says the only way to optimize the game is to optimize the models and textures

tawny fable
kindred comet
#

Idk but i think the first version of it is

tawny fable
#

So it can run in the first version

#

From what I’ve seen on the internet the version where using had a memory leak issue so that’s a path to see if we can get it to work

tawny fable
kindred comet
#

not really

#

pretty much most of the large field gaps

tawny fable
#

Gaps?

#

Sorry I’m not familiar with that terminology

kindred comet
#

the animation containers

#

.gap

tawny fable
#

Oh the .gap files

#

So is it the large ones or every one

kindred comet
#

large ones im pretty sure

#

but again i didnt do extensive testing so idk

tawny fable
#

Well I’ll take out the large gap files and try to run it if that works let’s see if we can shrink the size of them

tawny fable
#

I mean missing animation

#

But I doubt it’s the missing animation

tawny fable
tawny fable
tawny fable
#

and atleast one of these are key for the model not to break as seen in the picture above

#

@kindred comet the mod works but the skeleton is screwed up

kindred comet
#

i would assume thats because the field anims are gone

tawny fable
#

As in the animations that crashed the game are in the folder I sent

tawny fable
#

I’ll be working on this the next few days to see what can be done for the port

tawny fable
#

@kindred comet I got it to run with all but one of the gap animation files

kindred comet
#

which one?

tawny fable
#

i used a mod of another creator to get it running though

#

ill send you it

#

yeah and the skeleton is still broken but ill send you the link of the mod i used and the results i came up with the pictures

#

seems when doing something the skeleton goes to normal

#

ill let you look over that while i grab a link to the mod i used to run it

#

I’m going to be doing some more stuff such as editing the animations by taken out a few grams out of each individual one to see if that would help with the memory limit issue if that doesn’t work going to be doing some more stuff to try to figure it out

#

@kindred comet What do you think of the progress so far and do you have any critiques for me?

kindred comet
#

Looks good

tawny fable
kindred comet
#

Not really, I guess the most obvious solution would be deleting some keyframes from each animation

tawny fable
#

Yeah that’s what I’m going for at the moment but I was hoping for more ideas I guess that should work seeing as this is not the complete version of the mod.

kindred comet
#

I don't really have any other ideas unfortunately

tawny fable
kindred comet
#

Blender and gfstoolsforblender

tawny fable
#

@kindred cometi was thinking if we put the models and animation in a cpk file that might help with it

tawny fable
#

turned just the p5r file into a patch file heres the results

#

all the data that was in the p5r file was in there including the animations so

#

currently compressing both the portible file and the p5r file you sent earlier with my previous work

tawny fable
#

heres the mod as a cpk file with every animation in it

#

or every animation you sent

tawny fable
#

@kindred comet every part of the mod can load as long as its part of a cpk file but im wondering if you sent me the file without the field animations that fix the skeleton issue?

kindred comet
#

no

#

her proportions are getting stretched because the field animations are missing

#

so its just using joker's animations

#

oh wait i re-read what you said

#

idk

tawny fable
#

but i have every field animation in this cpk file that you sent me

kindred comet
#

just import them from the latest test build

tawny fable
#

in the file i turned into a cpk file

#

alright

tawny fable
#

@kindred comet That fine with you?

kindred comet
#

Yes that's alright

#

Thanks for asking

tawny fable
#

Ok I’ll wait to get that mod just @me when you send the file alright

#

Oh and @paper gazelle the guy I was working with shortened a few animations took out some key frames so it should work better

paper gazelle
#

I forgot i was even in this server
I managed to remove half of the key frames from a good portion of the animations for BF0001_051 animation file, and i shorted some long animations
I cant say for certain that editing the animations like i did will really help

old meteor
#

So any chance for an option sometime to make our player Kasumi taller like Joker so she fits better and maybe a hair color option so she's not an exact copy of the other Kasumi?

sonic finch
#

The taller thing would need all the animations to be redone to fit the taller skeleton or else Stretchsumi happens

