#Ranked TCG Game Thread: aloofRe vs End (ID: 1501441282013265950)
1 messages · Page 1 of 1 (latest)
🔴 Ban phase started! Each player may ban 1 character.
🟢 No characters were banned this match.
aloofRe selected
Aura!
End selected
Flamme!
Turn 1
Aura (aloofRe) gained
15 Ability Counter! Aura (aloofRe)'s new Ability Counter: 15
Aura (aloofRe) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 100/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 12
Ability: Founder of Humanity's Magic - 0
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 14 Cards Discard Pile: 0 Card
================================
Flamme (End) used
Foundation of Humanity's Magic + 1!
Flamme (End) gained
1.1 ATK! Flamme (End)'s new ATK: 13.1
Flamme (End) gained
1.1 DEF! Flamme (End)'s new DEF: 13.1
Flamme (End) gained
1.1 SPD! Flamme (End)'s new SPD: 13.1
Aura (aloofRe) lost
2.1 Ability Counter! Aura (aloofRe)'s new Ability Counter: 12.9
Flamme (End) attacks
Aura (aloofRe) for 2.10 damage! Aura (aloofRe) has 57.9 left!
Humanity's Magic is still in its infancy.
Aura (aloofRe) used
Broken Arrows + 0!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 52.9
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
4 SPD! Aura (aloofRe)'s new SPD: 14
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 22.9
Aura (aloofRe) gained
2 Ability Counter! Aura (aloofRe)'s new Ability Counter: 24.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 99 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 98 left!
================================
Turn 2
Aura (aloofRe) ⠀
HP: 52.9/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 14
Ability: Until the End of Time - 24.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🛡️🛡️🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 98/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 0
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 13 Cards Discard Pile: 1 Card
================================
Aura (aloofRe) used
Broken Arrows + 0!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 47.9
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
4 SPD! Aura (aloofRe)'s new SPD: 18
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 34.9
Flamme (End) used
Theory of Soul!
Flamme (End) discovered the Theory of Soul. Both players swap their own active and discard piles.
Flamme (End) gained
1 Ability Counter! Flamme (End)'s new Ability Counter: 1
Aura (aloofRe) gained
2 Ability Counter! Aura (aloofRe)'s new Ability Counter: 36.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 97 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 96 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 95 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 94 left!
================================
Turn 3
Aura (aloofRe) ⠀
HP: 47.9/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 18
Ability: Until the End of Time - 36.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 2 Cards Discard Pile: 8 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 94/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 1
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 1 Card Discard Pile: 12 Cards
Flamme's Discovered Theories:
Soul
================================
Aura (aloofRe) used
Fallen Empire + 3!
Aura (aloofRe) lost
10 HP! Aura (aloofRe)'s new HP: 37.9
Before Aura (aloofRe) stands an army rivaling that of an empire.
Aura (aloofRe) gained
2.6 ATK! Aura (aloofRe)'s new ATK: 12.6
Aura (aloofRe) gained
2.6 DEF! Aura (aloofRe)'s new DEF: 12.6
Aura (aloofRe) gained
2.6 SPD! Aura (aloofRe)'s new SPD: 20.6
Aura (aloofRe) gained
15 Ability Counter! Aura (aloofRe)'s new Ability Counter: 51.9
Flamme (End) used
Theory of Irreversibility!
Flamme (End) discovered the Theory of Irreversibility. All ATK/DEF/SPD changes for both players are halved.
Flamme (End) gained
1 Ability Counter! Flamme (End)'s new Ability Counter: 2
whoop whoop
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 1.50 damage! Flamme (End) has 92.5 left!
Aura (aloofRe) gained
3 Ability Counter! Aura (aloofRe)'s new Ability Counter: 54.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 91.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 90.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 89.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 88.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 87.5 left!
================================
Turn 4
Aura (aloofRe) ⠀
HP: 37.9/60 









ATK: 12.6
DEF: 12.6
TrueDEF: 0
SPD: 20.6
Ability: Until the End of Time - 54.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 1 Card Discard Pile: 9 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 87.5/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 2
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 0 Card Discard Pile: 12 Cards
Flamme's Discovered Theories:
Irreversibility, Soul
================================
Aura (aloofRe) used
Weathered Shields + 3!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 32.9
Aura (aloofRe) called forth the shieldbearers platoon.
Aura (aloofRe) gained
2.6 DEF! Aura (aloofRe)'s new DEF: 15.2
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 64.9
Flamme (End) used
Incantation: Field of Flowers + 4!
BUILD THE ARMY
Flamme (End) conjured a field of flowers.
Flamme (End) gained
7 HP! Flamme (End)'s new HP: 94.5
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 1.50 damage! Flamme (End) has 93 left!
Aura (aloofRe) gained
5 Ability Counter! Aura (aloofRe)'s new Ability Counter: 69.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 92 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 91 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 90 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 89 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 88 left!
================================
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.2 HP! Flamme (End)'s new HP: 92.2
Turn 5
Aura (aloofRe) ⠀
HP: 32.9/60 









