#Where is torso position set?

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rich frigate
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I am trying to make it so animating the torso actually moves the player's position, not just their model. However, I can't find where the position is even being set from! I looked in AnimationApplier.updatePart, but when I put a breakpoint there, the pos value for torso is always 0. Where is the torso position assigned?

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(Please ping me if you reply, thanks!)