#Ranked TCG Game Thread: Mordred vs Benimaru (ID: 1507718322349932625)
1 messages · Page 1 of 1 (latest)
🔴 Ban phase started! Each player may ban 1 character.
🚫 Banned characters:
Aura!
Mordred rolled the dice and got
Sense!
Benimaru selected
Stark!
Turn 1
Sense (Mordred) ⠀
HP: 90/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
Stark (Benimaru) ⠀
HP: 125/125 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 8
Ability: Bravest Coward - 0
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 10 Cards Discard Pile: 0 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Piercing Drill + 0!
Sense (Mordred) lost
12 HP! Sense (Mordred)'s new HP: 78
Sense (Mordred) used a piercing drill!
Sense (Mordred) attacks
Stark (Benimaru) for 21.33 damage! Stark (Benimaru) has 103.67 left!
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 11
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 11
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 9
All cards in Stark (Benimaru)'s hand are empowered!
================================
Sense went on the offensive!
Sense (Mordred)'s Ability Counter is set to 0.
Turn 2
Sense (Mordred) ⠀
HP: 78/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
Stark (Benimaru) ⠀
HP: 103.67/125 









ATK: 11
DEF: 11
TrueDEF: 0
SPD: 9
Ability: Bravest Coward - 0
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 8 Cards Discard Pile: 2 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Hair Barrier + 3!
Sense (Mordred) surrounded herself in her hair barrier!
Sense (Mordred) gained
26 TrueDEF! Sense (Mordred)'s new TrueDEF: 26
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 12
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 12
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 10
All cards in Stark (Benimaru)'s hand are empowered!
================================
Sense (Mordred) lost
26 TrueDEF! Sense (Mordred)'s new TrueDEF: 0
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 1
Turn 3
Sense (Mordred) ⠀
HP: 78/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
Stark (Benimaru) ⠀
HP: 103.67/125 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Bravest Coward - 0
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 5 Cards Discard Pile: 5 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Jumbo Berry Special Break + 1!
Stark (Benimaru) chowed down on a Jumbo Berry Special!
Stark (Benimaru) lost
2 SPD! Stark (Benimaru)'s new SPD: 8
Stark (Benimaru) gained
2.2 DEF! Stark (Benimaru)'s new DEF: 14.2
Stark (Benimaru) gained
11 HP! Stark (Benimaru)'s new HP: 114.67
Sense (Mordred) used
Sharpen + 2!
Sense (Mordred) lost
3 HP! Sense (Mordred)'s new HP: 75
Sense (Mordred) sharpened her hair drills!
Sense (Mordred) gained
1.2 DEF! Sense (Mordred)'s new DEF: 13.2
Sense (Mordred) gained
2.4 ATK! Sense (Mordred)'s new ATK: 12.4
Sense (Mordred) gained
2.4 SPD! Sense (Mordred)'s new SPD: 10.4
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 2
Turn 4
Sense (Mordred) ⠀
HP: 75/90 









ATK: 12.4
DEF: 13.2
TrueDEF: 0
SPD: 10.4
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 7 Cards Discard Pile: 3 Cards
Stark (Benimaru) ⠀
HP: 114.67/125 









ATK: 12
DEF: 14.2
TrueDEF: 0
SPD: 8
Ability: Bravest Coward - 0
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 4 Cards Discard Pile: 6 Cards
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Jumbo Berry Special Break (1 turn):
- SPD-2 for 2 turns. DEF+2.2 for 2 turns.
================================
Sense (Mordred) used
Mana Concealment + 2!
Sense (Mordred) conceals her presence.
Sense (Mordred) gained
1.2 ATK! Sense (Mordred)'s new ATK: 13.6
Sense (Mordred) gained
2.4 DEF! Sense (Mordred)'s new DEF: 15.6
Sense (Mordred) gained
2.4 SPD! Sense (Mordred)'s new SPD: 12.8
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 13
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 15.2
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 9
All cards in Stark (Benimaru)'s hand are empowered!
================================
The break is over. Stark (Benimaru) recomposes himself.
Stark (Benimaru) gained
2 SPD! Stark (Benimaru)'s new SPD: 11
Stark (Benimaru) lost
2.2 DEF! Stark (Benimaru)'s new DEF: 13
Stark (Benimaru) gained
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 1
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 3
Turn 5
Sense (Mordred) ⠀
HP: 75/90 









