#Question about speed modifiers

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abstract pier
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Hello!
So I have seen that whenever a speed modifier that slows the animation down is applied the keyframe animation player can have the same current tick value for multiple in game ticks.
So I am wondering if there is a value somewhere that can tell me how much progress has been made towards the next animation tick.
One that I could preferably modify.

weak tangle
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Wdym?

If you apply a 0.5 speed modifier the tick counter on the animation will slow down.

KeyframeAnimation has a tick counter, you can read that.