#[KubeJS] Boss Drop Bug Fix

14 messages · Page 1 of 1 (latest)

modest pilot
#

In CTE 0.9.5, some bosses didn’t drop their runes, and this script fixes the issue

Fixed:
blue_skies:arachnarch — Daw Rune (mmorpg:runes/daw) — 25% chance
blue_skies:starlit_crusher — Bri Rune (mmorpg:runes/bri) — 25% chance
stalwart_dungeons:shelterer — End Rune (mmorpg:runes/end) — 15% chance
minecraft:ender_dragon — End Rune (mmorpg:runes/end) — 7.5% chance
alexsmobs:void_worm — End Rune (mmorpg:runes/end) — 5% chance
stalwart_dungeons:nether_keeper — Net Rune (mmorpg:runes/net) — 15% chance

frigid harness
#

Weird @zealous fjord is this fixed with ur rewrite?

zealous fjord
modest pilot
#

I think blueskies and stalwart_dungeons have a bug in the drop event.

zealous fjord
modest pilot
lucid quarry
#

where do i drop this?

#

@modest pilot ?

modest pilot
lucid quarry
#

thx

#

I added this line do you think it will work?

"blue_skies:summoner": {
    item: "mmorpg:runes/bri",
    count: 1,
    probability: 0.10,
    itemName: "Bri Rune"
},
    "blue_skies:alchemist": {
    item: "mmorpg:runes/daw",
    count: 1,
    probability: 0.10,
    itemName: "Daw Rune"
},
#

I confirm it work