ATK: 13.6
DEF: 15.6
TrueDEF: 0
SPD: 12.8
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
Stark (Benimaru) ⠀
HP: 114.67/125 









ATK: 13
DEF: 13
TrueDEF: 0
SPD: 11
Ability: Bravest Coward - 1
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 1 Card Discard Pile: 9 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Block + 4!
Stark (Benimaru) prepares to block an attack!
Stark (Benimaru) gained
28 TrueDEF! Stark (Benimaru)'s new TrueDEF: 28
Sense (Mordred) used
Hair Whip + 1!
Sense (Mordred) lost
4 HP! Sense (Mordred)'s new HP: 71
Sense (Mordred) whipped her hair!
Sense (Mordred) gained
3.3 DEF! Sense (Mordred)'s new DEF: 18.9
Sense (Mordred) attacks
Stark (Benimaru) for 1.00 damage! Stark (Benimaru) has 113.67 left!
================================
Stark (Benimaru) lost
28 TrueDEF! Stark (Benimaru)'s new TrueDEF: 0
Sense (Mordred) unveiled her presence.
Sense went on the offensive!
Sense (Mordred)'s Ability Counter is set to 2.
Turn 6
Sense (Mordred) ⠀
HP: 71/90 









ATK: 13.6
DEF: 18.9
TrueDEF: 0
SPD: 12.8
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 5 Cards Discard Pile: 5 Cards
Stark (Benimaru) ⠀
HP: 113.67/125 









ATK: 13
DEF: 13
TrueDEF: 0
SPD: 11
Ability: Bravest Coward - 1
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 0 Card Discard Pile: 10 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Mana Concealment + 3!
Sense (Mordred) conceals her presence.
Sense (Mordred) gained
1.3 ATK! Sense (Mordred)'s new ATK: 14.9
Sense (Mordred) gained
2.6 DEF! Sense (Mordred)'s new DEF: 21.5
Sense (Mordred) gained
2.6 SPD! Sense (Mordred)'s new SPD: 15.4
Stark (Benimaru) used
Fear Brought Me This Far + 4!
Stark (Benimaru)'s hands can't stop shaking, but Stark (Benimaru) is determined.
Stark (Benimaru) gained
4.2 ATK! Stark (Benimaru)'s new ATK: 17.2
Stark (Benimaru) gained
4.2 DEF! Stark (Benimaru)'s new DEF: 17.2
Stark (Benimaru) gained
2 Ability Counter! Stark (Benimaru)'s new Ability Counter: 3
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 3
Turn 7
Sense (Mordred) ⠀
HP: 71/90 









ATK: 14.9
DEF: 21.5
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
Stark (Benimaru) ⠀
HP: 113.67/125 









ATK: 17.2
DEF: 17.2
TrueDEF: 0
SPD: 11
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 10 Cards Discard Pile: 0 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Piercing Drill + 1!
Sense (Mordred) lost
12 HP! Sense (Mordred)'s new HP: 59
Sense (Mordred) used a piercing drill!
Sense (Mordred) attacks
Stark (Benimaru) for 34.60 damage! Stark (Benimaru) has 79.07 left!
Stark (Benimaru) used
Jumbo Berry Special Break + 1!
Stark (Benimaru) chowed down on a Jumbo Berry Special!
Stark (Benimaru) lost
2 SPD! Stark (Benimaru)'s new SPD: 9
Stark (Benimaru) gained
2.2 DEF! Stark (Benimaru)'s new DEF: 19.4
Stark (Benimaru) gained
11 HP! Stark (Benimaru)'s new HP: 90.07
================================
Sense (Mordred) unveiled her presence.
Sense went on the offensive!
Sense (Mordred)'s Ability Counter is set to 2.
Turn 8
Sense (Mordred) ⠀
HP: 59/90 









