#Q2 Black Mask

48 messages · Page 1 of 1 (latest)

loud compass
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Edits you-know-who's model and sprites into the Black Mask outfit, and changes their Persona to match. I've been working on this on and off for a while, and occasionally posted about it in since-retired channels; this post is here partly for liveblogging/documentation but also for me to post problems as they come up because i only started learning anything about modeling for this one project and i might actually have a psychotic breakdown pensivekechi

loud compass
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been trying to replace his sword with a lightly-resized ver of the saw saber model in royal...its not going great lmao

im preeeeeeeetty sure i can identity the problem with the textures, im just saving that for after i figure out how to rig the damn sword properly

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(the cape animations are also just scuffed in general, but again, want to fix the sword first)

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(i know very little about modeling or blender and what i do know is shit ive learned specifically for this, so please be patient with my bs lol)

loud compass
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observation: the 3d model doesnt have the straps at the start of his sleeves
debating whether to add them to the 2d art for canon-accuracy or leave them out for consistency with the model

loud compass
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eh, lazy. gonna leave them out

sage condor
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Transparent lenses.

loud compass
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counting people ive asked outside the server, that makes 3 people for transparent lenses

loud compass
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5

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everyone i ask seems to say transparent so transparent it is

loud compass
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well thats amusing

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(ive already replaced the actual graphic, its just very funny because you can see it in the thumbnail for the edited ver too lmfao

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...im gonna change it even though it doesnt matter...because.

loud compass
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wait

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checks two of the other characters
lmfao i think its only this one

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i dont know how the hell that happened lol

loud compass
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anyway thats all the 2d stuff replaced except the aoa

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i think

loud compass
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hmmyeah im trying to test but citra has decided it hates me

loud compass
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bad idea: test on hardware

loud compass
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well that went predictably lmao

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(the 3ds crashed)

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i have no idea whats wrong, i didnt have issue before with that shitty ann mod i made for the contest

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tangent, is there a reason aemulus copies every mod file into the romfs folder in addition to making the mod.cpk

loud compass
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siiiiiiiiiiiiiiiiiiiiiiiiiiiiigh
guess its time to go file by file trying to figure out which one is causing problems

loud compass
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the broken file appears to be cmn_ppanel.tpc

loud compass
loud compass
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ok the bossfight softlocked because citra is just like that but it all works except for the one file and the scuffed anim

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i fixed the file, but now im realizing it looks like ass lmao

loud compass
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dont know why it uses that screencap in the preview, oh well

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btw does anyone have a file for like right before getting second awakening? itd be a little more convenient

loud compass
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hmmmm i think i shall move him to the left

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im being a maniac and testing on hardware again because i have a completed save and have been too lazy to figure out how to rip it

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additionally i want to zoom in the ppanel icon because there are some places where it looks good and some where theres too much goddamn empty space

loud compass
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ah who am i kidding im porting my saves

loud compass
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tangent, would it be too much to let you select a .cxi file here, i got around it by manually editing config.xml but it seems more user friendly to let you select it in aemulus

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this question brought to you by the fact that i bought q2 digitally and theres no goddamn way to get a .3ds file from a digital copy and i was too lazy to pirate and my dumb ass didnt think of the simple solution that was editing config.xml until after id wasted most of my day failing to wring google for shit that could convert my .cia or .cxi

loud compass
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that left hand is very wrong but my brain wont tell me how to fix it

loud compass
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(shading on pause until i figure out how to goddamn fix it)

loud compass
loud compass
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call this a progress report