#configurating Continent

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acoustic condor
#

How to config player to spawn is a small island?is that possible?

sage quarryBOT
#
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sage quarryBOT
#
Configuration (Resized Terralith Biomes)

Open the mod/datapack files and navigate to data/minecraft/worldgen/density_function/overworld.
Open base_erosion.json, temperature.json, and vegetation.json. In each, you should see something like this: ```json
{
"argument": {
"xz_scale": 0.25,
"y_scale": 0.0,
"noise": "minecraft:erosion",
"shift_x": "minecraft:shift_x",
"shift_y": 0.0,
"shift_z": "minecraft:shift_z",
"type": "minecraft:shifted_noise"
},
"type": "minecraft:flat_cache"
}

Only change `xz_scale`, __do not touch anything else__. Smaller values = larger biomes. An `xz_scale` of 0.5 is 4x smaller biomes, and an `xz_scale` of 0.125 is 4x larger biomes. For context, the vanilla Large Biomes world type effectively uses an `xz_scale` of 0.0625.
deep orchid
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You're better off manually finding a seed which has its world spawnpoint on an island. Or find a small island in any world and do /setworldspawn there

orchid sky
#

well, Continents guarentees that the spawn island is a decent size (like roughly 1k-ish blocks?) - so you would want to figure it via the steps above to change that

sage quarryBOT
#

Hey @acoustic condor, did we resolve your question? If so, close the support with /close. Thank you!