ATK: 14.9
DEF: 21.5
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 3 Cards Discard Pile: 7 Cards
Stark (Benimaru) ⠀
HP: 90.07/125 









ATK: 17.2
DEF: 19.4
TrueDEF: 0
SPD: 9
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 9 Cards Discard Pile: 1 Card
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Jumbo Berry Special Break (1 turn):
- SPD-2 for 2 turns. DEF+2.2 for 2 turns.
================================
Sense (Mordred) used
Pierce + 5!
Sense (Mordred) lost
7 HP! Sense (Mordred)'s new HP: 52
Sense (Mordred) pierced the opponent!
Sense (Mordred) gained
1.5 DEF! Sense (Mordred)'s new DEF: 23
Sense (Mordred) attacks
Stark (Benimaru) for 21.10 damage! Stark (Benimaru) has 68.97 left!
Stark (Benimaru) used
Offensive Stance + 4!
Stark (Benimaru) took an offensive stance!
Stark (Benimaru) gained
2.8 ATK! Stark (Benimaru)'s new ATK: 20
Stark (Benimaru) lost
2 DEF! Stark (Benimaru)'s new DEF: 17.4
Stark (Benimaru) gained
2.8 SPD! Stark (Benimaru)'s new SPD: 11.8
Stark (Benimaru) gained
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 4
================================
The break is over. Stark (Benimaru) recomposes himself.
Stark (Benimaru) gained
2 SPD! Stark (Benimaru)'s new SPD: 13.8
Stark (Benimaru) lost
2.2 DEF! Stark (Benimaru)'s new DEF: 15.2
Stark (Benimaru) gained
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 5
Sense went on the offensive!
Sense (Mordred)'s Ability Counter is set to 1.
Turn 9
Sense (Mordred) ⠀
HP: 52/90 









ATK: 14.9
DEF: 23
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 2 Cards Discard Pile: 8 Cards
Stark (Benimaru) ⠀
HP: 68.97/125 









ATK: 20
DEF: 15.2
TrueDEF: 0
SPD: 13.8
Ability: Bravest Coward - 5
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Offensive Stance (1 turn):
- DEF-2 for 2 turns.
================================
Sense (Mordred) used
Pierce + 2!
Sense (Mordred) lost
7 HP! Sense (Mordred)'s new HP: 45
Sense (Mordred) pierced the opponent!
Sense (Mordred) gained
1.2 DEF! Sense (Mordred)'s new DEF: 24.2
Sense (Mordred) attacks
Stark (Benimaru) for 21.55 damage! Stark (Benimaru) has 47.42 left!
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 21
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 16.2
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 14.8
All cards in Stark (Benimaru)'s hand are empowered!
================================
I gtg now
Stark (Benimaru) shifts his stance.
Stark (Benimaru) gained
2 DEF! Stark (Benimaru)'s new DEF: 18.2
Sense went on the offensive!
Sense (Mordred)'s Ability Counter is set to 0.
Turn 10
Sense (Mordred) ⠀
HP: 45/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards
Stark (Benimaru) ⠀
HP: 47.42/125 









ATK: 21
DEF: 18.2
TrueDEF: 0
SPD: 14.8
Ability: Bravest Coward - 5
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 4 Cards Discard Pile: 6 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Block + 7!
Stark (Benimaru) prepares to block an attack!
Stark (Benimaru) gained
34 TrueDEF! Stark (Benimaru)'s new TrueDEF: 34
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 55
================================
Stark (Benimaru) lost
34 TrueDEF! Stark (Benimaru)'s new TrueDEF: 0
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 1
Turn 11
Sense (Mordred) ⠀
HP: 55/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards
Stark (Benimaru) ⠀
HP: 47.42/125 









