#Ranked TCG Game Thread: Kirito vs Luther (ID: 1497205793487851541)
1 messages · Page 1 of 1 (latest)
🔴 Ban phase started! Each player may ban 1 character.
🚫 Banned characters:
Fern!
Kirito selected
Aura!
Luther selected
Sense!
Turn 1
Aura (Kirito) gained
15 Ability Counter! Aura (Kirito)'s new Ability Counter: 15
Aura (Kirito) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 90/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
sure lets proftor the demon
================================
Aura (Kirito) used
Heartpiercer + 0!
Aura (Kirito) lost
8 HP! Aura (Kirito)'s new HP: 52
Aura (Kirito) aims for the heart.
Aura (Kirito) attacks
Sense (Luther) for 11.00 damage! Sense (Luther) has 79 left!
Aura (Kirito) gained
0 SPD! Aura (Kirito)'s new SPD: 10
Aura (Kirito) lost
15 Ability Counter! Aura (Kirito)'s new Ability Counter: 0
Sense (Luther) used
Piercing Drill + 1!
Sense (Luther) lost
12 HP! Sense (Luther)'s new HP: 67
Sense (Luther) used a piercing drill!
Aura (Kirito) gained
0 Ability Counter! Aura (Kirito)'s new Ability Counter: 0
Sense (Luther) attacks
Aura (Kirito) for 11.37 damage! Aura (Kirito) has 40.63 left!
Aura (Kirito)'s undead shieldbearers fall.
Aura (Kirito) lost
2 DEF! Aura (Kirito)'s new DEF: 8
Aura (Kirito)'s undead shieldbearers fall.
Aura (Kirito) lost
2 DEF! Aura (Kirito)'s new DEF: 6
================================
Sense went on the offensive!
Sense (Luther)'s Ability Counter is set to 0.
Turn 2
Aura (Kirito) ⠀
HP: 40.63/60 









ATK: 10
DEF: 6
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 0
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 67/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
================================
Aura (Kirito) used
Stolen Valor + 1!
Aura (Kirito) absorbed what remains of her army's lifeforce.
Aura (Kirito) gained
11 HP! Aura (Kirito)'s new HP: 51.63
Aura (Kirito) gained
0 DEF! Aura (Kirito)'s new DEF: 6
Aura (Kirito) gained
0 Ability Counter! Aura (Kirito)'s new Ability Counter: 0
Sense (Luther) used
Sharpen + 1!
Sense (Luther) lost
3 HP! Sense (Luther)'s new HP: 64
Sense (Luther) sharpened her hair drills!
Sense (Luther) gained
1.1 DEF! Sense (Luther)'s new DEF: 13.1
Sense (Luther) gained
2.2 ATK! Sense (Luther)'s new ATK: 12.2
Sense (Luther) gained
2.2 SPD! Sense (Luther)'s new SPD: 10.2
================================
Sense (Luther) continued to observe peacefully.
Sense (Luther) gained
1 Ability Counter! Sense (Luther)'s new Ability Counter: 1
Turn 3
Aura (Kirito) ⠀
HP: 51.63/60 









ATK: 10
DEF: 6
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 0
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 64/90 









ATK: 12.2
DEF: 13.1
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
================================
Sense (Luther) used
Tea Time + 2!
Sense (Luther) enjoyed a refreshing cup of tea.
Sense (Luther) gained
7.2 HP! Sense (Luther)'s new HP: 71.2
Aura (Kirito) gained
3.6 HP! Aura (Kirito)'s new HP: 55.23
Aura (Kirito) used
Broken Arrows + 3!
Aura (Kirito) lost
5 HP! Aura (Kirito)'s new HP: 50.23
Aura (Kirito) called forth the archers platoon.
Aura (Kirito) gained
5.2 SPD! Aura (Kirito)'s new SPD: 15.2
Aura (Kirito) gained
10 Ability Counter! Aura (Kirito)'s new Ability Counter: 10
The undead archers fire a volley.
Aura (Kirito) attacks
Sense (Luther) for 1.00 damage! Sense (Luther) has 70.2 left!
Aura (Kirito) attacks
Sense (Luther) for 1.00 damage! Sense (Luther) has 69.2 left!
================================
Sense (Luther) continued to observe peacefully.
Sense (Luther) gained
1 Ability Counter! Sense (Luther)'s new Ability Counter: 2
Turn 4
Aura (Kirito) ⠀
HP: 50.23/60 









