#Ranked TCG Game Thread: 𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯ vs King Roger (ID: 1508823549513695323)

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faint topazBOT
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πŸ”΄ Ban phase started! Each player may ban 1 character.

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🚫 Banned characters: Methode Methode and UbelSnipsnip Übel!

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𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯ selected AuraSmug Aura!

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King Roger selected AuraSmug Aura!

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Turn 1

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 15 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 15

shrewd berry
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Ur a bad person

vale mantle
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Nah

faint topazBOT
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Aura (King Roger) gained tcgAbility 15 Ability Counter! Aura (King Roger)'s new Ability Counter: 15

vale mantle
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Why

shrewd berry
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OMFG

faint topazBOT
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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
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Aura (King Roger) β €

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
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================================

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) used AuraCard Scales of Obedience - Auserlese!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 5 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 55

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) tried to manipulate the opponent's aims.

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HP diff: 5.0

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Roll: 98

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) forced a misdirection!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 10 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 45

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AuraSmug Aura (King Roger) used AuraCard Broken Arrows + 0!

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Aura (King Roger) lost tcgMonsterHp 5 HP! Aura (King Roger)'s new HP: 55

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) called forth the archers platoon.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgSpeed 4 SPD! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new SPD: 14

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Aura (King Roger) gained tcgAbility 10 Ability Counter! Aura (King Roger)'s new Ability Counter: 25

vale mantle
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Both of us are using aura first time

faint topazBOT
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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s undead shieldbearers fall.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgDefense 2 DEF! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new DEF: 8

vale mantle
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Welp

faint topazBOT
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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 1 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 16

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The undead archers fire a volley.

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Aura (King Roger) lost tcgAbility 0.5 Ability Counter! Aura (King Roger)'s new Ability Counter: 24.5

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) attacks AuraSmug Aura (King Roger) for 0.50 damage! Aura (King Roger) has 54.5 left!

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Aura (King Roger) lost tcgAbility 0.5 Ability Counter! Aura (King Roger)'s new Ability Counter: 24

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) attacks AuraSmug Aura (King Roger) for 0.50 damage! Aura (King Roger) has 54 left!

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Aura (King Roger) gained tcgAbility 2 Ability Counter! Aura (King Roger)'s new Ability Counter: 26

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The scale measures the oppositions' mana...

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HP diff: 9.0

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The scale doesn't tip in any meaningful direction...

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Turn 2

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: 45/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14
  • tcgAbility Ability: Until the End of Time - 16
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: πŸ›‘οΈπŸΉπŸΉ
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Aura (King Roger) β €

  • tcgMonsterHp HP: 54/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 26
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) used AuraCard Guillotine + 1!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 8 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 37

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) heaved her blade.

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Aura (King Roger) lost tcgAbility 7.7 Ability Counter! Aura (King Roger)'s new Ability Counter: 18.3

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) attacks AuraSmug Aura (King Roger) for 7.70 damage! Aura (King Roger) has 46.3 left!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAttack 0 ATK! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new ATK: 10

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAbility 16 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 0

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AuraSmug Aura (King Roger) used AuraCard Rusted Blades + 0!

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Aura (King Roger) lost tcgMonsterHp 5 HP! Aura (King Roger)'s new HP: 41.3

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Aura (King Roger) called forth the swordsmen platoon.

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Aura (King Roger) gained tcgAttack 4 ATK! Aura (King Roger)'s new ATK: 14

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Aura (King Roger) gained tcgAbility 10 Ability Counter! Aura (King Roger)'s new Ability Counter: 28.3

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s undead shieldbearers fall.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgDefense 2 DEF! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new DEF: 6

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s undead archers fall.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgSpeed 2 SPD! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new SPD: 12

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s undead archers fall.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgSpeed 2 SPD! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new SPD: 10

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The undead swordsmen swing blindly.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 0 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 0

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AuraSmug Aura (King Roger) attacks AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) for 12.00 damage! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has 25 left!

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Aura (King Roger) gained tcgAbility 2 Ability Counter! Aura (King Roger)'s new Ability Counter: 30.3

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Turn 3

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: 25/60 PB1CPB2CPB2CPB2CPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 0
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
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Aura (King Roger) β €

  • tcgMonsterHp HP: 41.3/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2FPB2EPB2EPB3E
  • tcgAttack ATK: 14
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 30.3
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈβš”οΈ
shrewd berry
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There is no way I win this

faint topazBOT
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================================

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) used AuraCard Weathered Shields + 2!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 5 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 20

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) called forth the shieldbearers platoon.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgDefense 4.8 DEF! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new DEF: 10.8

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 10 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 10

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AuraSmug Aura (King Roger) used AuraCard Weathered Shields + 3!

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Aura (King Roger) lost tcgMonsterHp 5 HP! Aura (King Roger)'s new HP: 36.3

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Aura (King Roger) called forth the shieldbearers platoon.

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Aura (King Roger) gained tcgDefense 5.2 DEF! Aura (King Roger)'s new DEF: 15.2

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Aura (King Roger) gained tcgAbility 10 Ability Counter! Aura (King Roger)'s new Ability Counter: 40.3

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 2 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 12

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The undead swordsmen swing blindly.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAbility 3.6 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 8.4

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AuraSmug Aura (King Roger) attacks AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) for 3.60 damage! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has 16.4 left!