Otherwise for different hair colour there's Zylvos' alternate model mod with the brown hair and mole + white leotard

In theory that should work without Rose and Violet if you just want vanilla stuff

urban anvil
#

well when you see how tall joker is its kinda scary

sonic finch
#

Like Pikadorf but Kasumi

old meteor
#

I thought the alternate models wasn't campatible with the current version so I did not try it. But fair enough on the animations I guess.

sonic finch
#

I'd check with Zylvos and Wisteria to be certain but I'm pretty sure it'd work if you just took the Hotfixed models mod from the Rose and Violet download

Hell there's the long hair option too for a bigger distinction

old meteor
#

Yeah I was just testing the other day and liked the Sumi hair and glasses version

swift lintel
#

I wrote some instructions for setting up Rose & Violet (before Zylvos updated everything today, lol). I'm not sure if the alternate models mods are still on their google drive & can't check because I'm at work right, but maybe this could help?

kindred comet
small stream
#

Wisteria i wanna check the misalignment of the rapier in kasumi hand is cause of this mod right? just wanna know as i wish to find a way to fix it.

kindred comet
#

Yeah, idk how to fix it without breaking the rapier during showtimes again

tawny fable
#

@kindred comet does the story change with the mod or do we need that rose and violet story mod for it to work if so can you do the same thing for that to get it to switch like you did first and ill just set up the rest like we plan to do with your mod are you fine with that?

kindred comet
#

it doesnt, that would be too much work

#

also im not the creator of rose and violet, if you want to make a switch port you'd have to ask zylvos

#

although you should probably wait for the full release of that mod

tawny fable
#

yeah alright

tawny fable
#

@kindred comet Zylvos is allowing me to port the mod there releasing there’s after you release yours.

#

So I have something to ask of you can you do what you did with the portable version of your mod with zylvos mod and I’ll set up the rest.

#

If you don’t mind that is.

snow aspen
#

You’re locking in for this Silver

kindred comet
#

Once I do get the mod out I'm probably going to take a break from P5 modding for a while

half scaffold
#

Onto better and brighter avenues femc

tawny fable
kindred comet
tawny fable
#

Oh just convert textures huh

snow aspen
#

Okay Silver what are you trying to do?

tawny fable
snow aspen
#

To make it work with an actual Switch? Still surprised it can run the game at all

tawny fable
#

Just curious if you don’t mind answering

#

@snow aspen you have any other questions I’m willing to answer to the best of my ability.

snow aspen
#

I’m just curious what do you are trying to do outside of polishing the mod to work on like Ryujinx or something

tawny fable
#

I just want to gain experience in modding the game I saw this as a good project which interested me and saw that it was created with a passion so I thought if the mod maker themselves where willing to have it on the switch I would do my best to get it working for it.

#

oh and if anyone needs me on Tuesdays I’m normally not on around this time I have stuff to do with competing in smash tournaments only reason why I’m willing to answer questions now is to kill time in all honesty my matches got postponed do to technical issues.

snow aspen
#

You a competitive Smash player?

tawny fable
#

Yes albeit currently in tier 3 tournaments

kindred comet
#

I'm more than likely going to start work on making the trailer today. Any and all contributions must be made by Friday or else they will be excluded in the first full release (though I don't think there's really any)

#

I still need localization for japanese and Chinese traditional but I will likely add them post launch and will advertise it more heavily

#

Also I will release the next build a day before release, so probably on Saturday

#

@grizzled crystal iirc you were working on some costumes, would you like them to be included in the addon mod or are you releasing them separately on gb?

kindred comet
pallid plover
#

nice to see that you're gonna be releasing soon :)

I was back reading and it sounds like you want a modding break and I totally understand that one 💀💀 it's tiring to work on long projects like this

grizzled crystal
kindred comet
kindred comet
tawny fable
#

@kindred comet I’ve been meaning to ask you something about the mod are there custom costumes for the characters in it besides the add on mods?

tawny fable
#

@kindred comet You fine if I round up a few people to test for bugs on the switch version?

