#Free trial version
1 messages · Page 1 of 1 (latest)
I haven’t implement a trial period on Electron, but I assume this should involve a server that tracks some sort of user account of device fingerprint and a window that loads before the app that checks for this when loading the app.
Good luck and looking forward to learn from your solution!
Hey @civic citrus just out of curiosity do you charge the user at download time on the stores so for example your app will feature instead of a download button something like 'Costs $20.00' or do they sign up and then pay?
Right now I charge them when they download from Mac App Store or Microsoft Store. But I want to investigate a free app, where they have to buy it after 7 days. The Microsoft Store have an option when publishing the app to have a free trial period.
Yeah I'm not too sure about giving free trials from the store - I'm sure that's possible for iOS apps but apart from that no clue
If you do swap to a free download and then charging users, your best bet would be Stripe (as an individual?) - awesome UX and you can for the most part handle everything by opening URLs.
The only exception really to Stripe is when you have a 'risky' industry. Things like Travel or Politics.
For travel I can recommend Primer - the company I SWE for uses them and we get a few issues but not enough to justify dealing with others.
For politics there is a YCombinator company who does a bunch of work in that space
But for the rest, what @main stirrup said was on-point