#TCG Game Thread: aloofRe vs aloofRe (ID: 1502614808485433364)
1 messages · Page 1 of 1 (latest)
u playing urself 😮
aloofRe selected
Sense!
Turn 1
Aura (aloofRe) gained
15 Ability Counter! Aura (aloofRe)'s new Ability Counter: 15
Aura (aloofRe) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 90/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
oooh lalala
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 11
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 11
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 11
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used
Hair Whip + 1!
Sense (aloofRe) lost
4 HP! Sense (aloofRe)'s new HP: 86
Sense (aloofRe) whipped her hair!
Sense (aloofRe) gained
3.3 DEF! Sense (aloofRe)'s new DEF: 15.3
Aura (aloofRe) lost
5.26 Ability Counter! Aura (aloofRe)'s new Ability Counter: 9.74
Sense (aloofRe) attacks
Aura (aloofRe) for 5.26 damage! Aura (aloofRe) has 54.74 left!
Aura (aloofRe)'s undead shieldbearers fall.
Aura (aloofRe) lost
2 DEF! Aura (aloofRe)'s new DEF: 9
Aura (aloofRe) gained
1 Ability Counter! Aura (aloofRe)'s new Ability Counter: 10.74
================================
Sense went on the offensive!
Sense (aloofRe)'s Ability Counter is set to 0.
Turn 2
Aura (aloofRe) ⠀
HP: 54.74/60 









ATK: 11
DEF: 9
TrueDEF: 0
SPD: 11
Ability: Until the End of Time - 10.74
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 86/90 









ATK: 10
DEF: 15.3
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 12
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 10
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 12
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used
Mana Concealment + 1!
Sense (aloofRe) conceals her presence.
Sense (aloofRe) gained
1.1 ATK! Sense (aloofRe)'s new ATK: 11.1
Sense (aloofRe) gained
2.2 DEF! Sense (aloofRe)'s new DEF: 17.5
Sense (aloofRe) gained
2.2 SPD! Sense (aloofRe)'s new SPD: 10.2
Aura (aloofRe) gained
1 Ability Counter! Aura (aloofRe)'s new Ability Counter: 11.74
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 1
Turn 3
Aura (aloofRe) ⠀
HP: 54.74/60 









ATK: 12
DEF: 10
TrueDEF: 0
SPD: 12
Ability: Until the End of Time - 11.74
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 5 Cards Discard Pile: 5 Cards
Aura's Undead Army: 🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 86/90 









ATK: 11.1
DEF: 17.5
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
================================
Sense (aloofRe) used
Hair Whip + 1!
Sense (aloofRe) lost
4 HP! Sense (aloofRe)'s new HP: 82
Sense (aloofRe) whipped her hair!
Sense (aloofRe) gained
3.3 DEF! Sense (aloofRe)'s new DEF: 20.8
Aura (aloofRe) lost
9.5 Ability Counter! Aura (aloofRe)'s new Ability Counter: 2.24
Sense (aloofRe) attacks
Aura (aloofRe) for 9.50 damage! Aura (aloofRe) has 45.24 left!
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 13
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 11
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 13
All cards in Aura (aloofRe)'s hand are empowered!
Aura (aloofRe)'s undead shieldbearers fall.
Aura (aloofRe) lost
2 DEF! Aura (aloofRe)'s new DEF: 9
================================
Sense (aloofRe) unveiled her presence.
Sense went on the offensive!
Sense (aloofRe)'s Ability Counter is set to 0.
Turn 4
Aura (aloofRe) ⠀
HP: 45.24/60 









ATK: 13
DEF: 9
TrueDEF: 0
SPD: 13
Ability: Until the End of Time - 2.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 1 Card Discard Pile: 9 Cards
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 82/90 









ATK: 11.1
DEF: 20.8
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 7 Cards Discard Pile: 3 Cards
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 14
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 10
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 14
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used
Tea Party + 3!
Sense (aloofRe) held a tea party!
Sense (aloofRe) gained
13 HP! Sense (aloofRe)'s new HP: 90
Aura (aloofRe) gained
6.5 HP! Aura (aloofRe)'s new HP: 51.74
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 1
Turn 5
Aura (aloofRe) ⠀
HP: 51.74/60 









ATK: 14
DEF: 10
TrueDEF: 0
SPD: 14
Ability: Until the End of Time - 2.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 90/90 