#

I’ll only do so on your permission

snow aspen
#

I mean I wouldn’t mind I do have one on me

tawny fable
#

I’ll only do it with the creators permissions.

kindred comet
tawny fable
#

@kindred comet once your back I'm wondering what field animation you took out that caused the body to go all Slenderman been looking for it cant find it

tawny fable
#

So who wants to volunteer to test for switch version

snow aspen
#

I would

#

Just need help to get it to work on real hardware tho

pallid plover
pallid plover
kindred comet
#

Thank you goat 🥹🥹🥹🥹🥺🥺

kindred comet
#

just use gfd studio to check

tawny fable
#

Alright

kindred comet
#

@tired shale i was running into some crashes with thieves den enhanced with my mod, i moved the spd sound stuff to spd emulator and it works now. here's the femulator folder if you want to push out a quick hotfix or anything (granted i dont even think the mod even works with the latest version of cbt but alas)

tawny fable
kindred comet
#

?

#

wdym

#

also im a bit busy rn, im making the trailer rn

#

I can try and provide help later but to be honest I was under the impression you've modded p5r switch before

#

I can try and provide general advice but I don't really want to spoon-feed info

tawny fable
#

never mind got it it was a simple mistake

kindred comet
#

trailer is done, will prepare a preview build later today and will get ready for release after i wake up

snow aspen
#

How excited are you to finally release it Wist?

kindred comet
#

Very excited/relieved

kindred comet
#

Okay I think I have the final cut now, I'm going to implement the korean localization and then we should be ready 🤞

kindred sonnet
#

thank you for all your hard work the mod is amazing

half scaffold
kindred comet
#

Korean localization has been implemented! Thank you to @trillmunch (she's not in this server) for making it! I would like to note that she requested proofreading and editing so if anyone is fluent in Korean, is familiar with the P5R localization (eng/Korean), and is good with translating eng to Korean please DM me!

#

Quick refresher on the localization status for anyone curious or interested:

kindred comet
#

Simplified Chinese support has been implemented! Currently the game will still crash if flowscript and thieves den config options are toggled on. I can't really do anything about this until AST fixes their charset

#

If AST fixes it and the changes are pushed to file emulation framework then it should work without me having to do anything additional

#

Also I think Traditional Chinese is kinda broken too, it throws compiler errors if there's like a single english character anywhere

#

Hopefully this is something that gets looked into

trail topaz
#

Oh yea it comes out today

kindred comet
#

Now to figure out how to move the updates to a mod page and get a functioning update prompt on the v0.2 version femcthink

#

Oh and here's the pre-launch build. This is the fully featured launch build and I would just like some testing to make sure it works.

Please do not discuss the new images and other assets yet, I'd prefer these to be discussed once I release the trailer

Kasumi as Protag - Launch Preview
Changelog (v0.9.9):

  • Added French, German, Spanish, Korean, and Simplified Chinese localizations (please refer to pins for more info and credits)
  • Updated an image in the thieves den
  • Updated a config option
  • I probably tweaked some anims its been a while

https://pixeldrain.com/u/dWb7XGp8

#

Everything should work as expected, there shouldn't be any breaking changes

kindred sonnet
#

so this is release build?

kindred comet
#

Yes but also no

#

It is effectively the release build but this is just for play testing purposes to make sure nothing is broken

kindred sonnet
#

ok

kindred comet
#

It has all of the content the release build will have, I just need to make sure nothing is broken. The actual release build will be live on GB soon once I've confirmed nothing blows up

#

also im too lazy to upload the other addon mods but they do work and kotone's music is fixed

#

though i do want to add some remixes if possible

#

might as well ask now

kindred comet
#

also going to try and start using hcas from this point on for music, converted a bunch of the addon mod ones from adx to hca

#

so hopefully the file size wont be as gargantuan

kindred comet
worldly ibex
#

I plan on getting that used today as soon as I can

#

In fact gonna do that right now!

