#loadout for finding lootchests

15 messages · Page 1 of 1 (latest)

bronze fable
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can you make it so that we retain our loadout for 10 more seconds or so after completing a bonus stage, chesthunt, grapple run or heights since i have the key item ring in a loadout but when exiting im using victors would be nice if there was a delay for loadouts

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loadout for finding lootchests

untold frost
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As much as i would love this idea, there's the fact that it might screw you if you're in the middle of a souls bonus or something like that

bronze fable
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yeah that could be a drawback or he could maybe make it so that we open chests at the end of those minigames

untold frost
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Yeah
Actually the way we get the chests in the minigames to open them in the normal world feels a bit "beta testing" if it makes sense

bronze fable
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same with not being able to craft chests in the village map

spare flume
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chest content is decided upon getting the chest, not opening it

untold frost
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Rly?

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The more you know

bronze fable
tough glacier
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True and normal sized

final iris
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I mean, I still wonder whether the chest is spawned first or the loadout is swapped first

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I'd hope chest first but... who knows

teal pond
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this is backwards, it would block using spectre ring in ch or victor for bosses. You should be asking for ways to smooth using fortune as default (like a rage loadout)