#multiplier permission calculation

1 messages · Page 1 of 1 (latest)

remote badger
#

Currently, when multiple different multiplier permissions exist, their effects seem to be applied multiplicatively. Is there a way to change this to additive calculation instead?

(if I have multiplier.100 and multiplier.100 again, it's result => init exp x 4, I want to change that init exp x 3)

daring shadow
#

It should be additive already