zealous fjord
kindred comet
#

Okay good, I'm glad nothing broke

worldly ibex
#

So far nothing is breaking on my end either

fickle verge
#

I tested it and had no problems at all

kindred sonnet
#

tested it same results as zylvos also noticed the changed idle animation in safe room

#

its just as stable as the old version

worldly ibex
#

Idk if it's just me but it seems doing the big bang challenge the animation of grabbing the burger and eating it is improved.

worldly ibex
#

I think I'm gonna briefly do the intro sequence just for personal curiosity if that's improved or at least smooth as well.

worldly ibex
#

Ok intro was the same as before but still ran perfectly. @kindred comet If you ask me I think the mod is a go!

kindred comet
#

Awesome, thanks for testing!

worldly ibex
#

You're welcome!

kindred comet
#

See you guys soon!

kindred comet
#

time traveler *moves a rock*
the timeline:

cyan sun
#

It finally happening! FemCYay

kindred sonnet
#

safe to keep the test build installed or should I get the new one off GB

kindred comet
#

Nuke the test build and grab it off of GB

urban anvil
#

heck yeah

kindred comet
#

Have fun :)

hollow spoke
#

Congratz on the release ^^

astral chasm
#

u deserve the world, wist

kindred comet
#

Thank u :DDDD

astral chasm
#

your work is inspiring!!

kindred comet
#

💜💜💜💜💜💜💜💜

#

v.0.2 should have an update prompt as well, first to v0.2.3 and then to v1.0.0

urban anvil
#

Looking cool, Wisty!

tawny fable
kindred comet
#

oh my god its peak

kindred comet
#

well not final version but release version

tawny fable
#

alright ill start work on it soon i just had something come up so i cant start work on it immediately.

celest thicket
#

awesome stuff

kindred sonnet
#

so if im running rose and violet should i drop in your add on pack?

knotty aurora
#

Personally id wait till Zylvos says its ok

#

Just in case

fickle verge
#

This trailer is absolute cinema. Time to dive back into P5R — but this time, with the mod. I’m so ready!

barren temple
#

god this trailer is fucking awesome

#

i rly hope that atlus gets that we want a femc in p6 or our community gets the job done

rain tangle
#

Quick question, when downloading the mod, it said I was missing a compatibility addition for Custom Bonus Tweaks. Where exactly would I find it?

barren temple
#

Should i use these 2 or are those allready in the v1 of your mod ? @kindred comet

kindred comet
#

Those aren't needed anymore

barren temple
#

k thx

kindred comet
kindred comet
kindred sonnet
#

should i remove my sumire overhaul stand alone mod if i do add it

barren temple
#

should i enable the cendrilon over arsene aspect or should i leave it disabled if i use it with the rose & violet story overhaul ?

kindred comet
#

You could probably keep sumire overhaul

kindred comet
barren temple
#

ok thx

kindred sonnet
#

I love these two mods changed the game for me

open gull
# barren temple should i enable the cendrilon over arsene aspect or should i leave it disabled i...

That mod is already covered by Wisty's mod as a toggle, so you don't necessarily need it. The main difference is that the original mod puts Ella over Raoul (without a Satanael replacement), whereas the toggle in Wisty's mod puts Vanadis over Raoul and Ella over NG+ Satanael. If you prefer having Ella over Raoul, you'll want to disable the main mod's "Violet's Personas" and "Persona Skillsets" toggles and install the original Cendrillon + Ella addon. It's really just a matter of preference.

rain tangle
#

Found a slight issue, when running during a rainy day, (the normal run, not sprinting) no footstep noises play. It's fine when slowly walking though.

kindred comet
#

whoops

rain tangle
#

Not sure if it does it when sprinting yet, I'll check and see once I get to that point since I literally just started a playthrough.

kindred comet
#

Werid, they do have the right properties

#

Might just be an event anim

swift ether
deep stirrup
#

Congrats on the full release, you’re amazing

neon onyx
#

Congrats on full release also

drifting dust
# neon onyx help

ive disabled almost all my mods and im still getting Joker, the only way i can get sumi is if I enable Sumire in the addons and then she becomes a skinwalker during certain animations😭

#

at least im not alone on that tho

#

cannot figure it out for the life of me

rain tangle
#

I believe you have to set Joker to slot 1 on Costume Framework

neon onyx
#

OK, let me try that

drifting dust
#

oop yeah that did it

#

thank you :D

rain tangle
#

You're welcome ! ! ralseinurse

neon onyx
#

OK seems to work now thanks

pale flower
#

I've been a silent lurker that's been waiting for the full release since months.

