#Make astral keys easier to get
10 messages · Page 1 of 1 (latest)
I think both of those are too easy
Quick uas do require you to be fully active but you get like 5/h
On that note thats kinda little with how many you need by now so
you also get like 9 - 21 from a regular UA
this would absolutely cook the whole point of astral keys, as much as I want them to be easier to get
it defeats the whole point of having them
For me, we're taking a feature that's fine and actively making it worse in my opinion. Devaluing astral keys just makes them pointless
Plab already struggles to get people to UA, no way he's going to remove one of the few things that was making people do it
The only argument I see is that the key requirements for minion evolutions are a bit crazy, but luckily those don't really impact much and are just there for those who want to go out of their way. It's not really required for progression in any sense
Suggestion declined.