So, I'm trying to set up stuff for my server, and as part of that, I'm setting up a few custom dimensions. In this particular case, I'm making use of the minecraft:deep_frozen_ocean biome, which itself is modified in Terralith
I've set up a dimension with my own multi noise biome layout, but copying the noise settings (and surface rules) from Terralith. Because I want to make a few changes, without affecting the overworld biomes, I copied the minecraft:deep_frozen_ocean biome from Terralith into my own namespace, as I've done with several others
I've updated the biome multi noise layout, I've updated the surface rules, all instances that refer to minecraft:deep_frozen_ocean now point to my copied biome. And at the moment, the copied biome is an identical copy of the biome from Terralith, and all the noise settings and surface rules are unmodified, beyond adding references to my copied biome
Somehow, whenever the deep frozen ocean biome generates, although parts of it work perfectly (the water is frozen the right amount, the hills are frozen over), the fancy terralith glaciers just do not appear
At this point I've tried everything. I've searched through the Terralith datapack to find anything that references the minecraft:deep_frozen_ocean biome. I've gone through feature files, structure files, I've checked if the Terralith frozen ocean biome references any different features to vanilla (it doesn't, beyond the geode), I've checked if Terraliith modifies the minecraft:iceberg features, it doesn't, I've searched through surface rules for any references to packed ice, I can't find any that seem to be it, all other instances are intended for other biomes...
At this point, I think the only thing it can be is that, regarding the fancy glaciers, there is something in the datapack that specifies that the biome is minecraft:deep_frozen_ocean, for it to generate. But I really have no idea what I can do to get it to 😭 I just want the fancy glaciers in my wintery dimension