#Generix Max Health change to 2(4)
1 messages · Page 1 of 1 (latest)
then i have a question , is it possible to change that when you get 0.5 hp after leveling up in some skill it shows max health for example. 10 full hearths and 0.5 hearth ?
heart
becouse now it is updating after when you get 0.5 + 0.5 and it is showing 11 hearths
it is not showing that you have 10.5 hearhts
no it can only show full hearts not half hearts
but you can change how much hp is needed to display each additional heart by changing the hearts list in stats.yml
is it possible to change the colour of hearts that you earned ? like always 10 red hearts and for example 4 yellow hearts that you earned by acheaving like mining skill level 50
no because yellow hearts are always temporary
custom colour then, like blue
that's not possible in vanilla, this isn't a mod that can change the look of anything
how to fix this error ?
Can you send the full error with all the lines? And what did you do in game that caused the error
I think it's because you removed the max_mana trait from the wisdom stat. I can fix it in a minute though
See if it's fixed in this version https://aurelium.dev/auraskills/download?channel=dev
you can keep the configs the same, the error should just go away
how to make "luck" to get on level 50 only ?
Like this:
levels:
50:
- type: stat
stat: luck
value: 1
if it's in the levels section you don't need a pattern section
okay i will leave it blank