ATK: 12.6
DEF: 15.2
TrueDEF: 0
SPD: 20.6
Ability: Until the End of Time - 69.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 0 Card Discard Pile: 10 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 92.2/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 2
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 12 Cards Discard Pile: 0 Card
Timed effects:
- Field of Flowers (2 turns):
- Heal 4.2 HP.
Flamme's Discovered Theories:
Irreversibility, Soul
================================
Aura (aloofRe) used
Broken Arrows + 0!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 27.9
MORE ARCHERS
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
2 SPD! Aura (aloofRe)'s new SPD: 22.6
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 79.9
Flamme (End) used
Theory of Balance!
Flamme (End) discovered the Theory of Balance. The Empower level for all card is now equal to the Turn Count.
Flamme (End) gained
1 Ability Counter! Flamme (End)'s new Ability Counter: 3
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 1.50 damage! Flamme (End) has 90.7 left!
Aura (aloofRe) gained
5 Ability Counter! Aura (aloofRe)'s new Ability Counter: 84.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 89.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 88.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 87.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 86.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 85.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 84.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 83.7 left!
================================
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.2 HP! Flamme (End)'s new HP: 87.9
Turn 6
Aura (aloofRe) ⠀
HP: 27.9/60 









ATK: 12.6
DEF: 15.2
TrueDEF: 0
SPD: 22.6
Ability: Until the End of Time - 84.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 87.9/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 11 Cards Discard Pile: 0 Card
Timed effects:
- Field of Flowers (1 turn):
- Heal 4.2 HP.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Aura (aloofRe) used
Rusted Blades + 6!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 22.9
Aura (aloofRe) called forth the swordsmen platoon.
Aura (aloofRe) gained
3.2 ATK! Aura (aloofRe)'s new ATK: 15.8
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 94.9
Flamme (End) used
Incantation: Field of Flowers + 6!
Flamme (End) conjured a field of flowers.
Flamme (End) gained
8 HP! Flamme (End)'s new HP: 95.9
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 8.70 damage! Flamme (End) has 87.2 left!
Aura (aloofRe) gained
5 Ability Counter! Aura (aloofRe)'s new Ability Counter: 99.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 83.5 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 79.8 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 76.1 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 72.4 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 68.7 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 65 left!
Aura (aloofRe) attacks
Flamme (End) for 3.70 damage! Flamme (End) has 61.3 left!
================================
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.2 HP! Flamme (End)'s new HP: 65.5
oof
The Field of Flowers fade.
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.8 HP! Flamme (End)'s new HP: 70.3
Turn 7
THE ARMY GROWS
Aura (aloofRe) ⠀
HP: 22.9/60 









ATK: 15.8
DEF: 15.2
TrueDEF: 0
SPD: 22.6
Ability: Until the End of Time - 99.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 70.3/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 10 Cards Discard Pile: 1 Card
Timed effects:
- Field of Flowers (2 turns):
- Heal 4.8 HP.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Aura (aloofRe) used
Fallen Empire + 7!
THE EMPIRE FALLS
Aura (aloofRe) lost
10 HP! Aura (aloofRe)'s new HP: 12.9
Before Aura (aloofRe) stands an army rivaling that of an empire.
Aura (aloofRe) gained
1.7 ATK! Aura (aloofRe)'s new ATK: 17.5
Aura (aloofRe) gained
1.7 DEF! Aura (aloofRe)'s new DEF: 16.9
Aura (aloofRe) gained
1.7 SPD! Aura (aloofRe)'s new SPD: 24.3
Aura (aloofRe) gained
15 Ability Counter! Aura (aloofRe)'s new Ability Counter: 114.9
Flamme (End) used
Thousand Year Sanctuary + 7!
Flamme (End) lost
15 HP! Flamme (End)'s new HP: 55.3
Flamme (End) raises a towering sanctuary.
Aura (aloofRe) lost
4.25 ATK! Aura (aloofRe)'s new ATK: 13.25
Aura (aloofRe) lost
4.25 SPD! Aura (aloofRe)'s new SPD: 20.05
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 8.15 damage! Flamme (End) has 47.15 left!
Aura (aloofRe) gained
6 Ability Counter! Aura (aloofRe)'s new Ability Counter: 120.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 46 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 44.85 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 43.7 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 42.55 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 41.4 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 40.25 left!
aish
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 39.1 left!
Aura (aloofRe) attacks
Flamme (End) for 1.15 damage! Flamme (End) has 37.95 left!
================================
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.8 HP! Flamme (End)'s new HP: 42.75
Flamme (End) gained
5.1 HP! Flamme (End)'s new HP: 47.85
Turn 7
Aura (aloofRe) ⠀
HP: 12.9/60 









