#One of Yusuke's hair meshes loads correctly in 3ds and GFD Studio, but not in-game

25 messages · Page 1 of 1 (latest)

simple basin
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Title, I have no idea why, I can't even re-do it from another extracted model because one of the eyes doesn't load, and using a correct model shared with me yields the same results

pallid mirage
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physics?

simple basin
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I don't understand

regal delta
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Not sure if this would help, but they're .dds file online of Yusuke's texture with .xps files

pallid mirage
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oh wait i think i know

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what happened

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yusuke's phantom thief model has 2 hair meshes

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one for when the mask is on, one for when he takes it off

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the model you posted looks like it's having default gfd studio materials

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try copypasting the entire materials chunk from the original model

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and also texture chunk i guess

simple basin
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I took the original model and removed the mesh from GFD instead of using the exported one from 3DS, and he's still balding

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It would be easier if I knew what determined whenever the second mesh has to be loaded in and just change that

pallid mirage
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it should be material name

simple basin
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So I replaced every material with "hair" in it with the same hair material and but the mesh keeps not loading

pallid mirage
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sad

simple basin
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I tried to use a cutscene model but now he won't stop glowing, I assume it's the material with "light" in it but I don't know how to keep it from loading

pallid mirage
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no, all cutscene models have bloom enabled everywhere

simple basin
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f swear word

pallid mirage
simple basin
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me the second I hit 23 yo

pallid mirage
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oh wait

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lmfao

simple basin
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I owe you my life