#flowscript modulo?
20 messages · Page 1 of 1 (latest)
it's an ingame function I'm pretty sure, at least in p5, probably same in p3
what's the function called in p5?
I'm assuming Invalid call expression. Expected function or procedure identifier, got: MODmeans it's not a function in p3?
maybe it exists, but we just haven't found it
ah
we don't have a full list of p3 functions
they left them in exe for p5, that's how we know them
for p3 it's all manual documentation
it definitely should exist though
https://docs.shrinefox.com/flowscript/library-functions/persona-3-fes am I missing something? the library list on flowscripts docs is completely blank
you can just check jsons in your compilers libraries folder
% should work as modulo (I just checked and it did compile although I didn't check that it does what I expect it to, but idk what else it would do)
The flowscript syntax is very similar to c, if it works in c there's a fairly good chance it'll work in flowscript (for basic stuff at least)
It turns into this which must be the equation that modulo uses
right