#Ranked TCG Game Thread: Franz vs King Roger (ID: 1511015037890990110)
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🔴 Ban phase started! Each player may ban 1 character.
🚫 Banned characters:
Übel!
Franz selected
Aura!
King Roger selected
Flamme!
Turn 1
Aura (Franz) gained
15 Ability Counter! Aura (Franz)'s new Ability Counter: 15
Aura (Franz) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 100/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 12
Ability: Founder of Humanity's Magic - 0
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 14 Cards Discard Pile: 0 Card

================================
Flamme (King Roger) used
Theory of Prescience!
Flamme (King Roger) discovered the Theory of Prescience. The roll of the first 4 dices for both players for which cards are active for any given turn will always be 0, 1, 2, 3.
Flamme (King Roger) gained
1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 1
Aura (Franz) used
Weathered Shields + 0!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 55
no gamble
Aura (Franz) called forth the shieldbearers platoon.
Aura (Franz) gained
4 DEF! Aura (Franz)'s new DEF: 14
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 25
Aura (Franz) gained
4 Ability Counter! Aura (Franz)'s new Ability Counter: 29
================================
Turn 2
Aura (Franz) ⠀
HP: 55/60 









ATK: 10
DEF: 14
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 29
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🛡️🛡️🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 100/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 12
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 13 Cards Discard Pile: 0 Card
Flamme's Discovered Theories:
Prescience
================================
Flamme (King Roger) used
First Page of Humanity's Magic + 1!
Flamme (King Roger) lost
4 HP! Flamme (King Roger)'s new HP: 96
Flamme (King Roger) developed a basic offensive spell.
Flamme (King Roger) gained
1.1 ATK! Flamme (King Roger)'s new ATK: 13.1
Flamme (King Roger) gained
1.1 DEF! Flamme (King Roger)'s new DEF: 13.1
Flamme (King Roger) gained
1.1 SPD! Flamme (King Roger)'s new SPD: 13.1
Aura (Franz) lost
3.95 Ability Counter! Aura (Franz)'s new Ability Counter: 25.05
Flamme (King Roger) attacks
Aura (Franz) for 3.95 damage! Aura (Franz) has 51.05 left!
Aura (Franz) used
Fallen Empire + 1!
Aura (Franz) lost
10 HP! Aura (Franz)'s new HP: 41.05
Before Aura (Franz) stands an army rivaling that of an empire.
Aura (Franz) gained
2.2 ATK! Aura (Franz)'s new ATK: 12.2
Aura (Franz) gained
2.2 DEF! Aura (Franz)'s new DEF: 16.2
Aura (Franz) gained
2.2 SPD! Aura (Franz)'s new SPD: 12.2
Aura (Franz) gained
15 Ability Counter! Aura (Franz)'s new Ability Counter: 40.05
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 1.10 damage! Flamme (King Roger) has 94.9 left!
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 45.05
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 93.9 left!
================================
Turn 3
Aura (Franz) ⠀
HP: 41.05/60 









ATK: 12.2
DEF: 16.2
TrueDEF: 0
SPD: 12.2
Ability: Until the End of Time - 45.05
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 93.9/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 12 Cards Discard Pile: 1 Card
Flamme's Discovered Theories:
Prescience
================================
Flamme (King Roger) used
Discard!
Flamme (King Roger) gained
1 ATK! Flamme (King Roger)'s new ATK: 14.1
Flamme (King Roger) gained
1 DEF! Flamme (King Roger)'s new DEF: 14.1
Flamme (King Roger) gained
1 SPD! Flamme (King Roger)'s new SPD: 14.1
All cards in Flamme (King Roger)'s hand are empowered!

