#When building a CPK, do I have to include modified files only?
22 messages · Page 1 of 1 (latest)
you mean with reloaded?
the folder layout should be "P5REssentials/CPK/literallyanything/fromhereyougothroughthepathfromacpk'sfiledirectory
so say you're replacing EN/BATTLE/TALK
you would put BATTLE/TALK/file in the literallyanything folder
I know the folder layout, I just want to know if I need to include the original contents of the .pak with the modified ones or not
yeah AKA button_xbox.pak with all the unmodified files + the ones I modified or just the modified ones
yeah all the files
at least that's what i did for colourful prompts
better to be safe than sorry
Is there uhhh, support for configuring it so the user can alternate which one is loaded?
?
Basically I ship in multiple of the same .pak but the user picks which they want in Configure Mod
User picks X, X will load, not the rest
Original == button_xbox.pak
X - button_xbox.pak
Y - button_xbox.pak
W - button_xbox.pak
Z _ button_xbox.pak
P5R Mod Creation Question
nah
would be cool
but you just gotta upload them as seperate files on the gb page
When building a CPK, do I have to include modified files only?
Ah, that's unfortunate, guess I'll do that