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Aura (King Roger) gained tcgAbility 4 Ability Counter! Aura (King Roger)'s new Ability Counter: 44.3

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Turn 4

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: 16.4/60 PB1CPB2CPB2HFPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 8.4
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 7 Cards Discard Pile: 3 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
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Aura (King Roger) β €

  • tcgMonsterHp HP: 36.3/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 14
  • tcgDefense DEF: 15.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 44.3
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 7 Cards Discard Pile: 3 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈβš”οΈπŸ›‘οΈπŸ›‘οΈ
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================================

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) used AuraCard Retreat!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) commanded the army to protect her retreat.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAttack 5 ATK! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new ATK: 5

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AuraSmug Aura (King Roger) used AuraCard Rot + 4!

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Aura (King Roger)'s army strikes with poisoned blades.

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Aura (King Roger) gained tcgAttack 2.8 ATK! Aura (King Roger)'s new ATK: 16.8

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Aura (King Roger) gained tcgSpeed 2.8 SPD! Aura (King Roger)'s new SPD: 12.8

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s undead shieldbearers fall.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgDefense 2 DEF! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new DEF: 8.8

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 1 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 9.4

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The undead swordsmen swing blindly.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAbility 9.4 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 0

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AuraSmug Aura (King Roger) attacks AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) for 0.00 damage! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has 16.4 left!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 1.4 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 15

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Aura (King Roger) gained tcgAbility 4 Ability Counter! Aura (King Roger)'s new Ability Counter: 48.3

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================================

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) returned from hiding.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAttack 5 ATK! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new ATK: 10

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Aura (King Roger) expenses her mana...

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Aura (King Roger) lost tcgMonsterHp 3 HP! Aura (King Roger)'s new HP: 33.3

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Turn 5

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: 15/60 PB1CPB2CPB2HFPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 8.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 0
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 6 Cards Discard Pile: 4 Cards
      Aura's Undead Army: πŸ›‘οΈ
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Aura (King Roger) β €

  • tcgMonsterHp HP: 33.3/60 PB1CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 16.8
  • tcgDefense DEF: 15.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12.8
  • tcgAbility Ability: Until the End of Time - 48.3
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 6 Cards Discard Pile: 4 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈβš”οΈπŸ›‘οΈπŸ›‘οΈ
      Timed effects:
  • Rot (2 turns):
    • ATK+2.8. SPD+2.8. Each Swordsmen and Archer attacks deal 1.4 flat damage.
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AuraSmug Aura (King Roger) used AuraCard Scales of Obedience - Auserlese!

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Aura (King Roger) lost tcgMonsterHp 5 HP! Aura (King Roger)'s new HP: 28.3

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Aura (King Roger) tried to manipulate the opponent's aims.

vale mantle
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Let's see

faint topazBOT
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HP diff: -13.3

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Roll: 30

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Aura (King Roger) forced a misdirection!

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Aura (King Roger) lost tcgMonsterHp 10 HP! Aura (King Roger)'s new HP: 18.3

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AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) used AuraCard Fallen Empire + 2!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 10 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: 5

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Before Aura (King Roger) stands an army rivaling that of an empire.

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Aura (King Roger) gained tcgAttack 2.4 ATK! Aura (King Roger)'s new ATK: 19.2

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Aura (King Roger) gained tcgDefense 2.4 DEF! Aura (King Roger)'s new DEF: 17.6

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Aura (King Roger) gained tcgSpeed 2.4 SPD! Aura (King Roger)'s new SPD: 15.2

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) gained tcgAbility 15 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 15

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The undead swordsmen swing blindly.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAbility 8.2 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 6.8

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AuraSmug Aura (King Roger) attacks AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) for 8.20 damage! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has -3.2 left!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 1.4 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: -4.6

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Aura (King Roger) gained tcgAbility 5 Ability Counter! Aura (King Roger)'s new Ability Counter: 53.3

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The undead archers fire a volley.

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgAbility 5.7 Ability Counter! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new Ability Counter: 1.1

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AuraSmug Aura (King Roger) attacks AuraSmug Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) for 5.70 damage! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has -10.3 left!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) lost tcgMonsterHp 1.4 HP! Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯)'s new HP: -11.7

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) has been defeated!

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Aura (𝕃𝕦𝕔𝕒 π•ƒπ•šπ•˜π•™π•₯) β €

  • tcgMonsterHp HP: -11.7/60 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 8.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 1.1
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 5 Cards Discard Pile: 5 Cards
      Aura's Undead Army: πŸ›‘οΈ
shrewd berry
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F

faint topazBOT
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Aura (King Roger) β €

  • tcgMonsterHp HP: 18.3/60 PB1CPB2CPB2CPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 19.2
  • tcgDefense DEF: 17.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.2
  • tcgAbility Ability: Until the End of Time - 53.3
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 5 Cards Discard Pile: 5 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈβš”οΈπŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉ
      Timed effects:
  • Rot (2 turns):
    • ATK+2.8. SPD+2.8. Each Swordsmen and Archer attacks deal 1.4 flat damage.
  • Scales of Obedience - Auserlese (1 turn):
    • If Your HP - Opp's HP >= 50, you win, and if Opp's HP - Your HP >= 50, you lose.
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Game over!