ATK: 13.25
DEF: 16.9
TrueDEF: 0
SPD: 20.05
Ability: Until the End of Time - 120.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 47.85/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 13.1
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 9 Cards Discard Pile: 2 Cards
Timed effects:
- Field of Flowers (1 turn):
- Heal 4.8 HP.
- Thousand Year Sanctuary (4 turns):
- Opp's ATK-8.5. Opp's SPD-8.5. If Theory of Balance is active, the turn count stops increasing. HP+5.1 at turn end.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Aura (aloofRe) used 🕙 Wait!
Aura (aloofRe) waited it out! All cards in Aura (aloofRe)'s hand are empowered!
Aura (aloofRe) gained
10 HP! Aura (aloofRe)'s new HP: 22.9
Flamme (End) used
Millenium Barrier + 8!
Flamme (End) lost
15 HP! Flamme (End)'s new HP: 32.85
A barrier blankets the land.
Flamme (End) gained
4.5 DEF! Flamme (End)'s new DEF: 17.6
Flamme (End) gained
4.5 SPD! Flamme (End)'s new SPD: 17.6
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 3.65 damage! Flamme (End) has 29.2 left!
Aura (aloofRe) gained
6 Ability Counter! Aura (aloofRe)'s new Ability Counter: 126.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 28.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 27.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 26.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 25.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 24.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 23.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 22.2 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 21.2 left!
================================
The Field of Flowers soothe Flamme (End).
Flamme (End) gained
4.8 HP! Flamme (End)'s new HP: 26
The Field of Flowers fade.
Flamme (End) gained
5.1 HP! Flamme (End)'s new HP: 31.1
Flamme (End) gained
5.4 HP! Flamme (End)'s new HP: 36.5
Turn 7
Aura (aloofRe) ⠀
HP: 22.9/60 









ATK: 13.25
DEF: 16.9
TrueDEF: 0
SPD: 20.05
Ability: Until the End of Time - 126.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 36.5/100 









ATK: 13.1
DEF: 17.6
TrueDEF: 0
SPD: 17.6
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 3 Cards
Timed effects:
- Thousand Year Sanctuary (3 turns):
- Opp's ATK-8.5. Opp's SPD-8.5. If Theory of Balance is active, the turn count stops increasing. HP+5.1 at turn end.
- Millenium Barrier (4 turns):
- DEF+9. SPD+9. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+5.4 at turn end.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Flamme (End) used
Primitive Defensive Technique + 7!
Flamme (End) quickly put up a primitive emergency barrier.
Flamme (End) gained
34 TrueDEF! Flamme (End)'s new TrueDEF: 34
Aura (aloofRe) used
Discard!
Aura (aloofRe) gained
0 ATK! Aura (aloofRe)'s new ATK: 13.25
Aura (aloofRe) gained
0 DEF! Aura (aloofRe)'s new DEF: 16.9
Aura (aloofRe) gained
0 SPD! Aura (aloofRe)'s new SPD: 20.05
All cards in Aura (aloofRe)'s hand are empowered!
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 35.5 left!
Aura (aloofRe) gained
6 Ability Counter! Aura (aloofRe)'s new Ability Counter: 132.9
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 34.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 33.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 32.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 31.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 30.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 29.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 28.5 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 27.5 left!
================================
Flamme (End) lost
34 TrueDEF! Flamme (End)'s new TrueDEF: 0
Flamme (End) gained
5.1 HP! Flamme (End)'s new HP: 32.6
Flamme (End) gained
5.4 HP! Flamme (End)'s new HP: 38
Turn 7
Aura (aloofRe) ⠀
HP: 22.9/60 









ATK: 13.25
DEF: 16.9
TrueDEF: 0
SPD: 20.05
Ability: Until the End of Time - 132.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 38/100 