Aura (Franz) used
Broken Arrows + 3!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 36.05
Aura (Franz) called forth the archers platoon.
Aura (Franz) gained
5.2 SPD! Aura (Franz)'s new SPD: 17.4
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 55.05
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 92.9 left!
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 60.05
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 91.9 left!
Aura (Franz) attacks
Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 90.9 left!
Aura (Franz) attacks
Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 89.9 left!
================================
Turn 4
Aura (Franz) ⠀
HP: 36.05/60 









ATK: 12.2
DEF: 16.2
TrueDEF: 0
SPD: 17.4
Ability: Until the End of Time - 60.05
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 89.9/100 









ATK: 14.1
DEF: 14.1
TrueDEF: 0
SPD: 14.1
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 5 Cards
Flamme's Discovered Theories:
Prescience
================================
Aura (Franz) used
Rusted Blades + 2!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 31.05
Aura (Franz) called forth the swordsmen platoon.
Aura (Franz) gained
4.8 ATK! Aura (Franz)'s new ATK: 17
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 70.05
Flamme (King Roger) used
Flamme's Note + 1!
Flamme formulated a theory and notes down her research.
Flamme (King Roger) gained
6.6 HP! Flamme (King Roger)'s new HP: 96.5
Flamme (King Roger) formulated the Theory of Irreversibility.
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 8.90 damage! Flamme (King Roger) has 87.6 left!
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 75.05
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 3.90 damage! Flamme (King Roger) has 83.7 left!

Aura (Franz) attacks
Flamme (King Roger) for 3.90 damage! Flamme (King Roger) has 79.8 left!
Aura (Franz) attacks
Flamme (King Roger) for 3.90 damage! Flamme (King Roger) has 75.9 left!
================================
Turn 5
Aura (Franz) ⠀
HP: 31.05/60 









ATK: 17
DEF: 16.2
TrueDEF: 0
SPD: 17.4
Ability: Until the End of Time - 75.05
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🏹🏹⚔️⚔️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 75.9/100 









ATK: 14.1
DEF: 14.1
TrueDEF: 0
SPD: 14.1
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 6 Cards
Flamme's Discovered Theories:
Prescience
================================
Aura (Franz) used
Broken Arrows + 4!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 26.05
Aura (Franz) called forth the archers platoon.
Aura (Franz) gained
5.6 SPD! Aura (Franz)'s new SPD: 23
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 85.05
Flamme (King Roger) used
First Page of Humanity's Magic + 2!
Flamme (King Roger) lost
4 HP! Flamme (King Roger)'s new HP: 71.9
Flamme (King Roger) developed a basic offensive spell.
Flamme (King Roger) gained
1.2 ATK! Flamme (King Roger)'s new ATK: 15.3
Flamme (King Roger) gained
1.2 DEF! Flamme (King Roger)'s new DEF: 15.3
Flamme (King Roger) gained
1.2 SPD! Flamme (King Roger)'s new SPD: 15.3
Aura (Franz) lost
4.35 Ability Counter! Aura (Franz)'s new Ability Counter: 80.7
Flamme (King Roger) attacks
Aura (Franz) for 4.35 damage! Aura (Franz) has 21.7 left!
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 7.70 damage! Flamme (King Roger) has 64.2 left!
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 85.7
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 2.70 damage! Flamme (King Roger) has 61.5 left!
Aura (Franz) attacks
Flamme (King Roger) for 2.70 damage! Flamme (King Roger) has 58.8 left!
Aura (Franz) attacks
Flamme (King Roger) for 2.70 damage! Flamme (King Roger) has 56.1 left!
Aura (Franz) attacks
Flamme (King Roger) for 2.70 damage! Flamme (King Roger) has 53.4 left!
Aura (Franz) attacks
Flamme (King Roger) for 2.70 damage! Flamme (King Roger) has 50.7 left!
================================
Turn 6
Aura (Franz) ⠀
HP: 21.7/60 









ATK: 17
DEF: 16.2
TrueDEF: 0
SPD: 23
Ability: Until the End of Time - 85.7
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 5 Cards Discard Pile: 5 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🏹🏹⚔️⚔️🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (King Roger) ⠀
HP: 50.7/100 