ATK: 11.1
DEF: 20.8
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Tea Time Snacks: 2
================================
Aura (aloofRe) used
Broken Arrows + 4!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 46.74
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
5.6 SPD! Aura (aloofRe)'s new SPD: 19.6
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 12.24
Sense (aloofRe) used
Mana Concealment + 0!
Sense (aloofRe) conceals her presence.
Sense (aloofRe) gained
1 ATK! Sense (aloofRe)'s new ATK: 12.1
Sense (aloofRe) gained
2 DEF! Sense (aloofRe)'s new DEF: 22.8
Sense (aloofRe) gained
2 SPD! Sense (aloofRe)'s new SPD: 12.2
The undead archers fire a volley.
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 89 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 88 left!
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 2
Turn 6
Aura (aloofRe) ⠀
HP: 46.74/60 









ATK: 14
DEF: 10
TrueDEF: 0
SPD: 19.6
Ability: Until the End of Time - 12.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: 🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 88/90 









ATK: 12.1
DEF: 22.8
TrueDEF: 0
SPD: 12.2
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 5 Cards Discard Pile: 5 Cards
Tea Time Snacks: 2
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
================================
Sense (aloofRe) used
Hair Barrier + 0!
Sense (aloofRe) surrounded herself in her hair barrier!
Sense (aloofRe) gained
20 TrueDEF! Sense (aloofRe)'s new TrueDEF: 20
Aura (aloofRe) used
Broken Arrows + 4!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 41.74
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
5.6 SPD! Aura (aloofRe)'s new SPD: 25.2
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 22.24
The undead archers fire a volley.
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 87 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 86 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 85 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 84 left!
================================
Sense (aloofRe) unveiled her presence.
Sense (aloofRe) lost
20 TrueDEF! Sense (aloofRe)'s new TrueDEF: 0
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 3
Turn 7
Aura (aloofRe) ⠀
HP: 41.74/60 









ATK: 14
DEF: 10
TrueDEF: 0
SPD: 25.2
Ability: Until the End of Time - 22.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 84/90 









ATK: 12.1
DEF: 22.8
TrueDEF: 0
SPD: 12.2
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Tea Time Snacks: 2
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 15
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 11
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 26.2
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used
Tea Time + 8!
Sense (aloofRe) enjoyed a refreshing cup of tea.
Sense (aloofRe) gained
10.8 HP! Sense (aloofRe)'s new HP: 90
Aura (aloofRe) gained
5.4 HP! Aura (aloofRe)'s new HP: 47.14
Sense holds a tea party! Both characters take a turn to enjoy the tea.
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 4
Turn 8
Aura (aloofRe) ⠀
HP: 47.14/60 









ATK: 15
DEF: 11
TrueDEF: 0
SPD: 26.2
Ability: Until the End of Time - 22.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 4 Cards Discard Pile: 6 Cards
Aura's Undead Army: 🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura (aloofRe) skips this turn!
Sense (aloofRe) ⠀
HP: 90/90 









ATK: 12.1
DEF: 22.8
TrueDEF: 0
SPD: 12.2
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 3 Cards Discard Pile: 7 Cards
Sense (aloofRe) skips this turn!
================================
Aura (aloofRe) used 🕙 Wait!
Aura (aloofRe) waited it out! All cards in Aura (aloofRe)'s hand are empowered!
Aura (aloofRe) gained
10 HP! Aura (aloofRe)'s new HP: 57.14
Sense (aloofRe) used
Discard!
Sense (aloofRe) gained
1 ATK! Sense (aloofRe)'s new ATK: 13.1
Sense (aloofRe) gained
1 DEF! Sense (aloofRe)'s new DEF: 23.8
Sense (aloofRe) gained
1 SPD! Sense (aloofRe)'s new SPD: 13.2
All cards in Sense (aloofRe)'s hand are empowered!
The undead archers fire a volley.
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 89 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 88 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 87 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 86 left!
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 5
Turn 9
Aura (aloofRe) ⠀
HP: 57.14/60 









ATK: 15
DEF: 11
TrueDEF: 0
SPD: 26.2
Ability: Until the End of Time - 22.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 4 Cards Discard Pile: 6 Cards
Aura's Undead Army: 🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 86/90 









ATK: 13.1
DEF: 23.8
TrueDEF: 0
SPD: 13.2
Ability: Proctor - 5
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 3 Cards Discard Pile: 7 Cards
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 16
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 12
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 27.2
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used
Sharpen + 5!
Sense (aloofRe) lost
3 HP! Sense (aloofRe)'s new HP: 83
Sense (aloofRe) sharpened her hair drills!
Sense (aloofRe) gained
1.5 DEF! Sense (aloofRe)'s new DEF: 25.3
Sense (aloofRe) gained
3 ATK! Sense (aloofRe)'s new ATK: 16.1
Sense (aloofRe) gained
3 SPD! Sense (aloofRe)'s new SPD: 16.2
The undead archers fire a volley.
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 82 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 81 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 80 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 79 left!
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 6
Turn 10
Aura (aloofRe) ⠀
HP: 57.14/60 









