Trying to get access to FEMC's animations so I can do some edits for a character swap, but importing into Blender leads to the model being messed up as such (first picture). This also translates over to the animations, so while I can reset poses easily for a model without animations, the animations themselves are still messed up (second picture) and I have no idea what to do to address those issues.
I exported the GMO as an FBX from Noesis using the default settings (third picture).
#How to properly import models with animations into Blender without posing/mesh problems?
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this seems to apply for any of the P3P and P4G models I've tried so far (FEMC, Makoto, Shinjiro, Rise) - some models are more messed up than others, Makoto's winter casual outfit seems fine but his standard outfits seem messed up
so unless there's some other way I should be importing the models into blender to avoid these issues.... but Noesis seems to be the only option to export GMOs as FBXs right now?
looks like using the fbx 2017 plugin and exporting that way fixes most of the issues. femc's skirt is still clipping a little bit though unfortunately 😔