ATK: 21
DEF: 18.2
TrueDEF: 0
SPD: 14.8
Ability: Bravest Coward - 5
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 3 Cards Discard Pile: 7 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Hair Barrier + 1!
Sense (Mordred) surrounded herself in her hair barrier!
Sense (Mordred) gained
22 TrueDEF! Sense (Mordred)'s new TrueDEF: 22
Stark (Benimaru) used
Orden's Slash Technique + 1!
Stark (Benimaru) lost
8 HP! Stark (Benimaru)'s new HP: 39.42
Stark (Benimaru) used Orden's Slash Technique!
Stark (Benimaru) attacks
Sense (Mordred) for 1.00 damage! Sense (Mordred) has 54 left!
Stark (Benimaru) lost
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 4
================================
Sense (Mordred) lost
22 TrueDEF! Sense (Mordred)'s new TrueDEF: 0
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 2
Turn 12
Sense (Mordred) ⠀
HP: 54/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 0 Card Discard Pile: 10 Cards
Stark (Benimaru) ⠀
HP: 39.42/125 









ATK: 21
DEF: 18.2
TrueDEF: 0
SPD: 14.8
Ability: Bravest Coward - 4
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 2 Cards Discard Pile: 8 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Last Stand + 1!
Stark (Benimaru) winds up...
Stark (Benimaru) lost
5 DEF! Stark (Benimaru)'s new DEF: 13.2
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 64
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 3
Turn 13
Sense (Mordred) ⠀
HP: 64/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 0 Card Discard Pile: 10 Cards
Stark (Benimaru) ⠀
HP: 39.42/125 









ATK: 21
DEF: 13.2
TrueDEF: 0
SPD: 14.8
Ability: Bravest Coward - 4
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 1 Card Discard Pile: 9 Cards
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Impending Lightning (1 turn):
- Strike for 27.5 damage. Uninterruptable.
- A Warrior's Last Stand (1 turn):
- HP cannot fall below 1 this turn.
================================
Sense (Mordred) used
Tea Time + 2!
Sense (Mordred) enjoyed a refreshing cup of tea.
Sense (Mordred) gained
7.2 HP! Sense (Mordred)'s new HP: 71.2
Stark (Benimaru) gained
3.6 HP! Stark (Benimaru)'s new HP: 43.02
Stark (Benimaru) used
Axe Swipe + 5!
Stark (Benimaru) lost
5 HP! Stark (Benimaru)'s new HP: 38.02
Stark (Benimaru) swiped his axe!
Stark (Benimaru) attacks
Sense (Mordred) for 13.00 damage! Sense (Mordred) has 58.2 left!
================================
Stark (Benimaru) lost
20 HP! Stark (Benimaru)'s new HP: 18.02
Stark (Benimaru) gained
5 DEF! Stark (Benimaru)'s new DEF: 18.2
Stark (Benimaru) performs Lightning Strike!
Stark (Benimaru) attacks
Sense (Mordred) for 29.80 damage! Sense (Mordred) has 28.4 left!
Stark (Benimaru) lost
2 Ability Counter! Stark (Benimaru)'s new Ability Counter: 2
Stark (Benimaru) let out all he has. Stark (Benimaru) is no longer Sturdy.
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 4
Turn 14
Sense (Mordred) ⠀
HP: 28.4/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
Tea Time Snacks: 1
Stark (Benimaru) ⠀
HP: 18.02/125 









ATK: 21
DEF: 18.2
TrueDEF: 0
SPD: 14.8
Ability: Bravest Coward - 2
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 0 Card Discard Pile: 10 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 38.4
Stark (Benimaru) used
Defensive Stance + 12!
Stark (Benimaru) took a defensive stance!
Stark (Benimaru) lost
2 ATK! Stark (Benimaru)'s new ATK: 19
Stark (Benimaru) gained
4.4 DEF! Stark (Benimaru)'s new DEF: 22.6
Stark (Benimaru) gained
4.4 SPD! Stark (Benimaru)'s new SPD: 19.2
Stark (Benimaru) gained
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 3
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 5
Turn 15
Sense (Mordred) ⠀
HP: 38.4/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 5
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
Tea Time Snacks: 1
Stark (Benimaru) ⠀
HP: 18.02/125 









