#Basics of Replacing Textures?

7 messages · Page 1 of 1 (latest)

winter sparrow
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I'm wanting to try my hand at making a couple texture replacement mods for battle costumes, but I'm unfamiliar with how to start at that, and what programs are recommended for doing conversions, or working on the textures

Are there any tutorials out there for that kinda stuff yet, and any fast tips anyone can give me?
Thanks!

carmine crag
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guess i should write a tutorial

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basically all you need is gfd studio and nvidia texture tools (either photoshop plugin or standalone)

stuck galleon
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Possibly helpful

carmine crag
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export dds from gmd using gfd studio, convert that to png using nvtt, edit, convert back to dds using nvtt (using bc1 if there's no alpha, bc3 if it exists), import it back using gfd studio

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the very gist of it