#Adding Terralith to a sever that has already been running?

13 messages · Page 1 of 1 (latest)

near chasm
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Hey guys, sorry if this question has been asked before but I cant seem to find the answer anywhere.

Does anyone know if Terralith works on a server, that already has a part of its world generated? Basically what I'm asking is if I add Terralith will the newly loaded chunks be terralith chunks?

alpine nexusBOT
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near chasm
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  1. Do not start your server at all. If you are using a server host and they have already generated your world folder, this method will not work. Same goes for self hosting, and if you already started the server. Swap to "Normal Install Method" immediately.
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found it just now LOL

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you can delete bro my bad

tepid plover
near chasm
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oh real?

tepid plover
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as in no blending will be applied

near chasm
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all good. should still work though :D

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just so bored of vanilla generation

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idc about the chunks borders being scary

alpine nexusBOT
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Adding Worldgen Packs to Existing Worlds

Generally, it isn't recommended to add worldgen packs to existing worlds as blending isn't enabled. If you still wish to anyways, you have a few options:

Option 1

Reset the dimension you are trying to add a worldgen pack for.

  • Deleting the Overworld is not recommended for obvious reasons, but if you want to anyways delete the region folder in regular worlds and world/region on Paper/Spigot-like servers.
  • Deleting the Nether requires deleting the DIM-1 folder in regular worlds and world_the_nether/region on Paper/Spigot-like servers.
  • Deleting the End requires deleting the DIM1 folder in regular worlds and world_the_end/region on Paper/Spigot-like servers.
Option 2

Use a program like MCA Selector to forcefully enable blending on an existing world. Use this option at your own risk, no one will provide support for it in this server!

Option 3

Install the worldgen datapack, then deal with very nasty chunk borders. Basically Option 2, but without doing anything.

near chasm
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tysm!!