#Ranked TCG Game Thread: Franz vs End (ID: 1502513256466616432)
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🔴 Ban phase started! Each player may ban 1 character.
🟢 No characters were banned this match.
hi hi
Franz selected
Aura!
End selected
Stille!
Turn 1
Aura (Franz) gained
15 Ability Counter! Aura (Franz)'s new Ability Counter: 15
Aura (Franz) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Stille (End) ⠀
HP: 20/20 









ATK: 1
DEF: 20
TrueDEF: 0
SPD: 80
Ability: High-speed Escape - 30
- When the opponent attacks, roll a D100.
If the result is less than the character's SPD minus the opponent's SPD, ignore the attack.
Afterwards, attack the opponent with DMG equivalent to 80% of (opponent's ATK + opponent's move DMG).
- When the opponent attacks, roll a D100.
Sub-Ability - Birdwatching - Both characters don't have access to default card options (Discard/Wait).
Active Pile: 10 Cards Discard Pile: 0 Card

================================
Stille (End) used
Fly Away + 2!
Stille (End) flew away!
Stille (End) gained
30 SPD! Stille (End)'s new SPD: 110
Aura (Franz) used
Rusted Blades + 1!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 55
Aura (Franz) called forth the swordsmen platoon.
Aura (Franz) gained
4.4 ATK! Aura (Franz)'s new ATK: 14.4
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 25
The undead swordsmen swing blindly.
I'm so cooked
huehue
SPD diff: 100.0
Roll: 52
Stille evaded the attack!
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
2.86 Ability Counter! Aura (Franz)'s new Ability Counter: 22.14
Stille (End) attacks
Aura (Franz) for 2.86 damage! Aura (Franz) has 52.14 left!
Aura (Franz) gained
2 Ability Counter! Aura (Franz)'s new Ability Counter: 24.14
================================
Stille (End) lost
30 SPD! Stille (End)'s new SPD: 80
Turn 2
Aura (Franz) ⠀
HP: 52.14/60 









ATK: 14.4
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 24.14
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🛡️🛡️⚔️⚔️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Stille (End) ⠀
HP: 20/20 









ATK: 1
DEF: 20
TrueDEF: 0
SPD: 80
Ability: High-speed Escape - 30
- When the opponent attacks, roll a D100.
If the result is less than the character's SPD minus the opponent's SPD, ignore the attack.
Afterwards, attack the opponent with DMG equivalent to 80% of (opponent's ATK + opponent's move DMG).
- When the opponent attacks, roll a D100.
Sub-Ability - Birdwatching - Both characters don't have access to default card options (Discard/Wait).
Active Pile: 9 Cards Discard Pile: 1 Card
================================
Stille (End) used
Fly Away + 1!
Stille (End) flew away!
Stille (End) gained
27.5 SPD! Stille (End)'s new SPD: 107.5
Aura (Franz) used
Broken Arrows + 1!
Aura (Franz) lost
5 HP! Aura (Franz)'s new HP: 47.14
Aura (Franz) called forth the archers platoon.
Aura (Franz) gained
4.4 SPD! Aura (Franz)'s new SPD: 14.4
Aura (Franz) gained
10 Ability Counter! Aura (Franz)'s new Ability Counter: 34.14
The undead swordsmen swing blindly.
SPD diff: 93.1
Roll: 60
Stille evaded the attack!
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
2.86 Ability Counter! Aura (Franz)'s new Ability Counter: 31.28
Stille (End) attacks
Aura (Franz) for 2.86 damage! Aura (Franz) has 44.28 left!
Aura (Franz) gained
2 Ability Counter! Aura (Franz)'s new Ability Counter: 33.28
The undead archers fire a volley.
SPD diff: 93.1
Roll: 43
Stille evaded the attack!
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
1.66 Ability Counter! Aura (Franz)'s new Ability Counter: 31.62
Stille (End) attacks
Aura (Franz) for 1.66 damage! Aura (Franz) has 42.62 left!
SPD diff: 93.1
Roll: 69
Stille evaded the attack!
nice
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
1.66 Ability Counter! Aura (Franz)'s new Ability Counter: 29.96
Stille (End) attacks
Aura (Franz) for 1.66 damage! Aura (Franz) has 40.96 left!
================================
Stille (End) lost
27.5 SPD! Stille (End)'s new SPD: 80
Turn 3
Aura (Franz) ⠀
HP: 40.96/60 









ATK: 14.4
DEF: 10
TrueDEF: 0
SPD: 14.4
Ability: Until the End of Time - 29.96
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: 🛡️🛡️⚔️⚔️🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Stille (End) ⠀
HP: 20/20 