ATK: 16
DEF: 12
TrueDEF: 0
SPD: 27.2
Ability: Until the End of Time - 22.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 1 Card Discard Pile: 9 Cards
Aura's Undead Army: 🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 79/90 









ATK: 16.1
DEF: 25.3
TrueDEF: 0
SPD: 16.2
Ability: Proctor - 6
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 2 Cards Discard Pile: 8 Cards
================================
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
1 ATK! Aura (aloofRe)'s new ATK: 17
Aura (aloofRe) gained
1 DEF! Aura (aloofRe)'s new DEF: 13
Aura (aloofRe) gained
1 SPD! Aura (aloofRe)'s new SPD: 28.2
All cards in Aura (aloofRe)'s hand are empowered!
Sense (aloofRe) used 🕙 Wait!
Sense (aloofRe) waited it out! All cards in Sense (aloofRe)'s hand are empowered!
Sense (aloofRe) gained
10 HP! Sense (aloofRe)'s new HP: 89
The undead archers fire a volley.
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 88 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 87 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 86 left!
Aura (aloofRe) attacks
Sense (aloofRe) for 1.00 damage! Sense (aloofRe) has 85 left!
================================
Sense (aloofRe) continued to observe peacefully.
Sense (aloofRe) gained
1 Ability Counter! Sense (aloofRe)'s new Ability Counter: 7
Turn 11
Aura (aloofRe) ⠀
HP: 57.14/60 









ATK: 17
DEF: 13
TrueDEF: 0
SPD: 28.2
Ability: Until the End of Time - 22.24
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 85/90 









ATK: 16.1
DEF: 25.3
TrueDEF: 0
SPD: 16.2
Ability: Proctor - 7
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 2 Cards Discard Pile: 8 Cards
================================
Aura (aloofRe) used 🕙 Wait!
Aura (aloofRe) waited it out! All cards in Aura (aloofRe)'s hand are empowered!
Aura (aloofRe) gained
10 HP! Aura (aloofRe)'s new HP: 60
Sense (aloofRe) used
Piercing Drill + 9!
Sense (aloofRe) lost
12 HP! Sense (aloofRe)'s new HP: 73
Sense (aloofRe) used a piercing drill!
Aura (aloofRe) lost
21.23 Ability Counter! Aura (aloofRe)'s new Ability Counter: 1.01
Sense (aloofRe) attacks
Aura (aloofRe) for 21.23 damage! Aura (aloofRe) has 38.77 left!
Aura (aloofRe)'s undead archers fall.
Aura (aloofRe) lost
2 SPD! Aura (aloofRe)'s new SPD: 26.2
Aura (aloofRe)'s undead archers fall.
Aura (aloofRe) lost
2 SPD! Aura (aloofRe)'s new SPD: 24.2
Aura (aloofRe)'s undead archers fall.
Aura (aloofRe) lost
2 SPD! Aura (aloofRe)'s new SPD: 22.2
Aura (aloofRe)'s undead archers fall.
Aura (aloofRe) lost
2 SPD! Aura (aloofRe)'s new SPD: 20.2
================================
Sense went on the offensive!
Sense (aloofRe)'s Ability Counter is set to 6.
Turn 12
Aura (aloofRe) ⠀
HP: 38.77/60 









ATK: 17
DEF: 13
TrueDEF: 0
SPD: 20.2
Ability: Until the End of Time - 1.01
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 73/90 









ATK: 16.1
DEF: 25.3
TrueDEF: 0
SPD: 16.2
Ability: Proctor - 6
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards
================================
Aura (aloofRe) used
Forfeit!
Aura (aloofRe) forfeited the game!
Sense (aloofRe) used
Forfeit!
Sense (aloofRe) forfeited the game!
Both players foreited! The game ended in a draw!
================================
Aura (aloofRe) ⠀
HP: 38.77/60 









ATK: 17
DEF: 13
TrueDEF: 0
SPD: 20.2
Ability: Until the End of Time - 1.01
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (aloofRe) ⠀
HP: 73/90 









ATK: 16.1
DEF: 25.3
TrueDEF: 0
SPD: 16.2
Ability: Proctor - 6
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards