#Dungeon's Delight

2 messages · Page 1 of 1 (latest)

river geode
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Soo I'm really into cooking in minecraft, the option of adding many Farmer's delight addons with their own buff just seems amazing. For example there is a miniboss in the overworld which when defeated drops many candies. Those are (in my opinion) a very welcome reward they have very cool effects (that last relatively little which imo is boring but whatever) their only problem: they can't be crafted.

What if we gave the opportunity to "overprepare" your journey by cooking a meal that buffs you even more than what we already have? This might be redundand due to potions being in the game.

BUT for example dungeon's delight has a unique way of interacting with the mod's ecosystem so unless you have the right things you won't have an inventory full of stuff you don't use.

This might need tweaking if we are making some foods work as Mine & Slash buffs.

But would you imagine a cocktail that gives you projectile speed?more summon health? That would be crazy cool. Hoping this can be done in someways
Might not be useful but the idea came from this video I was watching while doing smt else:
https://www.youtube.com/watch?v=gAunGRvbANc

TL;DR : overpreparing you journey by cooking cool looking meals is (imo) better than brewing potions. (I'm not sure how easily it can be automated tho)

upbeat frost
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But would you imagine a cocktail that gives you projectile speed?more summon health? That would be crazy cool.

we already have that with mine & meals, and we just got few food themed mod additions in like 1.1.1

imo right now we dont need any more