#Sherd obtainment
68 messages · Page 1 of 1 (latest)
If needed I could set up a datapack with recipes / adds them to loot tables
actually since we're using rebalanced loot it would need to work with that
(if we add them to loot tables)
i was thinking adding them to wandering traders or masons
lime gve us a special version of scorched 1.19.4 that has some trims, dunno if it includes sherds
If not, I can add it to the wandering trader trades config, should be easy
i was literally doing that using misode rn
We have a plugin for the wandering trader, ty tho
what would the right reaction be?
that
only trims
1.19.4 has decorated pots and sherds?
yes
the issue is unfixable
s2's chunks have already been pregenned and that includes scorched structures
😔
yeah but physical blocks like suspicious sand which are in 1.20 scorched structures cant exist
ik
and im realizing that 1.19.4 has all the blocks scorched 1.20 added meaning it probably would have worked in 1.19.4 💀
nvm 1.20 scorched wouldnt work
cause yeah missing pottery pieces
i think i might do what you suggested though which is adding them to the chest loot
lol they're still called shards in 1.19.4
yes
pottery i sherded
from what i can see
these shards could only be obtained in creative mode
there's no archaelogy loot tables on misode github
could you make them generate in desert wells?
i mean the thing is in 1.19.4, meaning that when it really updates to 1.20, new terrain will generate
its already generated
1.20 scorched has archaelogy in pyramids and wells
server is pregened
I said the NEW terrain after 1.20 will have thedester temples
yes
not the pregenned ones
new chunks will have sus sand and sherds
yeah so whats the fuss
maybe make it generate in the desert temples chests in the bottom?
thats the plan
ok
yay