#Ranked TCG Game Thread: Franz vs π”Žπ”¦π”©π”©π”¬π”΄π”žπ”± (ID: 1497475055163150356)

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civic smeltBOT
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πŸ”΄ Ban phase started! Each player may ban 1 character.

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🚫 Banned characters: EdelMad Edel and SerieHowCute Serie!

tepid fern
patent bolt
tepid fern
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My goat

civic smeltBOT
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Franz selected AuraSmug Aura!

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π”Žπ”¦π”©π”©π”¬π”΄π”žπ”± selected FlammeSmile2 Flamme!

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Turn 1

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Aura (Franz) gained tcgAbility 15 Ability Counter! Aura (Franz)'s new Ability Counter: 15

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Aura (Franz) β €

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 0
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 14 Cards Discard Pile: 0 Card

tepid fern
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I don't even know how to play flamme

patent bolt
civic smeltBOT
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================================

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Incantation: Field of Flowers + 1!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) conjured a field of flowers.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 5.5 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 100

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AuraSmug Aura (Franz) used AuraCard Fallen Empire + 0!

patent bolt
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you uh take notes

civic smeltBOT
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Aura (Franz) lost tcgMonsterHp 10 HP! Aura (Franz)'s new HP: 50

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Before Aura (Franz) stands an army rivaling that of an empire.

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Aura (Franz) gained tcgAttack 2 ATK! Aura (Franz)'s new ATK: 12

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Aura (Franz) gained tcgDefense 2 DEF! Aura (Franz)'s new DEF: 12

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Aura (Franz) gained tcgSpeed 2 SPD! Aura (Franz)'s new SPD: 12

patent bolt
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and make theory

civic smeltBOT
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Aura (Franz) gained tcgAbility 15 Ability Counter! Aura (Franz)'s new Ability Counter: 30

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 2.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 98 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 33

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 97 left!

tepid fern
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Got it

civic smeltBOT
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================================

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The Field of Flowers soothe Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±).

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 3.3 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 100

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Turn 2

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Aura (Franz) β €

  • tcgMonsterHp HP: 50/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Until the End of Time - 33
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉ
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 0
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 13 Cards Discard Pile: 1 Card
Timed effects:

  • Field of Flowers (2 turns):
    • Heal 3.3 HP.
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================================

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AuraSmug Aura (Franz) used AuraCard Rusted Blades + 1!

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Aura (Franz) lost tcgMonsterHp 5 HP! Aura (Franz)'s new HP: 45

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Aura (Franz) called forth the swordsmen platoon.

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Aura (Franz) gained tcgAttack 4.4 ATK! Aura (Franz)'s new ATK: 16.4

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Aura (Franz) gained tcgAbility 10 Ability Counter! Aura (Franz)'s new Ability Counter: 43

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Flamme's Note + 2!

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Flamme formulated a theory and notes down her research.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 7.2 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 100

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) formulated the Theory of Balance.

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 10.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 89.6 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 46

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 5.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 84.2 left!

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================================

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The Field of Flowers soothe Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±).

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 3.3 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 87.5

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Turn 3

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Aura (Franz) β €

  • tcgMonsterHp HP: 45/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB3E
  • tcgAttack ATK: 16.4
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Until the End of Time - 46
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈ
tepid fern
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Owchie

civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 87.5/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2FPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 0
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 11 Cards Discard Pile: 3 Cards
Timed effects:

  • Field of Flowers (1 turn):
    • Heal 3.3 HP.
patent bolt
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I haven't played Flamme much either Frieren3

civic smeltBOT
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================================

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AuraSmug Aura (Franz) used recycleCard Discard!

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Aura (Franz) gained tcgAttack 1 ATK! Aura (Franz)'s new ATK: 17.4

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Aura (Franz) gained tcgDefense 1 DEF! Aura (Franz)'s new DEF: 13

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Aura (Franz) gained tcgSpeed 1 SPD! Aura (Franz)'s new SPD: 13

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All cards in Aura (Franz)'s hand are empowered!

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Theory of Balance!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) discovered the Theory of Balance. The Empower level for all card is now equal to the Turn Count.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgAbility 1 Ability Counter! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new Ability Counter: 1

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 11.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 76.1 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 49

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 6.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 69.7 left!

