#Spyro 1 Intro Loading Screen

4 messages · Page 1 of 1 (latest)

wintry pagoda
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Video is bottom-right attachment

I've found that the thing that gets me most interested in playing with R3F is to try and recreate things, so here's the intro loading screen from the first spyro game.
I'm quite happy with how this has turned out!

Happy with:

  • models and look
  • animation

Not so happy with:

  • incorrect angle when spyro flys away
  • lighting of spyro (I think he had baked in textures in the original and wasn't affected by light?)
  • lighting/colour of the font doesn't well match the original cutscene

There are many more Spyro things I'd like to try and recreate in R3F now!

P.S. I ripped the models using "spyro model extractor"
P.P.S. no public github, as am utilising assets I don't have permission to use

real hemlock
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how were you able to make the Letters follow that custom line?

wintry pagoda
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@real hemlock could you clarify what you mean please?
Did you mean the animation of the individual letters spinning, or the fact that they appear when spyro flys by?

For the latter, you can see how I did it in the debug video; the letters are actually rendered the entire time, just hidden by a black plane, that I shift to the side as spyro flys by (is a green plane in debug mode)
And then similar, I just manually tweaked numbers until I got the right time for the animation of the letter spinning to begin

For the former, I attached my Letters.tsx so you can see my hacky code