I just want to say that everything runs smoothly as butter! (Started NG)

Thank you all so much for everyone who helped make this mod into what it is today! Y'all are heroes!!

urban anvil
neon onyx
#

I’ve also been a silent lurker here for a while been really anticipating this

drifting dust
#

its actually really funny that this was released today, i was literally looking at this mods wip yesterday seeing it for the first time and i was like "oh its privated ig it got taken down 🥀"

#

little did I know...

drifting dust
rain tangle
#

We love lurking doobie

drifting dust
#

real i do it all the time

urban anvil
#

i say real but i dont lurk

#

if i see someone having issues i must help

rain tangle
#

I usually don't lurk either but I've been silent the last couple of months as the localization stuff has been going on and I can't really help with that lol

rain tangle
drifting dust
#

i dont really talk in any servers unless i own them, or its just a friendgroup server, or i need help with something. besides that im silent :3

urban anvil
#

so real

#

stepping outside my comfort zone is hard

kindred comet
drifting dust
rain tangle
drifting dust
#

Actually just curious, does this mod do anything with Joker?

#

or is it just 2 sumi's

rain tangle
#

2 Sumis

kindred comet
drifting dust
#

peak.

kindred comet
#

you will have to use yoshizawa overhaul or joker as party member (whenever that releases) if you dont want her duped as a party member

urban anvil
drifting dust
#

well obviously when theres two

#

silly

rain tangle
#

not me still using the old build for the Joker over NPC Sumi mod lmao,, (idc that he gets absolutely fucked in the real world)

kindred comet
urban anvil
#

??!??

drifting dust
#

😭

urban anvil
#

what kinda server you in😭

rain tangle
#

helps differentiate the two tho naotoshrug

sick breach
#

I really want to play this mod but I'm playing p3r p3p and p4g 😭😭

austere stirrup
kindred comet
urban anvil
#

absolutely insane emoji portfolio

magic egret
#

what the hell man

#

how

#

how is peak so

#

peak

#

i don't think we've ever been this back

#

also didn't know about zylvos's but uuuuuh might wait to play for a bit to get the full package

#

but god

#

peak

swift ether
#

The Miniboss Music:

Oh My Star Ocean! I actually teared up a little. It felt like Star Ocean music to me which is very very special to me.

well done!!!! Please thank the artist!

#

I couldn't decide if it was Star Ocean 1 or 2 or 4!

Simply Yabai Fantastic!

empty willow
#

i just watched the trailer for the full release...... omg

#

ive never seen such peak in my life

pale flower
#

I have a quick question. Does anyone here know how to revert the battle music back to LS/TO? When using CBT the tracks cycle and it's ass, I don’t like it.

However, I cannot find the configs...

pallid plover
#

CBT has its music toggles under its own config

#

it's something like enhanced BGM or something

pale flower
#

I found the folder, thank you for the reply anyway!

pallid plover
#

the folder? 🤔 you shouldn't need to touch any folders at all...

#

also: realizing I never said so in this thread, but congrats on the mod release!

tawny fable
#

I'm working on porting the mod to the switch but i recently came across a problem when converting models any help would be appreciated.

zealous fjord
#

Congratulations on the full release! I'm glad I've been able to contribute to this project. Never did I imagine it would turn out so awesome when I first played with it ~2 years ago, but here we are!