ATK: 19
DEF: 22.6
TrueDEF: 0
SPD: 19.2
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 10 Cards Discard Pile: 0 Card
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Defensive Stance (1 turn):
- ATK-2 for 2 turns.
================================
Stark (Benimaru) used
Block + 10!
Stark (Benimaru) prepares to block an attack!
Stark (Benimaru) gained
40 TrueDEF! Stark (Benimaru)'s new TrueDEF: 40
Sense (Mordred) used
Tea Party + 14!
Sense (Mordred) held a tea party!
Sense (Mordred) gained
24 HP! Sense (Mordred)'s new HP: 62.4
Stark (Benimaru) gained
12 HP! Stark (Benimaru)'s new HP: 30.02
Sense holds a tea party! Both characters take a turn to enjoy the tea.
================================
Stark (Benimaru) shifts his stance.
Stark (Benimaru) gained
2 ATK! Stark (Benimaru)'s new ATK: 21
Stark (Benimaru) lost
40 TrueDEF! Stark (Benimaru)'s new TrueDEF: 0
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 6
Turn 16
Sense (Mordred) ⠀
HP: 62.4/90 









ATK: 14.9
DEF: 24.2
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 6
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
Sense (Mordred) skips this turn!
Stark (Benimaru) ⠀
HP: 30.02/125 









ATK: 21
DEF: 22.6
TrueDEF: 0
SPD: 19.2
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 9 Cards Discard Pile: 1 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Stark (Benimaru) skips this turn!
================================
Stark (Benimaru) used 🕙 Wait!
Stark (Benimaru) waited it out! All cards in Stark (Benimaru)'s hand are empowered!
Stark (Benimaru) gained
10 HP! Stark (Benimaru)'s new HP: 40.02
Sense (Mordred) used
Discard!
Sense (Mordred) gained
1 ATK! Sense (Mordred)'s new ATK: 15.9
Sense (Mordred) gained
1 DEF! Sense (Mordred)'s new DEF: 25.2
Sense (Mordred) gained
1 SPD! Sense (Mordred)'s new SPD: 16.4
All cards in Sense (Mordred)'s hand are empowered!
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 7
Turn 17
Sense (Mordred) ⠀
HP: 62.4/90 









ATK: 15.9
DEF: 25.2
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 7
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
Stark (Benimaru) ⠀
HP: 40.02/125 









ATK: 21
DEF: 22.6
TrueDEF: 0
SPD: 19.2
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 9 Cards Discard Pile: 1 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Sense (Mordred) used
Hair Barrier + 17!
Sense (Mordred) surrounded herself in her hair barrier!
Sense (Mordred) gained
54 TrueDEF! Sense (Mordred)'s new TrueDEF: 54
Stark (Benimaru) used
Jumbo Berry Special Break + 9!
Stark (Benimaru) chowed down on a Jumbo Berry Special!
Stark (Benimaru) lost
2 SPD! Stark (Benimaru)'s new SPD: 17.2
Stark (Benimaru) gained
3.8 DEF! Stark (Benimaru)'s new DEF: 26.4
Stark (Benimaru) gained
19 HP! Stark (Benimaru)'s new HP: 59.02
================================
Sense (Mordred) lost
54 TrueDEF! Sense (Mordred)'s new TrueDEF: 0
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 8
Turn 18
Sense (Mordred) ⠀
HP: 62.4/90 









ATK: 15.9
DEF: 25.2
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 8
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
Stark (Benimaru) ⠀
HP: 59.02/125 









