#Holy Fire Buff Request

59 messages · Page 1 of 1 (latest)

wanton mantle
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Holy fire currently is quite weak when compared to meta builds, although its popularity.

With 8154 hp at my current level of 86, it does 949 damage per tick. With 61% fire damage, 24% fire damage penetration, 32% burn chance, 104% burn damage, 44% magic skill damage, 9% skill damage, 12%fire dot, 25% damage percent, 10% area damage. Plus iron will support which is giving a further 191/5 = 38% and 21% magic skill damage, fire penetration giving 14.4% pen, shred giving 30% resistance shred, and flame strike giving 10% more. With all of this it does a measly 14k-15k dps.

Which is not enough for the amount of investment put in. When a full build is just around making a single skill strong, and it is still laughably weak, something isn't working correctly.

It definitely needs a buff, it is the damage skill of crusader and without it crusader is nothing more than a buff and enabler class. Immolation is weak and cant be used with holy fire cuz itd be a dps down no matter what, but it is extremely good with totems. Fist of judgement is weak because the damage is less than what other classes can do in a cast or 2 casts, but it has a 10 second cooldown. Commeupance is decent. Persecutory is just bad. Flail is a good utility for grouping. Shield throw is a good utility for increasing damage.

Holy fire tries to be righteous fire but just can't due to how bad the dps is. With full investment u can get it to do decent damage, but at that point it should be doing something much higher than it actually is.

My advice on buffing it and what has been suggested before is making it scale from 33/11 health to damage ratio, to 77/33 damage ratio the more points you put into the skill. Why is this better than a straight buff for all ranks? Makes the skill still manageable and fun to play with. It adds a layer of having to think if you can sustain the extra damage with the extra point in it, while not bricking the early early game for the skill.

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And also, the resistances make the 33% damage taken go down to around an actual 3%-2% hp damage taken. Having it at 77% with the hp regen buffs would actually make it do some damage to hp

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33% x (1-0.9) x (1-0.14) x (1-0.2) = 2.2% (with 90% fire resist, 14% damage resist from endurance and fortify, and lavaspur boots)

It can basically be all regened with the chieftain perk, with no buffs to damage.

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Now, this wont fix holy fire. Theres a bigger problem here with the balance of magic skill damage. Afterall itd only triple the dps to 45k. But it'd give it at least some damage so that it wouldnt be out dps'd by other skills with minimal investment, instead itd get out dps'd by other skills when they have a low-moderate investment!

wanton mantle
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Either that or allow us to have 2 auras so we can used Blessed Aim, the most broken skill in the whole modpack

quiet turtle
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blessed aim sucks

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a single corruption jewel do they job

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and holy fire can crit?

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holy fire don't scale with almost anything

wanton mantle
quiet turtle
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a jewel corruption give twice as much

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and you can have 9...

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I remember that holy fire don't scale with skill dmg

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and shit

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this skill is completaly trash

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if you want to do passive dmg

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just build for hidden blades

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not going to be good too, but at least will do something

wanton mantle
wanton mantle
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but that might be a problem of jewels being too strong

wanton mantle
halcyon vault
quiet turtle
shell remnant
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never bothered to test it

quiet turtle
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idk

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some times it works

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sometimes it doens't

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probably some weird bug

halcyon vault
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And i tested with a skill damage node on the talent tree and it did work

quiet turtle
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I didn't tested holy fire too much

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but in my quick tests some weird things happened

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idk

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not 100% sure about holy fire

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still sucks even if it scales properly

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only 2 sup gems slots and the hp scale is not that insane

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is a aura slot too

shell remnant
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yes, please give it another support or not count as aura 🙏

halcyon vault
shell remnant
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it's decent, definitely not top tier though

halcyon vault
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Slow tank and spank build for sure

quiet turtle
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I'm going to try to make more broken builds

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but I'll keep updating my spin to win build

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unless mahj nerf hollow palm 200 times

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I don't think that's going to happen

halcyon vault
quiet turtle
halcyon vault
late prairie
halcyon vault
quiet turtle
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this is a flicker strike post

night sleet
late prairie
night sleet
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2.5 base crit will only give you 20 crit if you have 700% increased crit