#Spell damage stat
8 messages · Page 1 of 1 (latest)
I like how the glyphs use the visual of how much mana is left in the bar for their mana use. Maybe do something like that for damage glyphs?
Yes that'd be a great addition I think
most of the glyphs except maybe harm change their damage based on the context though
so I'm pretty sure this is literally impossible
This could be possible with contextual tooltips