ATK: 10
DEF: 6
TrueDEF: 0
SPD: 15.2
Ability: Until the End of Time - 10
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🏹🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 69.2/90 









ATK: 12.2
DEF: 13.1
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 7 Cards Discard Pile: 3 Cards
Tea Time Snacks: 1
================================
Aura (Kirito) used
Rusted Blades + 6!
Aura (Kirito) lost
5 HP! Aura (Kirito)'s new HP: 45.23
Aura (Kirito) called forth the swordsmen platoon.
Aura (Kirito) gained
6.4 ATK! Aura (Kirito)'s new ATK: 16.4
Aura (Kirito) gained
10 Ability Counter! Aura (Kirito)'s new Ability Counter: 20
Sense (Luther) used
Pierce + 4!
Sense (Luther) lost
7 HP! Sense (Luther)'s new HP: 62.2
Sense (Luther) pierced the opponent!
Sense (Luther) gained
1.4 DEF! Sense (Luther)'s new DEF: 14.5
Aura (Kirito) lost
12.66 Ability Counter! Aura (Kirito)'s new Ability Counter: 7.34
Sense (Luther) attacks
Aura (Kirito) for 12.66 damage! Aura (Kirito) has 32.57 left!
Aura (Kirito)'s undead archers fall.
Aura (Kirito) lost
2 SPD! Aura (Kirito)'s new SPD: 13.2
Aura (Kirito)'s undead archers fall.
Aura (Kirito) lost
2 SPD! Aura (Kirito)'s new SPD: 11.2
Aura (Kirito)'s undead swordsmen fall.
Aura (Kirito) lost
2 ATK! Aura (Kirito)'s new ATK: 14.4
The undead swordsmen swing blindly.
Aura (Kirito) attacks
Sense (Luther) for 1.90 damage! Sense (Luther) has 60.3 left!
================================
Sense went on the offensive!
Sense (Luther)'s Ability Counter is set to 1.
Turn 5
Aura (Kirito) ⠀
HP: 32.57/60 









ATK: 14.4
DEF: 6
TrueDEF: 0
SPD: 11.2
Ability: Until the End of Time - 7.34
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Aura's Undead Army: ⚔️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 60.3/90 









ATK: 12.2
DEF: 14.5
TrueDEF: 0
SPD: 10.2
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Tea Time Snacks: 1
================================
Aura (Kirito) used
Forfeit!
Aura (Kirito) forfeited the game!
Sense (Luther) used
Mana Concealment + 2!
Sense (Luther) conceals her presence.
Sense (Luther) gained
1.2 ATK! Sense (Luther)'s new ATK: 13.4
Sense (Luther) gained
2.4 DEF! Sense (Luther)'s new DEF: 16.9
Sense (Luther) gained
2.4 SPD! Sense (Luther)'s new SPD: 12.6
Aura (Kirito) has been defeated!
================================
Aura (Kirito) ⠀
HP: 32.57/60 









ATK: 14.4
DEF: 6
TrueDEF: 0
SPD: 11.2
Ability: Until the End of Time - 7.34
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Aura's Undead Army: ⚔️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Sense (Luther) ⠀
HP: 60.3/90 









ATK: 13.4
DEF: 16.9
TrueDEF: 0
SPD: 12.6
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 5 Cards Discard Pile: 5 Cards
Tea Time Snacks: 1
Timed effects:
- Mana Concealment (2 turns):
- Attacking moves receive Priority+1 and 50% Pierce.