#your least favorite boss?for me chen
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Dr.universe love,
Reason ?
1.hate that rocket rain stage in Mirage level
2.too many invicible stage and taking so much time for speed run.
- The remaining rocket can still killing you after you defeat him
4.his theme song is good at beginning for lobby music but the mid and the end of his music tape ruin the vibe (of old musical germaphone)
5.his boss skill (the one you can get from combine the fragments) is suck too, like it easily die, deal low dmg, slow move, low fire rate
the skill will go like a human shield
I don’t like Chen only partially because he is interesting and moderately complicated on a mirage, but his topic didn’t suit me and if you don’t have time to kill the clone, then you are a corpse (sorry for my English)
The skill robot is literally immortal
It's just time based
Infinity sheld
technically not
but quite a strong block from bullet hell
I connected the spheres from the races and took out the trash
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There are some bosses that I don't like:
Chen: because he's too simple.
How would I fix him: giving him some moves, maybe a ranged attack.
Iblis: too weak, no attack moves, no real challenge.
How would I fix him: I'd make him more agressive, by attacking with ranged attacks, maybe fire, instead of fleeing.
Asura: not because it's bad, but it get stale after some runs.
How would I do to fix: creating some new alternative phases and moves, so every run he would have a different set of skills and moves.
Iblis' trick is that only shisterkas hit
Right after the rocket rain there's a brief window where u can whack him so if u can burst him down, I think it will only take 2 rocket rains bfr he dies
He literally is the boss with the most attacks
maybe it's the second
Iblis Really can use his Lamp to Smack you for his Melee attack that can be slow and more damage Dealing since he’s more of a Summoner Boss and for a Ranged attack He Could use a Projectile that will Make you take more damage for a time Period and while he does flee he should be a bit slower but He drops some trap like Stuff as his running trail to slow the player down slightly. And for these Improvements his Summons can be a bit nerfed if I were to improve Iblis these would be the changes I would like to see/implement.
Allow Iblis to summon weakened versions of other bosses
in a mirage it will be fucked up
favorite boss is a
...
cute cryin bear, japanes girl archer, elemental muscle rock guy, and second form asura, like
u know

Kraken, not hard, not fun, and just time consuming. Has a lot of health and fucker goes invincible for %90 of the fight.
Yes
I prefer fight the Kraken rather then the cowboy boss, the cowboy boss train stage is really annoying ang hard to evade
The issue is the bulls not the trains
\Adrien/
you mean this 🐃?
O no it’s a god
I absolutely haaaate the kraken boss, how do you even beat it on real mirage difficulty. Most of the time its in the water and spamming the water move and theres tentacles everywhere if someone can explain how your supposed to dodge or something please explain
As a ruthven main i always get stun locked and die in about 10 seconds if im lucky
Logan
His train and bulls skill is annoying
My annoyance list
-
Chen: The definition of a glass cannon. Hell, even Ruthven suffer from him without Torment. Chen's speed is straight up unmatchable the longer the battle drags on. What's worse? Stun-lock and clones.
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Kraken: Worst hitbox in-game + Run&Gun + Tentacle Spam + Stunlock = Kraken. Simple as that equation.
-
Iblis' lamp: Why the lamp, you ask? You see, all Iblis do is just run around and do a weak-asf melee, while the lamp is the annoying thing that summons those minions. If you can't come up with a bit of AoE, you're done.
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Medea/Entropic Protozoid: The newest addition of bosses. What makes it annoying is the eye laser trap and the ability to commit hefty melee. Not to forget how big are the fireball mortar attack. Truly, a nightmare for melees.
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Asura: The final boss of the game. Phase 1 is not a problem other than the minion spawn and light beams from the ground. Phase 2 is the easiest, out of question. Phase 3 requires careful movement so that you dont get frozen or DOT'd by some balls, or stunned by falling fists. Other attacks are predictable.
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Dr Universelove: He's essentially Zulan from Soul Knight. He can throw in a bullet hell that annoys you A LOT. Or throw hard-to-see missiles or rockets from the sky that forces you to run. What's worse? RM Air-strike attack that requires precise movement (which you might fail due to screenshake)
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Champion Valkyrie: She's one of the 3 champions i consider as bosses, higher than the other 2 for freezing. An annoyance for early-game or if you meet her in a highly crowded room.
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Champion Vizier: He's one of the 3 champions i consider as bosses. If you were to go horizontal with him, you're doomed from lightning chains. With the addition of a giant AOE explosive ball and more thunder, he should've been the boss of Elfland.
_
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Logan: Another reason why players hate bulls in this game. Personally he might shares the same spot with Universelove, but i ranked the latter higher for more AOE and much limited movement area. The only threat on Logan's fight are the bulls and the big shotgun AOE which, if caught in, might be insta-killed.
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Valentine: He is usually an easy one... until when Phase 3 begins. It limits your movement A LOT, while constantly sending a horse to push you around until you get smacked by Valentine's halberd. The only benefiting thing is his slow movement.
-
Navy and Louis: Unlike a maniac scientist who is centuries ahead, these twins of generals has failed at mimicking the baby dragons from Soul Knight (which are also duo-bosses). Other than reviving becoming annoying for low-dmg users, their attack pose barely a threat as long as your screen is clear.
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Muno-Wonda: Why should i mention about this giant Champion-type "boss", anyway? He's just way too predictable to pose a threat to anything. Even the champions in Elfland are better.
UNRANKED:
Champion Saens The Necromancer: This "boss" is quite distinct compared to the rest. Besides a dangerous attack that chases the player like a banshee, if left unattended, he can turn into a boss summoner who pairs Champion Valkyrie with Champion Vizier. The only weakness is his low health compared to other champions in biome 3.
Ashburn Bosses: They're too unique to be compared with the other bosses and be put on the list. However comparing by themselves, i might rank:
- Butterfly
- Dahano-Gharo
- Fire Crusader
- Eyeball
I like to go in circles on one side
I think by the fourth wave it re-appears
The kraken I'm too dumb to know how to survive without needing to revive or use Mirelha
If you hate chen you are def a ranged player
I always turn off/reduce screenshake so dodging becomes less of a problem
Screenshake was a thing? 
kraken on real mirage
Kraken real mirage
logan
he tempts you to do stupid stuff and the bull/train storm will knock off all your hit points
& regular attacks are jumpscares if your skill obscures his animations/he's offscreen
Tengu rm, the meteor is annoying and could potentially stunlock if got hit by some
Ginzo
kraken on real mirage
Logan on any difficulty
The Kraken on real mirage in Any mode
Universe love and kraken
Logan. His stupid bulls keep ruining my runs.
Every other boss is fine. I can either tank the damage they do or dodge it easily. Logan is just that one moon knight meme, "Random stuff go!"
The big ass Wndigo, the White man, the Octopus, the American
They all have 1 thing in common
Wayyyyyyyyyyyy too many invincibility phases that just piss me off
Wonda is fine

NO
The amount of times I was gonna hit that mf then it just turned invincible is baffling
That can happen
Exactly why I don't like it
Reduce his invincibility please
Need more moves
He shouldn't have 1 damn sequence
Just because I shot him down to half health doesn't mean you can just go invincible on me
Every time
Doesn't matter
It's Whelming
Wendigo is fine, Logan is atrocious and the kraken is simple.

Kraken is worse than logan 💔
Or just as bad

