#Crash after adding Better Combat, Cloth, PlayerAnim to dev environment.

17 messages · Page 1 of 1 (latest)

dreamy blaze
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Can you show me your buildscript (content of build.gradle)

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why does forge makes it so hard to debug stuff

common issue: Did you re-run genIntellijRuns (genEclipseRuns based on what IDE you use) after adding property 'mixin.env.remapRefMap', 'true' to your build.gradle? If no, please run it and try running your client again

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no, don't do that.
It's not a missing repo, but some sort of mapping/versioning issue

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In that case, please wait a bit, I'll get myself a container and test it.
Can you zip and send me your project while I do something else? (i will not steal anything from it)
https://wormhole.app/

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If you want, you can DM me a link

dreamy blaze
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and gradle didn't warn..

I don't like mccreator because of these hard-to-track bugs

dreamy blaze
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yeah, sorry

I don't know how MCreator works, but I should learn its build system to be able to assist more next time. I simply use Intellij for most JVM related stuff.

I don't know how Better Combat works, you should ask @native trench about that. (sorry for the ping)

native trench
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Hi, whats up

dreamy blaze
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oops, that's another project for testing

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this?

There is no double reply

native trench
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This looks like a Forge installation

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Is it?

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Are you using architectury loom, or the ForgeGradle thing?

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Well. I have absolutely zero experience with that. Sorry my friend.

dreamy blaze
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1.20.1 forgegradle with parchment over SRG mappings

native trench
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You may ask around on the Better Combat discord to see if someone has a clue how to make it work with ForgeGradle.
So far I have been able to help no one with ForgeGradle. 😦

Our cooperations are typically centered around Fabric. In which case, many developers just put the release mod jars into run/mods folder, and they can start working with data driven weapon adjustments.

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The crash you are having, doesn't look like an obvious error of Better Combat. I suspect something is likely wrong with your dev env setup.