#Ranked TCG Game Thread: Kirito vs Satoru Gojo (ID: 1499284813121851462)

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🔴 Ban phase started! Each player may ban 1 character.

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🟢 No characters were banned this match.

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Kirito selected SenseStare Sense!

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Satoru Gojo rolled the dice and got AuraSmug Aura!

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Turn 1

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Aura (Satoru Gojo) gained tcgAbility 15 Ability Counter! Aura (Satoru Gojo)'s new Ability Counter: 15

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Sense (Kirito)

  • tcgHp HP: 90/90 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 8
  • tcgAbility Ability: Proctor - 0
    • Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
      This character wins when the test is over after 15 observations.

Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card

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Aura (Satoru Gojo)

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: 🛡️🛡️
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SenseStare Sense (Kirito) used randomCard Forfeit!

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Sense (Kirito) forfeited the game!

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AuraSmug Aura (Satoru Gojo) used AuraCard Retreat!

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Aura (Satoru Gojo) commanded the army to protect her retreat.

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Aura (Satoru Gojo) lost tcgAttack 5 ATK! Aura (Satoru Gojo)'s new ATK: 5

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Sense (Kirito) has been defeated!

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Sense (Kirito)

  • tcgHp HP: 90/90 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 8
  • tcgAbility Ability: Proctor - 0
    • Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
      This character wins when the test is over after 15 observations.

Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card

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Aura (Satoru Gojo)

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 5
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: 🛡️🛡️
      Timed effects:
  • Retreat (1 turn):
    • Halve ATK. All damage taken this turn will be taken by the Army instead.
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Game over!