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================================

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The Field of Flowers soothe Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±).

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 3.3 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 73

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The Field of Flowers fade.

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Turn 4

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Aura (Franz) β €

  • tcgMonsterHp HP: 45/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB3E
  • tcgAttack ATK: 17.4
  • tcgDefense DEF: 13
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13
  • tcgAbility Ability: Until the End of Time - 49
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 4 Cards Discard Pile: 6 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈ
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 73/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 1
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 10 Cards Discard Pile: 3 Cards

tepid fern
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Can u not hit me

patent bolt
civic smeltBOT
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Flamme's Discovered Theories:

Balance

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================================

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AuraSmug Aura (Franz) used AuraCard Broken Arrows + 5!

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Aura (Franz) lost tcgMonsterHp 5 HP! Aura (Franz)'s new HP: 40

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Aura (Franz) called forth the archers platoon.

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Aura (Franz) gained tcgSpeed 6 SPD! Aura (Franz)'s new SPD: 19

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Aura (Franz) gained tcgAbility 10 Ability Counter! Aura (Franz)'s new Ability Counter: 59

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Thousand Year Sanctuary + 4!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) lost tcgHp 15 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 58

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) raises a towering sanctuary.

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Aura (Franz) lost tcgAttack 7 ATK! Aura (Franz)'s new ATK: 10.4

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Aura (Franz) lost tcgSpeed 7 SPD! Aura (Franz)'s new SPD: 12

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 53.6 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 62

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 52.6 left!

patent bolt
civic smeltBOT
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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 51.6 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 50.6 left!

patent bolt
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crispy 1 damage

civic smeltBOT
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================================

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 4.2 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 54.8

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Turn 4

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Aura (Franz) β €

  • tcgMonsterHp HP: 40/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB3E
  • tcgAttack ATK: 10.4
  • tcgDefense DEF: 13
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Until the End of Time - 62
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 3 Cards Discard Pile: 7 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈπŸΉπŸΉ
tepid fern
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Real

civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 54.8/100 PB1CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 1
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 9 Cards Discard Pile: 4 Cards
Timed effects:

  • Thousand Year Sanctuary (4 turns):
    • Opp's ATK-7. Opp's SPD-7. If Theory of Balance is active, the turn count stops increasing. HP+4.2 at turn end.
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Flamme's Discovered Theories:

Balance

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================================

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Tree of Life + 5!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) plants a sapling for someone 1000 years from now.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 15 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 69.8

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AuraSmug Aura (Franz) used recycleCard Discard!

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Aura (Franz) gained tcgAttack 1 ATK! Aura (Franz)'s new ATK: 11.4

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Aura (Franz) gained tcgDefense 1 DEF! Aura (Franz)'s new DEF: 14

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Aura (Franz) gained tcgSpeed 1 SPD! Aura (Franz)'s new SPD: 13

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All cards in Aura (Franz)'s hand are empowered!

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 5.40 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 64.4 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 65

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 63.4 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 62.4 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 1.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 61.4 left!

#

================================

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 4.2 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 65.6

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Turn 4

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Aura (Franz) β €

  • tcgMonsterHp HP: 40/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB3E
  • tcgAttack ATK: 11.4
  • tcgDefense DEF: 14
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13
  • tcgAbility Ability: Until the End of Time - 65
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 0 Card Discard Pile: 10 Cards
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈπŸΉπŸΉ
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 65.6/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 1
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 5 Cards
Timed effects:

  • Thousand Year Sanctuary (3 turns):
    • Opp's ATK-7. Opp's SPD-7. If Theory of Balance is active, the turn count stops increasing. HP+4.2 at turn end.
  • Tree of Life (6 turns):
    • Roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.
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Flamme's Discovered Theories:

Balance

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================================

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AuraSmug Aura (Franz) used AuraCard Rusted Blades + 4!

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Aura (Franz) lost tcgMonsterHp 5 HP! Aura (Franz)'s new HP: 35

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Aura (Franz) called forth the swordsmen platoon.

