Temporal glyph
So, basically as the name suggests this glyph will simulate control over time, in a limited area. By its self this glyph won’t do anything, but this glyph is heavily influenced and dependent on its augments.
When the glyph is augmented with accelerate, the spell with accelerate the speed of everything in a 6 block radius, relatively to how many accelerate glyphs are augmented. The decelerate glyph will do the same but it will slow down everything in the 6 block radius. To simulate these effects mob ai could be made faster or slower, and mob animations could be made faster or slower. For blocks such as crops, redstone, furnaces etc. random ticks could be added or removed to make crops grow faster or slower similarly with redstone and furnaces.
When the glyph is augmented with AoE, the radius of the area affected will increase by one block for each AoE glyph added.
When the glyph is augmented with sensitive it will only affect blocks such as crops, furnaces, redstone, etc. and will ignore entities.
When the glyph is augmented with amplify it will not only modify the speeds of blocks and mobs, but it will also change the speeds at which other players move, while also making them starve faster if the time is quickened etc. This could be done by slowing or quickening the other players by giving them invisible potion effects, and slowing their animation speed. Or by changing the players attributes of speed, hunger depletion
If the glyph is augmented with dampen, it will only affect the caster and nothing else. If dampen isn’t present in the spell the spell will only target other entities and blocks ignoring the caster. For example if self temporal decelerate AoE was used everything in a 7 block radius of the caster would be slowed down while the caster remains at their base speed. If AoE was removed and dampen was added only the caster would be slowed down and everything else would remain the same.
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