Hai chat! I am yet another inexpierenced individual wanting to attempt creating my own flipper. I know how many people have tried and how many have failed, but I'm mostly taking this as an opportunity to learn about electronics rather than focusing solely on a finished product. Also, I'm changing mine up a bit. Instead of a parallelogram shape, I'm making mine a little bit smaller and more circular so it (hopefully) eventually fit in a tamagotchi-like casing }:3. I'm going as low-level as my brain can handle and just rebuilding each schematic in KiCad, then laying out the pcb and sending to a manufacturer. It's a lot of work but I'm really passionate about this project and I feel like I'm willing to put in a lot more work to learn more.
#Yet another DIY Flipper attempt (sorry)
11 messages · Page 1 of 1 (latest)
The first problem I've run into is IDing certain parts. For example, on the schematic control points 1, 2, and 3 are listed as just generic components. While I can surmise that this means their exact ID is not supes important, the same cannot be said for AN 1 and 2 and ANT 1 and 2
Similarly, the layout of the PCB and its layers are not very well documented to my knowledge (though I'm guessing that's probably on purpose) so I'm not exactly sure where to route things. I imagine I'll have to figure this part out on my own, which seems fun, albeit frustrating for a beginner.
This got me thinking, surely there must be an exhaustive list of every single part used and its position on each layer right? Or am I stupid? Because it’s being manufactured a such a large scale I figure it exists, but I bet it’s proprietary and/or protected in some way shape or form.
Components don't have to be separate from the actual PCB. Test points can be simple pads, antennas can be traces.
they don't have public eda files or anything if that's what you're looking for
but the bom is entirely public and freely accessible
oh sorry wait should've scrolled back further ;-;