ATK: 1
DEF: 20
TrueDEF: 0
SPD: 80
Ability: High-speed Escape - 34.4
- When the opponent attacks, roll a D100.
If the result is less than the character's SPD minus the opponent's SPD, ignore the attack.
Afterwards, attack the opponent with DMG equivalent to 80% of (opponent's ATK + opponent's move DMG).
- When the opponent attacks, roll a D100.
Sub-Ability - Birdwatching - Both characters don't have access to default card options (Discard/Wait).
Active Pile: 8 Cards Discard Pile: 2 Cards
================================
Stille (End) used
Geisel + 2!
Stille (End) called its fellow friends the Geisel for help!
Stille (End) lost
20 SPD! Stille (End)'s new SPD: 60
Aura (Franz) used
Fallen Empire + 1!
Aura (Franz) lost
10 HP! Aura (Franz)'s new HP: 30.96
Before Aura (Franz) stands an army rivaling that of an empire.
Aura (Franz) gained
2.2 ATK! Aura (Franz)'s new ATK: 16.6
Aura (Franz) gained
2.2 DEF! Aura (Franz)'s new DEF: 12.2
Aura (Franz) gained
2.2 SPD! Aura (Franz)'s new SPD: 16.6
Aura (Franz) gained
15 Ability Counter! Aura (Franz)'s new Ability Counter: 44.96
Aura (Franz)'s undead shieldbearers fall.
Aura (Franz) lost
2 DEF! Aura (Franz)'s new DEF: 10.2
The undead swordsmen swing blindly.
SPD diff: 43.4
Roll: 62
Stille failed to evade the attack!
Aura (Franz) attacks
Stille (End) for 2.60 damage! Stille (End) has 17.4 left!
Aura (Franz) gained
2 Ability Counter! Aura (Franz)'s new Ability Counter: 46.96
The undead archers fire a volley.
SPD diff: 43.4
Roll: 19
Stille evaded the attack!
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
2.44 Ability Counter! Aura (Franz)'s new Ability Counter: 44.52
Stille (End) attacks
Aura (Franz) for 2.44 damage! Aura (Franz) has 28.52 left!
SPD diff: 43.4
Roll: 94
Stille failed to evade the attack!
Aura (Franz) attacks
Stille (End) for 1.00 damage! Stille (End) has 16.4 left!
SPD diff: 43.4
Roll: 1
Stille evaded the attack!
Aura (Franz) missed!
The Stille's high speed escape reflected the opponent's damage!
Aura (Franz) lost
2.44 Ability Counter! Aura (Franz)'s new Ability Counter: 42.08
Stille (End) attacks
Aura (Franz) for 2.44 damage! Aura (Franz) has 26.08 left!
================================
The Geisel doesn't stop!
Aura (Franz) lost
11.9 Ability Counter! Aura (Franz)'s new Ability Counter: 30.18
Stille (End) attacks
Aura (Franz) for 11.90 damage! Aura (Franz) has 14.18 left!
Turn 4
Aura (Franz) ⠀
HP: 14.18/60 









ATK: 16.6
DEF: 10.2
TrueDEF: 0
SPD: 16.6
Ability: Until the End of Time - 30.18
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🛡️⚔️⚔️🏹🏹⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Stille (End) ⠀
HP: 16.4/20 









ATK: 1
DEF: 20
TrueDEF: 0
SPD: 60
Ability: High-speed Escape - 56.6
- When the opponent attacks, roll a D100.
If the result is less than the character's SPD minus the opponent's SPD, ignore the attack.
Afterwards, attack the opponent with DMG equivalent to 80% of (opponent's ATK + opponent's move DMG).
- When the opponent attacks, roll a D100.
Sub-Ability - Birdwatching - Both characters don't have access to default card options (Discard/Wait).
Active Pile: 7 Cards Discard Pile: 3 Cards
Timed effects:
- Geisel Strike! (1 turn):
- Deal 18 at each turn's end.
================================
Stille (End) used
Roost + 4!
Stille (End) landed on the ground.
Stille (End) lost
5 SPD! Stille (End)'s new SPD: 55
Stille (End) lost
3 DEF! Stille (End)'s new DEF: 17
Stille (End) gained
7 HP! Stille (End)'s new HP: 20
Aura (Franz) used
Guillotine + 5!
Aura (Franz) lost
8 HP! Aura (Franz)'s new HP: 6.18
Aura (Franz) heaved her blade.
SPD diff: 38.4
Roll: 52
Stille failed to evade the attack!
Aura (Franz) attacks
Stille (End) for 29.60 damage! Stille (End) has -9.6 left!
Aura (Franz) lost
6 ATK! Aura (Franz)'s new ATK: 10.6
Aura (Franz) lost
20 Ability Counter! Aura (Franz)'s new Ability Counter: 10.18
Stille (End) has been defeated!
================================
Aura (Franz) ⠀
HP: 6.18/60 









ATK: 10.6
DEF: 10.2
TrueDEF: 0
SPD: 16.6
Ability: Until the End of Time - 10.18
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Aura's Undead Army: 🛡️🏹🏹🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
oofo should have blocked
Stille (End) ⠀
HP: -9.6/20 









ATK: 1
DEF: 17
TrueDEF: 0
SPD: 55
Ability: High-speed Escape - 56.6
- When the opponent attacks, roll a D100.
If the result is less than the character's SPD minus the opponent's SPD, ignore the attack.
Afterwards, attack the opponent with DMG equivalent to 80% of (opponent's ATK + opponent's move DMG).
- When the opponent attacks, roll a D100.
Sub-Ability - Birdwatching - Both characters don't have access to default card options (Discard/Wait).
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- Geisel Strike! (1 turn):
- Deal 18 at each turn's end.
- Roost (2 turns):
- DEF-3 for 2 turns.
- Roost (3 turns):
- SPD-5 for 3 turns.
GAMBLE