ATK: 13.1
DEF: 17.6
TrueDEF: 0
SPD: 17.6
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 4 Cards
Timed effects:
- Thousand Year Sanctuary (2 turns):
- Opp's ATK-8.5. Opp's SPD-8.5. If Theory of Balance is active, the turn count stops increasing. HP+5.1 at turn end.
- Millenium Barrier (3 turns):
- DEF+9. SPD+9. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+5.4 at turn end.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Aura (aloofRe) used
Broken Arrows + 7!
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 17.9
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
0 SPD! Aura (aloofRe)'s new SPD: 20.05
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 142.9
Flamme (End) used
Flamme's Note + 7!
Flamme formulated a theory and notes down her research.
Flamme (End) gained
10.2 HP! Flamme (End)'s new HP: 48.2
The souls offer a guidance.
Flamme (End) gained
6.8 HP! Flamme (End)'s new HP: 55
It doesn't seem like she found anything she doesn't already know. Flamme (End) draws 1 card.
The undead swordsmen swing blindly.
Aura (aloofRe) attacks
Flamme (End) for 3.65 damage! Flamme (End) has 51.35 left!
Aura (aloofRe) gained
6 Ability Counter! Aura (aloofRe)'s new Ability Counter: 148.9
CALL UPON THE ARCHERS
The undead archers fire a volley.
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 50.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 49.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 48.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 47.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 46.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 45.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 44.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 43.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 42.35 left!
Aura (aloofRe) attacks
Flamme (End) for 1.00 damage! Flamme (End) has 41.35 left!
================================
Flamme (End) gained
5.1 HP! Flamme (End)'s new HP: 46.45
Flamme (End) gained
5.4 HP! Flamme (End)'s new HP: 51.85
Turn 7
Aura (aloofRe) ⠀
HP: 17.9/60 









ATK: 13.25
DEF: 16.9
TrueDEF: 0
SPD: 20.05
Ability: Until the End of Time - 148.9
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 5 Cards Discard Pile: 5 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️⚔️🛡️🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme (End) ⠀
HP: 51.85/100 









ATK: 13.1
DEF: 17.6
TrueDEF: 0
SPD: 17.6
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 5 Cards Discard Pile: 6 Cards
Timed effects:
- Thousand Year Sanctuary (1 turn):
- Opp's ATK-8.5. Opp's SPD-8.5. If Theory of Balance is active, the turn count stops increasing. HP+5.1 at turn end.
- Millenium Barrier (2 turns):
- DEF+9. SPD+9. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+5.4 at turn end.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
================================
Aura (aloofRe) used
Broken Arrows + 7!
THE ARMY RISES
Aura (aloofRe) lost
5 HP! Aura (aloofRe)'s new HP: 12.9
Aura (aloofRe) called forth the archers platoon.
Aura (aloofRe) gained
0 SPD! Aura (aloofRe)'s new SPD: 20.05
Aura (aloofRe) gained
10 Ability Counter! Aura (aloofRe)'s new Ability Counter: 158.9
Flamme (End) used
Third Page of Humanity's Magic + 8!
Flamme (End) lost
10 HP! Flamme (End)'s new HP: 41.85
Flamme (End) called upon Hellfire.
Flamme (End) gained
1.8 ATK! Flamme (End)'s new ATK: 14.9
Flamme (End) gained
1.8 DEF! Flamme (End)'s new DEF: 19.4
Flamme (End) gained
1.8 SPD! Flamme (End)'s new SPD: 19.4
Aura (aloofRe) lost
14.3 Ability Counter! Aura (aloofRe)'s new Ability Counter: 144.6
Flamme (End) attacks
Aura (aloofRe) for 14.30 damage! Aura (aloofRe) has -1.4 left!
Aura (aloofRe) has been defeated!
================================
Dammit
Aura (aloofRe) ⠀
HP: -1.4/60 









ATK: 13.25
DEF: 16.9
TrueDEF: 0
SPD: 20.05
Ability: Until the End of Time - 144.6
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 4 Cards Discard Pile: 6 Cards
Aura's Undead Army: 🛡️🛡️🏹🏹🏹🏹⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️⚔️🛡️🏹🏹🏹🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
Flamme (End) ⠀
HP: 41.85/100 









ATK: 14.9
DEF: 19.4
TrueDEF: 0
SPD: 19.4
Ability: Founder of Humanity's Magic - 3
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.
- The Foundation of Humanity's Magic gets more developed for each Theory card you play.
Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 4 Cards Discard Pile: 7 Cards
Timed effects:
- Thousand Year Sanctuary (1 turn):
- Opp's ATK-8.5. Opp's SPD-8.5. If Theory of Balance is active, the turn count stops increasing. HP+5.1 at turn end.
- Millenium Barrier (2 turns):
- DEF+9. SPD+9. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+5.4 at turn end.
Flamme's Discovered Theories:
Irreversibility, Balance, Soul
Flamme's Discovered Theories:
Irreversibility, Balance, Soul