ATK: 21
DEF: 26.4
TrueDEF: 0
SPD: 17.2
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
- Jumbo Berry Special Break (1 turn):
- SPD-2 for 2 turns. DEF+3.8 for 2 turns.
================================
Stark (Benimaru) used 🕙 Wait!
Stark (Benimaru) waited it out! All cards in Stark (Benimaru)'s hand are empowered!
Stark (Benimaru) gained
10 HP! Stark (Benimaru)'s new HP: 69.02
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 72.4
================================
The break is over. Stark (Benimaru) recomposes himself.
Stark (Benimaru) gained
2 SPD! Stark (Benimaru)'s new SPD: 19.2
Stark (Benimaru) lost
3.8 DEF! Stark (Benimaru)'s new DEF: 22.6
Stark (Benimaru) gained
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 4
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 9
Turn 19
Sense (Mordred) ⠀
HP: 72.4/90 









ATK: 15.9
DEF: 25.2
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 9
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
Stark (Benimaru) ⠀
HP: 69.02/125 









ATK: 21
DEF: 22.6
TrueDEF: 0
SPD: 19.2
Ability: Bravest Coward - 4
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 8 Cards Discard Pile: 2 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Fear Brought Me This Far + 10!
Stark (Benimaru)'s hands can't stop shaking, but Stark (Benimaru) is determined.
Stark (Benimaru) gained
6 ATK! Stark (Benimaru)'s new ATK: 27
Stark (Benimaru) gained
6 DEF! Stark (Benimaru)'s new DEF: 28.6
Stark (Benimaru) gained
2 Ability Counter! Stark (Benimaru)'s new Ability Counter: 6
Sense (Mordred) used
Discard!
Sense (Mordred) gained
1 ATK! Sense (Mordred)'s new ATK: 16.9
Sense (Mordred) gained
1 DEF! Sense (Mordred)'s new DEF: 26.2
Sense (Mordred) gained
1 SPD! Sense (Mordred)'s new SPD: 17.4
All cards in Sense (Mordred)'s hand are empowered!
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 10
Turn 20
Sense (Mordred) ⠀
HP: 72.4/90 









ATK: 16.9
DEF: 26.2
TrueDEF: 0
SPD: 17.4
Ability: Proctor - 10
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Stark (Benimaru) ⠀
HP: 69.02/125 









ATK: 27
DEF: 28.6
TrueDEF: 0
SPD: 19.2
Ability: Bravest Coward - 6
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 7 Cards Discard Pile: 3 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 28
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 29.6
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 20.2
All cards in Stark (Benimaru)'s hand are empowered!
Sense (Mordred) used
Tea Party + 20!
Sense (Mordred) held a tea party!
Sense (Mordred) gained
30 HP! Sense (Mordred)'s new HP: 90
Stark (Benimaru) gained
15 HP! Stark (Benimaru)'s new HP: 84.02
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 11
Turn 21
Sense (Mordred) ⠀
HP: 90/90 









ATK: 16.9
DEF: 26.2
TrueDEF: 0
SPD: 17.4
Ability: Proctor - 11
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 5 Cards Discard Pile: 5 Cards
Tea Time Snacks: 2
Stark (Benimaru) ⠀
HP: 84.02/125 









ATK: 28
DEF: 29.6
TrueDEF: 0
SPD: 20.2
Ability: Bravest Coward - 6
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 3 Cards Discard Pile: 7 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 29
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 30.6
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 21.2
All cards in Stark (Benimaru)'s hand are empowered!
Sense (Mordred) used
Tea Time + 7!
Sense (Mordred) enjoyed a refreshing cup of tea.
Sense (Mordred) gained
10.2 HP! Sense (Mordred)'s new HP: 90
Stark (Benimaru) gained
5.1 HP! Stark (Benimaru)'s new HP: 89.12
Sense holds a tea party! Both characters take a turn to enjoy the tea.
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 12
Turn 22
Sense (Mordred) ⠀
HP: 90/90 









ATK: 16.9
DEF: 26.2
TrueDEF: 0
SPD: 17.4
Ability: Proctor - 12
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Sense (Mordred) skips this turn!
Stark (Benimaru) ⠀
HP: 89.12/125 