#

I'm not done with preparing for my release and I'm on Monday morning of a working week, so it might just take a little while longer before I can release Rose & Violet.
I'm making a note of swapping the musics with the hca format and I should definitely make a paragraph about the license too

kindred comet
#

We will be #seated for the fog restoration's finished release

kindred comet
kindred comet
violet seal
#

hey im needing some help, i cant run the kasumi mod cuz the loader wont download dependencies

stone ibex
#

you know what fun?
finding people outside of this channel/server wanna play your mod

kindred comet
urban anvil
#

whats also fun is indoctrinating people into this mod

kindred comet
#

idk why reloaded sometimes breaks when trying to download it

stone ibex
#

but yeah
I randomly found that person on a different server

#

and I redirected them here

violet seal
#

is it working?

#

how do i know if the mod is working

kindred comet
#

Definitely not right

violet seal
#

how do i make it work

kindred comet
#

Make sure the mod is enabled, and if it is follow this guide

stone ibex
#

is tao even using the newest version?

kindred comet
#

I should make a video recording of this, I'm just lazy

violet seal
#

yea i just downloaded it today

kindred comet
#

CBT isnt a dependency in v0.2

stone ibex
#

oh
uploaded to gamebanana already

violet seal
#

sorry if im stupid

magic egret
#

SHE DOESN'T CLIP THROUGH THE BED???

#

what is this magic

stone ibex
#

oh
nice

magic egret
#

i can't believe it, an actual change in z axis

#

the bed's adorable too

#

i love the idea of sojiro becoming even MORE of a girldad

kindred comet
#

HES SOO GIRLDAD I LOVE HIM

magic egret
#

honestly

#

one of the best reasons to play as a girl

#

he's like that dad who absolutely DOES NOT want a cat

#

and then he babies the fuck out of that cat

stone ibex
#

well
now he got 2 daughter and a cat

magic egret
#

he just can't help taking in strays

#

yeah exactly

violet seal
#

i dont get this part

snow aspen
#

What config is this

violet seal
#

costume thing

snow aspen
#

Costume Framework didn’t work for me at one point too

magic egret
#

oh

#

open character assets

snow aspen
#

I just redownloaded it and have the Joker asset to slot 1

magic egret
#

scroll down to joker

#

and then select slot 11

snow aspen
#

11?

violet seal
#

it says select slot 1

magic egret
#

you don't search kasumi over protag in the search bar for this config

magic egret
#

key stuck, sorry

violet seal
magic egret
#

yeah it was confusing

#

but after step 9, you exit that config menu

empty willow
#

quick question, do we delete the alternate models test build from a while ago in place of the addon collection or do we keep both?

magic egret
#

and then search kasumi as protag in the main mod list search bar

#

not the config menu search

#

config for the costume mod should look like this, i believe

#

and then search for the main mod here

violet seal
#

oh so the actual mod not in the costume thing so im done with that

magic egret
#

that way you can get into the config menu for THAT mod

#

yep

#

i did the same thing LOL

swift ether
magic egret
#

she looks so COMFY

stone ibex
#

comfy kasumi

magic egret
#

i love the L7M3 portraits too

#

they're really well done

#

WOOOOOOOOAH

#

WHAT HAPPENED TO NO ADDED ROMANCES???

stone ibex
#

ara ara

#

nah
that not kissing

magic egret
stone ibex
#

she just doing a cheeky kiss to piss off ryuji

swift ether
#

Oh speaking of Sojiro as sort of A Kasumi foster dad... Kasumi is a month younger than Futaba. So its pretty natural for him to gravitate to that role for her too! I have a lot of fun with this mod cause it so different from playing as Akage. (Yes. I haven't played as Joker since lfor maybe 2 hours when I bought the game)

In a week I can pull myself out of Metaphor and get back to all the fun changes from the beta!

magic egret
#

i've played this game

#

way

#

way too many times

violet seal
#

Is it not possible to replace kasumi with joker?

stone ibex
#

and nothing wrong with that?

magic egret
#

i think i've 100%/platinumed the game three times

violet seal
#

cuz this isd kionda huh

stone ibex
#

that a different chara

violet seal
#

Huh

magic egret
#

yeah uuhh

violet seal
#

Not really

magic egret
#

there's

#

reasons not to do that

violet seal
#

Why

magic egret
#

reasons

#

good ones

stone ibex
#

did you not play thought the entire game before?

violet seal
#

Yes i know it’s sumire but it’s still violet

magic egret
#

ok but it could also not be violet

#

depends on how you wanna RP it really

stone ibex
#

like
you know
R&V

magic egret
#

hell until we get the story mod, you're actually joker crossplaying as violet

#

so

#

you are joker!

