So, we all know ascending heights is daunting to play. So instead the mechanic changes to accumulate the chance for a armoury chest to spawn about 2.25 percent per 100 meters that you cross. I got the idea since other minigames are worth your time since you can get rewards through out the minigame but the frozen coins and souls are insignificant.
#Making ascending heights better!!
8 messages · Page 1 of 1 (latest)
there is no Easter Bunny, there is no Tooth Fairy, there is no Queen of England and AH won't ever be good
unlike bs, which purpose is coins, sp (though not in late game) and boxes, ah's only purpose is daggers and, though for sure unintended, sp in a fresh ua
all you have to do is accept that
one day AH will have its souls buffed to be worth more than 1% of Rage 🥺
I just think that giving us a reward for passing a certain stage in AH. Is more worth our time since you could lose at 1900 getting no significant reward.