ATK: 29
DEF: 30.6
TrueDEF: 0
SPD: 21.2
Ability: Bravest Coward - 6
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 0 Card Discard Pile: 10 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Stark (Benimaru) skips this turn!
================================
Stark (Benimaru) used
Discard!
Stark (Benimaru) gained
1 ATK! Stark (Benimaru)'s new ATK: 30
Stark (Benimaru) gained
1 DEF! Stark (Benimaru)'s new DEF: 31.6
Stark (Benimaru) gained
1 SPD! Stark (Benimaru)'s new SPD: 22.2
All cards in Stark (Benimaru)'s hand are empowered!
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 90
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 13
Turn 23
Sense (Mordred) ⠀
HP: 90/90 









ATK: 16.9
DEF: 26.2
TrueDEF: 0
SPD: 17.4
Ability: Proctor - 13
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Stark (Benimaru) ⠀
HP: 89.12/125 









ATK: 30
DEF: 31.6
TrueDEF: 0
SPD: 22.2
Ability: Bravest Coward - 6
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 0 Card Discard Pile: 10 Cards
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Eisen's Axe Cleave + 12!
Stark (Benimaru) lost
11 HP! Stark (Benimaru)'s new HP: 78.12
Stark (Benimaru) cleaves his axe.
Stark (Benimaru) attacks
Sense (Mordred) for 53.96 damage! Sense (Mordred) has 36.04 left!
Stark (Benimaru) lost
2 Ability Counter! Stark (Benimaru)'s new Ability Counter: 4
Sense (Mordred) used 🕙 Wait!
Sense (Mordred) waited it out! All cards in Sense (Mordred)'s hand are empowered!
Sense (Mordred) gained
10 HP! Sense (Mordred)'s new HP: 46.04
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 14
Turn 24
Sense (Mordred) ⠀
HP: 46.04/90 









ATK: 16.9
DEF: 26.2
TrueDEF: 0
SPD: 17.4
Ability: Proctor - 14
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Stark (Benimaru) ⠀
HP: 78.12/125 









ATK: 30
DEF: 31.6
TrueDEF: 0
SPD: 22.2
Ability: Bravest Coward - 4
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 10 Cards Discard Pile: 0 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
================================
Stark (Benimaru) used
Orden's Slash Technique + 4!
Stark (Benimaru) lost
8 HP! Stark (Benimaru)'s new HP: 70.12
Stark (Benimaru) used Orden's Slash Technique!
Stark (Benimaru) attacks
Sense (Mordred) for 27.32 damage! Sense (Mordred) has 18.72 left!
Stark (Benimaru) lost
1 Ability Counter! Stark (Benimaru)'s new Ability Counter: 3
Sense (Mordred) used
Discard!
Sense (Mordred) gained
1 ATK! Sense (Mordred)'s new ATK: 17.9
Sense (Mordred) gained
1 DEF! Sense (Mordred)'s new DEF: 27.2
Sense (Mordred) gained
1 SPD! Sense (Mordred)'s new SPD: 18.4
All cards in Sense (Mordred)'s hand are empowered!
================================
Sense (Mordred) continued to observe peacefully.
Sense (Mordred) gained
1 Ability Counter! Sense (Mordred)'s new Ability Counter: 15
Sense (Mordred) has finished proctoring her test. The examinee did not pass in time.
Stark (Benimaru) has been defeated!
Sense (Mordred) ⠀
HP: 18.72/90 









ATK: 17.9
DEF: 27.2
TrueDEF: 0
SPD: 18.4
Ability: Proctor - 15
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 2 Cards Discard Pile: 8 Cards
Stark (Benimaru) ⠀
HP: 70.12/125 









ATK: 30
DEF: 31.6
TrueDEF: 0
SPD: 22.2
Ability: Bravest Coward - 3
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.
Using attacks while your (Resolve) is positive increases its DMG by 20%.
Your attacks stay the same when your (Resolve) is 0.
Active Pile: 9 Cards Discard Pile: 1 Card
- Using attacks while your (Resolve) is negative reduces its DMG by 20%.