#

fixed

swift ether
#

dont spoil r and v here but

stone ibex
#

or
you know
R&V

swift ether
#

in that mod tehy are sisters

magic egret
#

i know nothing about R&V

stone ibex
#

then download it

#

lol

magic egret
#

but i look forward to losing 80 hours of my life learning about it

#

where's the link

#

didn't see it on gamebanana

violet seal
#

Fuck I can’t fit yoshizawa

stone ibex
swift ether
violet seal
#

Is it too late after I type my name>

swift ether
#

great mod for well anything honestlt

#

nope!

magic egret
#

and i got this when i looked it up on GB

swift ether
#

you can change it to Saki SoraKashu 40 hours into the game and the game will call you that

stone ibex
violet seal
#

I now want a akechi mod

stone ibex
#

and the GB version is super old so they privated it

swift ether
#

or anything u like of course

magic egret
#

ah ok

#

well

#

either way

stone ibex
magic egret
#

they're updating soon, no?

violet seal
#

His animations, persona, voice clips

magic egret
#

i figure i'll just chill, survive the next week at work, cry because i have terrible rolls in p5x, and play it when it updates

violet seal
magic egret
violet seal
#

Do customs still work for this mod?

#

Also I swear this mods feels so gender affirming to me

magic egret
#

smh

violet seal
#

I love akechi

wraith juniperBOT
#

[Reply to:](#1094412112576651314 message) did find the link tho, so thank you

Rose & Violet Beta 1 - Hotfix 5 (Pre-release build)
The following mods have been updated:

  • Alternate models mod (ponytail). New version "HF3".
  • Long hair variant models mod. New version is "HF4".
  • Rose & Violet Story Overhaul. New version is "HF5".

The following mods have been removed:

  • Addon mod : Weapons and Equipment Patch (Rose & Violet).
  • Addon mod : Confidant Cheat Sheet (Rose & Violet).
  • Addon mod : Classroom Cheat Sheet (Rose & Violet).

The following mod has been added:

  • Model mod: costumes addon.

All the addons have been made Configure Options for Rose & Violet. Delete the mods to prevent them from interfering with future edits.
A massive thank you to Wisteria for their help with the configure options!

https://drive.google.com/drive/folders/1cpFZisgX0PqGAvu2LipYZ1fk-YIziilB?usp=drive_link

Jump

[Go to message!](#1351304235320348683 message)

magic egret
violet seal
#

What’s rose and violet?

magic egret
#

man

#

merciless is really funny when you can just myriad truths everything

stone ibex
violet seal
#

TLDR what’s it do

magic egret
#

or

#

not happen as bad

violet seal
#

Ah

magic egret
#

it's rather well named

stone ibex
#

how da frick did you want to TLDR 2 bloody word?

violet seal
#

lol

magic egret
#

WOOOOOOAH

#

NEW MUSIC JUST HIT

dusty pendant
#

is it just me or is the battle sounds from the "Kasumi Over Joker Patch" louder than the other sound effects

magic egret
#

WHAT IS THAT THING

open gull
#

Morgana???

#

Yyyeah you might wanna take him to the vet.

magic egret
#

morgana had defaulted to an outfit titled "Sumire (27)"

#

i do not know what that is

#

but now that i swapped him to a different outfit, the option vanished

open gull
#

Okayyy then.

magic egret
#

though he is now something far worse

open gull
#

GYAH

#

What mod is that from?

magic egret
#

i don't actually remember when i installed this

#

like

#

3 years ago