#IOS version 26.1
1 messages · Page 1 of 1 (latest)
Yes always, previously it was a nice way to stack multipliers but now time just runs out 🙂
yeah im with you it’s really annoying
same as it always was
the amount of time allowed changes, rarely
A few months ago it was 3m20s iirc -- that's how far apart your game's time and real time can be before the game chooses to re-sync with the server
(I should note that's not an iOS thing, just Idle Slayer in general)
So how it should be ? If you have some bonus for couple if mins and you watch an ad should your time run out or not? it was not the case couple of days ago..
It'll hold the clock back to keep your buffs (up to 3 minutes and 20 seconds) but after that much it'll let time pass normally.
That's the way it's supposed to be, anyway.
(screenshot from June)
Oh actually I can hear my character running and collecting coins while add is playing 😄 it means game just runs when add is running, and that’s why time runs out, it wasn’t like this before latest update
... yep, that sounds important
apologies, I'm not really able to test that 😅