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Aura (Franz) gained tcgAttack 5.6 ATK! Aura (Franz)'s new ATK: 17

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Aura (Franz) gained tcgAbility 10 Ability Counter! Aura (Franz)'s new Ability Counter: 75

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Theory of Prescience!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) discovered the Theory of Prescience. The roll of the first 4 dices for both players for which cards are active for any given turn will always be 0, 1, 2, 3.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgAbility 1 Ability Counter! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new Ability Counter: 2

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 15.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 50.6 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 78

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 6.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 44.6 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 6.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 38.6 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 6.00 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 32.6 left!

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================================

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgHp 4.2 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 36.8

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Turn 4

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Aura (Franz) β €

  • tcgMonsterHp HP: 35/60 PB1CPB2CPB2CPB2CPB2CPB2FPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 17
  • tcgDefense DEF: 14
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13
  • tcgAbility Ability: Until the End of Time - 78
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈπŸΉπŸΉβš”οΈβš”οΈ
patent bolt
civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: 36.8/100 PB1CPB2CPB2CPB2HFPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 5 Cards
Timed effects:

  • Thousand Year Sanctuary (2 turns):
    • Opp's ATK-7. Opp's SPD-7. If Theory of Balance is active, the turn count stops increasing. HP+4.2 at turn end.
  • Tree of Life (5 turns):
    • Roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.
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Flamme's Discovered Theories:

Balance, Prescience

tepid fern
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Ouch

trim cipher
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Okay franz

civic smeltBOT
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================================

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AuraSmug Aura (Franz) used AuraCard Broken Arrows + 4!

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Aura (Franz) lost tcgMonsterHp 5 HP! Aura (Franz)'s new HP: 30

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Aura (Franz) called forth the archers platoon.

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Aura (Franz) gained tcgSpeed 5.6 SPD! Aura (Franz)'s new SPD: 18.6

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Aura (Franz) gained tcgAbility 10 Ability Counter! Aura (Franz)'s new Ability Counter: 88

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used FlammeCard Second Page of Humanity's Magic + 4!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgAttack 2.8 ATK! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new ATK: 14.8

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgDefense 1.4 DEF! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new DEF: 13.4

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained tcgSpeed 2.8 SPD! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new SPD: 14.8

tepid fern
civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) found an interesting magic.

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) used Barrage + 4.

tepid fern
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I misclicked

civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) lost tcgHp 4 HP! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±)'s new HP: 32.8

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) initiated her barrage!

tepid fern
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Rahh

civic smeltBOT
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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) gained 1 Barrage count. Current Barrage count: 1.

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Aura (Franz) lost tcgAbility 5.65 Ability Counter! Aura (Franz)'s new Ability Counter: 82.35

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FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) attacks AuraSmug Aura (Franz) for 5.65 damage! Aura (Franz) has 24.35 left!

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The undead swordsmen swing blindly.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 13.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 19.2 left!

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Aura (Franz) gained tcgAbility 3 Ability Counter! Aura (Franz)'s new Ability Counter: 85.35

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The undead archers fire a volley.

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 14.6 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 10 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 5.4 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has 0.8 left!

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AuraSmug Aura (Franz) attacks FlammeSmile2 Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) for 4.60 damage! Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has -3.8 left!

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) has been defeated!

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================================

trim cipher
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Holy

civic smeltBOT
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Aura (Franz) β €

  • tcgMonsterHp HP: 24.35/60 PB1CPB2CPB2CPB2CPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 17
  • tcgDefense DEF: 14
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 18.6
  • tcgAbility Ability: Until the End of Time - 85.35
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈβš”οΈπŸ›‘οΈπŸΉβš”οΈβš”οΈπŸΉπŸΉβš”οΈβš”οΈπŸΉπŸΉ

Flamme's Discovered Theories:

Balance, Prescience

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Flamme (π”Žπ”¦π”©π”©π”¬π”΄π”žπ”±) β €

  • tcgHp HP: -3.8/100 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 14.8
  • tcgDefense DEF: 13.4
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 6 Cards
Barrage: 1
Timed effects:

  • Thousand Year Sanctuary (2 turns):
    • Opp's ATK-7. Opp's SPD-7. If Theory of Balance is active, the turn count stops increasing. HP+4.2 at turn end.
  • Tree of Life (5 turns):
    • Roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.
  • Barrage (1 turn):
    • Deal 7 DMG.

Flamme's Discovered Theories:

Balance, Prescience

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Flamme's Discovered Theories:

Balance, Prescience

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Game over!