ATK: 15.3
DEF: 15.3
TrueDEF: 0
SPD: 15.3
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 7 Cards
Flamme's Discovered Theories:
Prescience
================================
Aura (Franz) used
Rot + 5!
Aura (Franz)'s army strikes with poisoned blades.
Aura (Franz) gained
3 ATK! Aura (Franz)'s new ATK: 20
Aura (Franz) gained
3 SPD! Aura (Franz)'s new SPD: 26
Flamme (King Roger) used
Theory of Balance!
Flamme (King Roger) discovered the Theory of Balance. The Empower level for all card is now equal to the Turn Count.
Flamme (King Roger) gained
1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 2
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 10.70 damage! Flamme (King Roger) has 40 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 38.5
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 90.7
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has 32.8 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 31.3
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has 25.6 left!
Nahhhh
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 24.1
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has 18.4 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 16.9
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has 11.2 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 9.7
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has 4 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: 2.5

================================
Aura (Franz) expenses her mana...
Aura (Franz) lost
3 HP! Aura (Franz)'s new HP: 18.7
Turn 7
Aura (Franz) ⠀
HP: 18.7/60 









ATK: 20
DEF: 16.2
TrueDEF: 0
SPD: 26
Ability: Until the End of Time - 90.7
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 4 Cards Discard Pile: 6 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🏹🏹⚔️⚔️🏹🏹
Timed effects:
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
- Rot (2 turns):
- ATK+3. SPD+3. Each Swordsmen and Archer attacks deal 1.5 flat damage.
Flamme (King Roger) ⠀
HP: 2.5/100 









ATK: 15.3
DEF: 15.3
TrueDEF: 0
SPD: 15.3
Ability: Founder of Humanity's Magic - 2
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 5 Cards Discard Pile: 7 Cards
Flamme's Discovered Theories:
Balance, Prescience
Not paying attention did kill me really bad
================================
Aura (Franz) used
Scales of Obedience - Auserlese!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 13.7
Aura (Franz) tried to manipulate the opponent's aims.
HP diff: -11.2
Roll: 59
Aura (Franz) forced a misdirection!
Aura (Franz) lost
10 HP! Aura (Franz)'s new HP: 3.7
Flamme (King Roger) used
Primitive Defensive Technique + 7!
Aura (Franz) quickly put up a primitive emergency barrier.
Aura (Franz) gained
34 TrueDEF! Aura (Franz)'s new TrueDEF: 34
The undead swordsmen swing blindly.
Aura (Franz) attacks
Flamme (King Roger) for 10.70 damage! Flamme (King Roger) has -8.2 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -9.7
Aura (Franz) gained
5 Ability Counter! Aura (Franz)'s new Ability Counter: 95.7
The undead archers fire a volley.
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has -15.4 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -16.9
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has -22.6 left!
Pff
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -24.1
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has -29.8 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -31.3
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has -37 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -38.5
Aura (Franz) attacks
Flamme (King Roger) for 5.70 damage! Flamme (King Roger) has -44.2 left!
Flamme (King Roger) lost
1.5 HP! Flamme (King Roger)'s new HP: -39
Flamme (King Roger) has been defeated!
================================

Aura (Franz) ⠀
HP: 3.7/60 









ATK: 20
DEF: 16.2
TrueDEF: 34
SPD: 26
Ability: Until the End of Time - 95.7
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 3 Cards Discard Pile: 7 Cards
Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🏹🏹⚔️⚔️🏹🏹
Timed effects:
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
- Rot (2 turns):
- ATK+3. SPD+3. Each Swordsmen and Archer attacks deal 1.5 flat damage.
- Scales of Obedience - Auserlese (1 turn):
- If Your HP - Opp's HP >= 50, you win, and if Opp's HP - Your HP >= 50, you lose.
- Primitive Defensive Technique (1 turn):
- Increases TrueDEF by 34 until the end of the turn.
Flamme's Discovered Theories:
Balance, Prescience
Flamme (King Roger) ⠀
HP: -39/100 









ATK: 15.3
DEF: 15.3
TrueDEF: 0
SPD: 15.3
Ability: Founder of Humanity's Magic - 2
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 4 Cards Discard Pile: 8 Cards
Flamme's Discovered Theories:
Balance, Prescience
Flamme's Discovered Theories:
Balance, Prescience