Hey all! Im quite new to Ars and im in the endgame spell crafting phase where i just wanna make some cool spells that /dont/ heal my enemies (heal frame skip doesnt work anymore apparently lmao)
Considering Iframe skips seem impossible in this version, im trying to optimize some spells to fit the vibe of Fire magic + Wither magic
Currently we have Ars Nouveau, Ars Elemental, Not Enough Glyphs
My current go to spell is:
Homing Projectile -> Hex -> Harm -> Amp -> Conflagrate -> Amp -> Flare -> Amp -> Wither -> Item Pickup
Ive been told this doesnt really do much considering the iframe skip? I've tried to make some of the classic Wall + Promogate homing projectiles for maximum calamity but they dont seem to work!
just any advice on how to make damaging spells that dont suck
Also! the gear im using:
Ars Elemental Fire Gear (Pyromaniacs) with Kindling 3
Focus of Necromancy (Can swap to focus of Fire)
Much appreciated <3
Damage of whatever kind of Damage you prefer is going to be your weapon of choice
for a less constant stream of projectiles in order to get a
, which wouldn't increase damage but would increase the amount of fire carnage